First need to get it up to a ~once a week charge/battery life.
You go a week at a time without access to power?
First need to get it up to a ~once a week charge/battery life.
You go a week at a time without access to power?
Apple missed the train.Watch is vaporware (Spring 2015? you gotta be kidding) and so is developer support (Summer 2015 to start write first apps? ridiculous)
I'm writing this holding Gear S I got today. It's amazing, and there are already 3rd party apps for it. While Ive is busy talking about his vaporware that's still half a year from being released, other companies are delivering amazing products.
Really? So you can use all of its functions as intended without ever connecting it to a smartphone? And it can do everything the Apple Watch or the Moto 360 can do?
From that:
"Next year will likely bring a next generation Watch"
You have a watch that can't hold power for 24 hours?
You have a watch that can't hold power for 24 hours?
Apple's current DEV Rules seem blindingly obvious to me, and must be as transparent to others also.
Yes we know the battery life is going to be rubbish (I'm not saying that's Apple's fault BTW)
So, in order to not make it look quite so rubbish, and get bad press, we are only going to allow Apps from Devs that are momentary/quick use apps.
Anything that lets the user enjoy the device, more than momentarily we shall not allow past our approval process.
That would be the honest thing to say.
2 Apple watches in one year? Just can't see it.
I know some would say 4th gen iPad, but I think that was an anomaly not the norm. is there any other time Apple released two generations of a product in the same year?
Except Apple says native apps are coming in 2015. My guess is something will be announced at WWDC. When the iPhone was launched in 2007 Steve Jobs and Scott Forstall were passing off Safari web apps as iPhone apps. Heck at WWDC Steve called it a really innovative way to create apps for iPhone and referred to it as a "sweet solution". But we know Apple was already working on an SDK as it was released less than a year later.
In the case of Watch Apple has been very clear that native apps will be allowed just not immediately. I think that's perfectly legitimate compromise. This is a brand-new category of device for Apple. A phased approach gives them time to better understand usage patterns and battery life which will allow them to tweak the SDK as necessary. I'd rather Apple take the time to get it right so the user experience is good. iPhone didn't suffer because it didn't have all the bells and whistles out of the gate I don't think Watch will either.
That's exactly why I don't believe there would be a second gen Apple watch before at least 2016.
I don't get why there would need to be. It makes no sense to me that Apple would announce native apps coming in 2015 and then release a product that couldn't handle those apps. I don't think hardware is the reason native apps aren't launching out of the gate.
I don't get why there would need to be.
Business Insider quoting an unnamed developer? We're supposed to take that seriously?
You have a watch that can't hold power for 24 hours?
business insider ? We're supposed to take that seriously?
Enabling WatchKit, for the App dev, is only a question of designing another set of views. The Models and the Controllers are the same.
Wrong. Controllers update views, so they have to be aware of the new Watch views added to iPhone application. That code needs to be added, it won't magically work by itself. Also, since you have zero experience in iOS development, you think it's "only a question of designing another set of views" (like dragging and dropping some controls from pallete onto a view, piece of cake!) - you've zero idea of amount of UI glue code behind view controllers that needs to be written by hand.
Interesting that initially developers are unable to use much of the hardware. No access to sensors or digital crown.
Isn't that logical consider no native 3rd-party apps?