After you buy a mid to high-end iPad, add a keyboard /w touchpad and then you are near (or above) the price of a MacBook. Just buy the MacBook.
There is nothing the iPad does that makes it worth 4-digits USD.
Well I disagree, it's a tablet as well, it has apps the Mac does not, it is lighter and more practical in tight space.After you buy a mid to high-end iPad, add a keyboard /w touchpad and then you are near (or above) the price of a MacBook. Just buy the MacBook.
There is nothing the iPad does that makes it worth 4-digits USD.
You can’t take decades of apps designed for keyboard and mouse, and small UI elements and just put them on a touch screen.
It’s not the screen size, it’s the UI element sizes that are not designed for a finger, or would be very awkwardMac Apps run on 13" screens right now (and have run wonderfully on 12" and 11" screens in the past).
The same size as iPads other than the Mini.
The new "stoplight" on iPadOS windows is also physically smaller than the one on macOS!!
It’s not the screen size, it’s the UI element sizes that are not designed for a finger, or would be very awkward
Don’t they get bigger when tapped?"The new "stoplight" on iPadOS windows is also physically smaller than the one on macOS!!"
This is already not an issue.
Can you drag the files from Files onto the Music app? I assume notBe a lot cooler if that "enhanced" file system/browser let users add music files to the Music Library without syncing through a Mac or PC.
The smallest Mac screen was the 11.6” MacBook Air with a usable screen of about 58 square inches. The 12” MacBook Air had a usable screen of about 65 square inches. On paper, the 11” iPad Air has a 56 square inch screen. However, the 11.6” MacBook Air had a 16:9 aspect ratio and the 12” MacBook had a 16:10 aspect ratio. The iPad Air’s is basically 3:2 (59:41 to be exact). For a Mac app designed around a 16:10 screen, the usable area on an iPad is only 51 square inches. That’s a big deal.Mac Apps run on 13" screens right now (and have run wonderfully on 12" and 11" screens in the past).
The same size as iPads other than the Mini.
The new "stoplight" on iPadOS windows is also physically smaller than the one on macOS!!
The smallest Mac screen was the 11.6” MacBook Air with a usable screen of about 58 square inches. The 12” MacBook Air had a usable screen of about 65 square inches. On paper, the 11” iPad Air has a 56 square inch screen. However, the 11.6” MacBook Air had a 16:9 aspect ratio and the 12” MacBook had a 16:10 aspect ratio. The iPad Air’s is basically 3:2 (59:41 to be exact). For a Mac app designed around a 16:10 screen, the usable area on an iPad is only 51 square inches. That’s a big deal.
The smallest Mac screen was a lot smaller than 11.6
9” - https://en.m.wikipedia.org/wiki/Macintosh_128K
The screen size doesn’t really matter, it’s more about being able to easily use controls with a finger.
If Mac UIs worked fine for touch, companies would have done that and not made iOS specific UIs?
I think the broader point is that Apple could have been, and still could in the future, working towards this over time.
As we are seeing w/ iPadOS changes -- it can be done if they want to do it.
It's not like Macs are all 27" screens and iPads are all 11" screens ... screen size isn't the issue, as you've noted, it's just about adapting software for the desired output.
This is supposed to be a key strength of software.
The feature set will match eventually, but the UX design specifics should not. macOS should in fact avoid looking like iPadOS by going for sharper looking less rounded software, like prior to Tahoe, and the old System Settings design should make a return.I welcome the long-overdue changes. I wonder, though, at this point why not just make it a touchscreen Mac?