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The problem with that approach is this: how do you know they have no ads until you buy them?

Unless the App Store introduces an ad-free indicator on the app!

I've often said that Apple should have three categories to avoid confusion:

Free
Ad Supported
Paid

Of course, a paid app shouldn't have ads. I'd request a refund if I ever bought an app and found ads in it.

I have a few apps that have the little banner ads in them, but any more than that and I won't use the app. Video ads? Not a chance. I despise the online flash players that have unskipable video ads, I'm not going to put up with them (skipable or not) on my iPhone.

I wonder if Apple will ever start demanding a piece of ad revenue. If too many apps go 'free' with the developers getting all the ad revenue, Apple will then be stuck distributing the apps for free, but not getting any profit.

I'm amazed that image conscious Apple has no problems with iPhones plastered with cheap ads. If anything cheapens the iPhone experiences, ads do.
 
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bbplayer5 said:
Ads - iDoes

If you think this isn't on its way to Android you are gravely mistaken.
 
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inkswamp said:
So meanwhile over in the Apple-considered-buying-Admob thread, I mentioned that it would be nice if Apple bought it because it would create an ad delivery company that valued user experience and might not cave into advertiser demands for more obnoxious ads. Others mocked that suggestion.

:rolleyes:

And as I replied in that thread, Apple could stop this by not approving apps with this ad tech.

Don't you think that this exact same ad system lines up with that lovely little patent apple applied for the other day?

That patent proves Apple would have been no different or even worse.
 
Great, more crap that will eat up more of my already limited bandwidth (250MB/month on iPhone and 40GB/month at home)

I'm so sick of advertisements that I flat out refuse to pay for intrusive ****. Heck, I won't even pirate it.
 
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