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It is my understanding that applications under windows need to be written specifically to support SLI, and this is a result of the windows windowing subsystem. Specifically, because windows uses one set of commands for the GUI and another for 3D gaming (I know the second is directX, the first I forget the name of - and they're starting to work things out, but slowly). OSX uses OpenGL for everything, from games to gui. As a result if Apple were to implement SLI (or similar) it would be able to increase the response of all applications, not just those specifically written for SLI.

This is a major FOR argument for SLI, as a lot of graphics and video editing programs offload their processing to the video cards. Adding a second video card could almost double your rendering speed (in my perfect word). In OSX, which a large number of professional artists use for editing, this would certainly be benificial!

Another major FOR argument is that the second PCIe 2.0 slot is clearly designed for a video card. I can't think of anything else that would require that much bandwidth. If Apple wants you to use two video cards and has the ability to implement load balancing (SLI) for most or all applications, I think they might just do it.

However, an AGAINST: Apple is known for not doing things that people want, and SLI is a proprietary interface that is limited to NVidia cards. Apple still sells an ATI card at the lower end. I believe that Apple won't implement SLI because they won't want to tie themselves to one manufacturer.

However, I strongly believe we will see some load balancing or card virtualization coming up in later releases of the operating system. Apple now has the hardware and infrastructure in place and, unlike windows, most or even all graphically intense programs (including the OS) will see the benefit of more horsepower without a major re-write.
 
I said earlier that I already know that... ;):rolleyes: I have two monitors and just want to know if it'll be possible to utilize the full power of one 8800 GT for each.

Guess we'll have to wait until someone tries it out!

I'm just wondering what they are supposed to be running on each screen? :)
 
You can plug two monitors in to one 8800GT.

I just ordered the Mac Pro today and realized I got the ATI base. It seems that most people here have bought the 8800GT NVIDIA. Is this a much better card than the ATI? I'm a musician and will be writing music onto Films, and will be running two monitors. Does ATI support 2 monitor connections? I may want to cancel the order if 8800GT is that much worth getting.. just paying about 200 dollars more. What do you think?
 
I just ordered the Mac Pro today and realized I got the ATI base. It seems that most people here have bought the 8800GT NVIDIA. Is this a much better card than the ATI? I'm a musician and will be writing music onto Films, and will be running two monitors. Does ATI support 2 monitor connections? I may want to cancel the order if 8800GT is that much worth getting.. just paying about 200 dollars more. What do you think?

Unless you plan on playing games you don't need the 8800GT. The 2600xt will be fine for your specific purposes.
 
This is a major FOR argument for SLI, as a lot of graphics and video editing programs offload their processing to the video cards. Adding a second video card could almost double your rendering speed (in my perfect word). In OSX, which a large number of professional artists use for editing, this would certainly be benificial!

It may help with rendering speeds, yes. Assuming the OS and applications were written to deal with it. However, how many pros here use multiple monitors? How many of those pros would be willing to trade up using multiple monitors so that they can make use of SLi?

At this point, nVidia has no plans to support SLi on multiple monitors, as far as I know. For instance, in order for me to enable SLi on my Windows system at home, I have to disable the other 2 monitors.

So, there's a trade-off. The potential power of SLi or the usefulness of multiple monitors. Which would you prefer?

jas
 
I just ordered the Mac Pro today and realized I got the ATI base. It seems that most people here have bought the 8800GT NVIDIA. Is this a much better card than the ATI? I'm a musician and will be writing music onto Films, and will be running two monitors. Does ATI support 2 monitor connections? I may want to cancel the order if 8800GT is that much worth getting.. just paying about 200 dollars more. What do you think?

The Radeon HD 2600 XT will be more than enough for that :)

The Geforce 8800GT is better at gaming and applications that make specific use of the graphic card for rendering and other things.
 
Like, composing a score for a movie? If you need to run Final Cut Studio, maybe the 8800 is for you.

Oh, and Pressure, I was thinking... The Orange Box. Yeah, I'm not a serious gamer by ANY stretch of the imagination, especially since after four years the Halo Demo is still fun as heck :p:D, but the only reason I even bother with Windows is because I thought Portal would be a phenomenal game. And guess what? It is. It's been called a perfect game, and I agree with that. Besides, I saw The Orange Box for $25 on Black Friday so I figured that it was pretty much the best deal ever. Now that I've played Half-Life 2 and Episodes 1 & 2, I NEED Three :rolleyes: and would like to run all of them with the WORKS graphically at 3840x1200. Oh, and do serious things for the most part, as well, like, oh, I don't know... get my Master's (minimum) in computer-aided 3D design (for biomedical/entertainment applications)or OS design.

Long story short, I've dreamed of a top-of-the-line bleeding-edge professional Mac to call my own for twelve years, and I'm finally getting one. I'd just like to blow everyone on campus away with what it can do graphically, even with two monitors, and destroy any misconceptions any idiots might still have about Macs not being good for gaming.
 
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