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That's why the call me God. TechGod:cool:

Yeah, while I've never built a PC, I've opened up one and replaced the RAM(which is extremely easy)

maruseesu2.png
 
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I'm not sure I follow your thoughts on this. I mean I know some of us will have to vote in favor of a mission or we will never get one to go through, but in the exact same situation during the last game folks were saying you shouldn't vote a team through if you are an agent and aren't on the team. Sure, the numbers were different, but isn't the logic the same? Not putting through a couple of missions gives us voting data and team leader data to look at. Then when we do put one through we have a little more material to analyze. I can tell you that being a spy last game I was all for voting that first mission through "because we have to start somewhere and we don't have any data on anyone yet", blah, blah, blah. It made for an easy first mission fail.

I'm an agent and I'm not on the team so for now my vote is NAY.

I'm trying to remember if we actually got useful info from voting data / team leader data on the early missions that were nayed in the last game. Didn't we get most of our usefull info from the plots once we put missions through?
 
I'm trying to remember if we actually got useful info from voting data / team leader data on the early missions that were nayed in the last game. Didn't we get most of our usefull info from the plots once we put missions through?

A bit. Never really enough to make a strong case - or if you can, the game is basically over anyways I'd guess. No Confidence and the multiple plot distributions aside, I'd say e.g. WoodNUFC had to be strongly suspected last game once Astroboy was found out because of Astro's list(s) to some extent but still mostly because of his plot distribution. But it could have been a (well made) ruse just as well.

You're one early bird, Moyank!
 
Still going to lock this. One agent of my caliber may be even enough, I go 1v2 on a daily basis. Mission's supposed to be a no-brainer anyway.

YAY

Fenris, your hacking device has a minor deficit in registrating the correct voting-data. Please let our TechGod from IT have a look at it to fix it asap.
 
Still going to lock this. One agent of my caliber may be even enough, I go 1v2 on a daily basis. Mission's supposed to be a no-brainer anyway.

YAY

Fenris, your hacking device has a minor deficit in registrating the correct voting-data. Please let our TechGod from IT have a look at it to fix it asap.

yep , it would seems @TechGod himself is sandbagging the system's performance in order to ensure the need for his own intervention to 'fix it'.
IT 101.
kid's future career seems anchored on solid grounds.

on the other hands, not sure this bodes well for the current mission :D

as far as voting, while i agree that the changes in the missions structure makes it less obvious than before to vote nay in a mission planning when one (if agent) is not included, I am with @mscriv that there is information in looking at who people selected as team leaders and what people voted, more so now as we won't be able to milk the plotcards as effectively as before.
 
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as far as voting, while i agree that the changes in the missions structure makes it less obvious than before to vote nay in a mission planning when one (if agent) is not included, I am with @mscriv that there is information in looking at who people selected as team leaders and what people voted, more so now as we won't be able to milk the plotcards as effectively as before.

I agree. If it weren't for me being part of the crew I would have nayed as well. Three roles tops per mission take a lot of steam off of No Confidence so to nay a mission or two should be of no concern atm.

That said: I'm quite confident that the mission will succeed. There are max 2 spies on board: they really have to gamble about who votes fail/succeed. I can see them hiding the first mission anyway (depending a bit on plots we receive and what possible info they generate of course).
 
I agree. If it weren't for me being part of the crew I would have nayed as well. Three roles tops per mission take a lot of steam off of No Confidence so to nay a mission or two should be of no concern atm.

That said: I'm quite confident that the mission will succeed. There are max 2 spies on board: they really have to gamble about who votes fail/succeed. I can see them hiding the first mission anyway (depending a bit on plots we receive and what possible info they generate of course).

forgive me if i don't take you at your word, at least for now :)
more so after this post. ;)
 
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^ lol. but true, at least when there's one failure vote you'd at least think I voted success, right? ;)

Mission is green lit (majority locked) already.

For the choice: appears only odd on the first sight and makes quite some sense imo.
 
^ lol. but true, at least when there's one failure vote you'd at least think I voted success, right? ;)

Mission is green lit (majority locked) already.

For the choice: appears only odd on the first sight and makes quite some sense imo.

well, that, or that you gave instructions to the other spy to hide:

That said: I'm quite confident that the mission will succeed. There are max 2 spies on board: they really have to gamble about who votes fail/succeed. I can see them hiding the first mission anyway (depending a bit on plots we receive and what possible info they generate of course).

as far as the team selection, why does it make quite some sense? looks the opposite to me
 
more so after this post. ;)

I was aware of that. But still: if I'd be a spy I would hide in plain sight the first match (and not talk about it like I do now).

The choice makes sense since the players that can be 'cleared' (as far as that's possible at this stage) are the next to present a list. If woodNUFC eavesdrops on TechGod and he comes up a baddie we wouldn't risk to go on a mission he's leading.
 
I was aware of that. But still: if I'd be a spy I would hide in plain sight the first match (and not talk about it like I do now).

The choice makes sense since the players that can be 'cleared' (as far as that's possible at this stage) are the next to present a list. If woodNUFC eavesdrops on TechGod and he comes up a baddie we wouldn't risk to go on a mission he's leading.

ok this make (some) sense. (don't get too comfy, i am still looking at you)

the reason i don't like the pick is that if we (that is, you) clear thew mission, then we can't use the 3 semi-cleared players together in the next 3 teams
 
ok this make (some) sense. (don't get too comfy, i am still looking at you)

the reason i don't like the pick is that if we (that is, you) clear thew mission, then we can't use the 3 semi-cleared players together in the next 3 teams

I agree although we don't HAVE to do that since we could nay a mission or two and I personally think we should assume the agents much less semi-cleared, even in case of a success (during the very first match) than in the first game where it was much easier for a spy to cover up a failed vote since there were four others to look at as well.

But yea, of course it's a day one guess by Fenris and I neither can speak for him nor my assigned colleagues. That was just a thing I noticed.
 
Hmm.... not really sure what to make of your posts @twietee. ??? They could easily be interpreted as hints or purposeful obfuscation.

But they are not. What could I possibly obfuscate?

All I said was/is that I think it's quite likely that the first mission won't fail and that this gives little indication whether the team was all clear or not - at least much less than the game before. And that I think that the list by Fenris has some possible 'advantages' - while DP is right of course with his assessment as well. And like I said, I would have porbably nay'd the mission just as well, if I wasn't on it myself (reverse QoS rule one could say).
 
Still going to lock this. One agent of my caliber may be even enough, I go 1v2 on a daily basis. Mission's supposed to be a no-brainer anyway.

YAY

Fenris, your hacking device has a minor deficit in registrating the correct voting-data. Please let our TechGod from IT have a look at it to fix it asap.
Yeah I see - he bolded his own name. Idiot! :p I need to make my script a little more aware of which game it's playing - currently it's simply the same script adding 'yay' and 'nay' as allowed things to vote for so it will pick up bolded names as votes.
 
ok this make (some) sense. (don't get too comfy, i am still looking at you)

the reason i don't like the pick is that if we (that is, you) clear thew mission, then we can't use the 3 semi-cleared players together in the next 3 teams
Good point - I hadn't thought of that. In hindsight maybe I'd have been better off picking the last 3 agents on the list. :(
 
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