3D Touch

Discussion in 'iPad' started by AppleMan2015, Oct 27, 2015.

  1. AppleMan2015 macrumors regular


    Sep 25, 2015
    Why do you think Apple opted against 3D Touch on both the iPad mini 4 and the iPad Pro?
  2. greg555 macrumors 6502a

    Mar 24, 2005
    The iPhone generally gets the new technology first. There may also be production ramp up limitations that prevent them from releasing on multiple devices at once.
  3. gerbrian macrumors member

    Jun 2, 2014
    Because for 3D Touch to work well, you need haptic feedback which iPads do not have.
  4. mdridwan47 macrumors 6502


    Jan 20, 2014
    I'm very sure Apple will introduce 3D Touch in future iPad's. They spent a lot of money developing this breakthrough technology. And when Apple makes new technologies they comes first on iPhone and eventually makes their way to other iOS products (like Retina Display, Siri, Touch ID, Lightning connector, 64-bit chip etc). 3D Touch is not just a gimmick. It's the 2nd generation of touch input and Apple will ship it with every new iOS device they make. It will bring new kinds of inputs for Gaming, Apps and general interactions with our iOS devices. Apple also gave a hint when Phil Schiller said Live Photos will work on iPads as well. Live photos works best with 3D touch. They essentially "invented" live photos to show off 3D touch. So, that's a clear giveaway about 3D touch for iPad. So yeah, Apple will definitely bring 3D Touch to next year's iPads. And here are the patents that confirms Apple will bring 3D Touch to iPads.




    So based on these evidence we can say. Apple will definitely bring 3D Touch to next year's iPads.
  5. fm_carv macrumors member


    Aug 3, 2015
    didn't think it would be a deal breaker for me before I got my hands on my new 6s...I've gotten so used now to 3D touch that it will ruin my experience not being able to use it on the iPad Pro....especially the peek and pop feature.

    might hold on to my wallet and wait for the next version
  6. ron7624 macrumors 68020


    Oct 14, 2011
    Houston, Texas area
    You guys are going to make me upgrade from a 6 to a 6s.
  7. makotoisle macrumors 6502

    May 31, 2012
    I imagine there are technical challenges involved bringing it from the small screen (watch) to the large screen (iPad). The iPhone was probably a staging ground and I imagine they are still working on bringing it to larger screens. Additionally, there was a weight increase on the iPhone, I think mostly attributed to the 3D touch enabled screen. Perhaps this doesn't fit in with their iPad vision.

    I wouldn't at all be surprised if they brought it to the Air3/Mini5 next year, especially since they weren't updated this year. That gives them plenty of time to R&D it on the bigger screens.
  8. GlenK macrumors 6502a


    Aug 1, 2013
    St. Augustine, FL
    Am already so spoiled with 3D touch I wish it was on my Air2. After having it on the 6s will probably wait until another iPad has it. Was considering the Pro and giving the Air2 to my wife but now that's on hold.

    Not to mention how much better Touch ID is. Now my Air2 seems slow. Am totally spoiled.. it's borderline ridiculous.
  9. fm_carv macrumors member


    Aug 3, 2015
    i'm in the same boat. can't really understand how Apple could release such a huge feature as 3D touch which in a way changes the way you interact with your devices and not include it in the new iPad Pro
  10. VforVelveta macrumors regular


    Nov 16, 2006
    Cedar Rapids, Iowa
    I'm still not totally convinced it's a good idea to bring to something the size of the iPad, especially the Pro. In the case of the Watch, iPhone, and trackpads, there's something solid behind the display to push back on it, so you can press hard without the device moving. But for an iPad, if it was say in a keyboard stand, you'd just end up pushing it over. Or if you're holding it with your left hand and try to 3D touch something on the right, it seems like it could be kinda awkward since it would create a lot of leverage that your left hand would have to compensate for.

    Other cases where there's something solid behind it I think would be ok, such as it being on your lap, so I'm not ruling it out ever coming.

    As to why it's not in the Pro, my guess is getting acceptable accuracy for something like this gets harder the bigger the screen gets, so the biggest screen they now make might need some extra development time to get it right.
  11. iphonedude2008 macrumors 65816


    Nov 7, 2009
    Irvine, CA
    Yes I agree. Pressing hard on an iPad would force you to change your grip so that you can get enough support on the device. With apple's keyboard case, it would hurt the user experience because they would have to hold the device and may end up knocking it down.
  12. AppleMan2015 thread starter macrumors regular


    Sep 25, 2015
    Exactly my point.... It's older tech.
  13. AppleMan2015 thread starter macrumors regular


    Sep 25, 2015
    Exactly my point.... It's older tech.
  14. Krevnik macrumors 68040


    Sep 8, 2003
    So, I can see technical hurdles that need to be addressed before using 3D Touch on something like the iPad:

    1) Haptic feedback is easier when the device is small. You can run into issues where the vibration isn't all that great with a single small motor stuck somewhere to one side of the device as it gets bigger. So that is a separate item to tackle. This sort of problem is likely why the iPad historically has never had a vibration motor. And this eats space the battery needs.
    2) Correctly sensing force gets more difficult with a larger piece of glass. Apple's approach measures changes in the glass over the display. But to make this work, your readings have to be fairly consistent across the display, or the experience suffers. Larger panels of glass tend to have more flex, which isn't consistent across the whole pane. Similar flex in the display panel itself makes this even trickier to get right. You need a way to keep the glass flexible, but consistently so, and up the rigidity of the display so it doesn't flex. This adds weight.
    3) How does this interplay with the stylus for input? Not a terribly complicated hurdle, but I could see spending time to get that right so that pressure is measured accurately and consistently when you now have two sources of pressure information for a given input.

    But I'll say what I've said before: Apple silos their projects pretty harshly. I would wager money that the iPad Pro team didn't even know 3D Touch was a reality, and the iPhone team knew about the stylus work. Hard to integrate new engineering if you aren't even aware they exist.
  15. AppleMan2015 thread starter macrumors regular


    Sep 25, 2015
    all good points :)
  16. biosci macrumors 6502a

    Apr 16, 2010
    Chicagoland, IL
    What about 3D Touch minus haptics with the Apple Pencil?
  17. The Game 161 macrumors P6

    The Game 161

    Dec 15, 2010
    next year so they give you reason to upgrade
  18. RebornProphet Suspended

    Nov 3, 2013
    The same reason why Apple left Touch ID off the first iPad Air although both products launched within a couple of months of each other. Firstly, the technology isn't mass produced enough to be used in both the new iPhone and the new iPad, and secondly it gives Apple something "big" to put in the next iPad Pro, much like we all knew the Air 2 would get Touch ID.

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