Good question. I'd also be interested in hearing if anyone has run Rhino. I love my Mac and I love Cinema4D for animation and rendering, but it'd be nice to use a true high-end NURBs modeller, which Cinema4D is not.Alonzo1 said:Now that Apple has unleashed Boot Camp, has anyone run 3D Studio Max on an Intel Mac with Windows? How's its performance?
Alonzo1 said:Now that Apple has unleashed Boot Camp, has anyone run 3D Studio Max on an Intel Mac with Windows? How's its performance?
whyrichard said:Rhino runs superbly however.
Been rendering using maxwell and it's doing plenty fine!
maya also...
r.
jdechko said:What about AutoCAD? Has anyone been successful in getting it to run (specifically version 2006)?
L int. said:has anyone tried SolidWorks yet?
are you guys satisfied with the graphics card (imac & MBP) for rendering purpose?
RichP said:Yeah, I run Solidworks 2k5 and 2k6 on my MBP (2gb of RAM) Runs like a champ! My machine has 256MB video memory, which affects how many accelerated windows can run at once.
The x1600 is decent, you need some pretty fancy graphics cards for Solidworks to get realview, etc. (check their site for details)
I just installed 3dsMax 2008 on my mac book pro, and i have some problems like with the 4 views, i cant see anything what is showing there, somtimes windows background is on those 4 views. Can i be that my computer is to slow for this?
Im using Parallel Desktop..
Andlo
MacBook Pro 2.16 Ghz, 2GB ram, ATI X1600
You need to set 3ds Max to run in Open GL mode to see the viewports properly in Parallels. In Max, go to Customize>Preferences and click on the Viewports tab. At the bottom, click "Choose Driver" and select Open GL. Restart Max for the change to take effect. You should switch it back to Direct X when running in bootcamp since Direct X mode takes advantage of all the cool real time abilities to display things such as smoke and fire in real time in the Viewport.
The biggest problem I'm having (and this could be a show-stopper for using 3ds Max on Mac), is that my Max license keeps getting corrupted by boot camp. I talked to Autodesk support and they say this is because boot camp significantly alters the boot disk on start up (probably when switching between OSX and Windows). At first, my license got corrupted once every few months, I would ask Autodesk for a new activation code, and good to go. Then it got to be down to a few weeks. Now it's a few days. Autodesk tells me that pretty soon I will need to request a new activation code every day!!!!!
If anyone has any ideas I'd love to hear them! I'm desperate. Does anyone know if upgrading to OSX Leopard might resolve the issue?![]()