If your bank is using Flash in any way whatsoever when it comes to securing your personal and financial data - then you need to seriously consider switching to another bank!!!If only websites stopped using it. I stopped using Flash a while ago and yet I have visited so many websites (e.g. banks, car sites) that need Flash, so I just end up leaving.
Well... Microsofts Silverlight was just a lame attempt to compete with Flash. RealPlayer iirc was mostly used for webradio in the browser, which even back then was unnecessary. Usually (bot not always) the streaming URL could be opened with every Media Player that wasn't complete trash. WinAMP anyone? (to keep those flashbacks happeningAll those ones you mentioned after Flash just THREW ME BACK. Lord. I forgot how many s— ”standards” there were attempting to handle media on the Internet.
The HTML5 spec was being finalized just as I got into web design, around ten years ago. I couldn’t believe how ridiculous it was that people were clinging onto old standards like they were LIFEBOATS when the W3C was making it so beyond easy to implement rich media with video tags, audio tags, et cetera. Don’t even get me STARTED on CSS3—to this day, people use ridiculous methods via JavaScript to load custom fonts (can someone please remind me of the name of the super-popular JS method that I’m forgetting?) when font-face exists, use jQuery for animations when it is absolutely unnecessary (read: I know it is still useful in certain contexts), and use images to depict things as simple as rounded corners instead of just using border-radius. All in a time when computer resolutions and pixel densities vary WILDLY, and HTML/CSS standards account for all of it seamlessly. I just don’t get it.
One funny thing. I was pretty young when I got into this, and I had no idea what semantic tags were useful for beyond, just…being able to read over the plaintext of HTML and get an idea of how things should be sorted on the page? Then Reader View came around. I was like, oh, this is what it’s useful for. Use it for half the websites on this absolutely ad-riddled Internet. (Not for MR though! Want yall to be online as long as can be!)
There’s so much educational software and sites that rely on flash.As much as I'm glad to see Flash gone, the issue is there are still too many environments that use it, like my daughter's virtual school.
That's a good point, I definitely want a USB-C port on the iPhone. I'm not ready (for apple) to go completely portless just yet.
Even more so cause Adobe won't offer the real Flash installer, leaving people to search elsewhere.i can't distribute my games disguised as flash installer any more? i probably can.
If they're leaving sites unmaintained, I wonder what vulnerabilities lie in their old server-side code.I've got a few investments that were originally taken out with small financial institutions in the 2010s that later got absorbed by larger banks, at which point they were shut down to new customers but their legacy Flash-based websites were left live for existing customers to continue to access/service their investments. These are long-term investments, so moving them to another institution wouldn't be financially viable. Losing online access to them means I'll now be reliant on call centres which is a PITA as they're generally unaware of these legacy accounts and how to access them.
I fully get why Flash had to go, but its retirement does leave issues.
Huh. The little demonstration game I made works fine on all browsers, Safari included.There's nothing as easy to use as Flash. Beginners could make decent games back then, not for profit but just for fun. Of course if you're going commercial, you build a mobile app nowadays. It's overall a better web now, but something was lost and never regained. The only popular web games now that I can think of are agar.io and slither.io.
Funny enough, clicking on all these examples of modern web games, Safari can't run most of them. And whichever browser can uses 150% CPU doing so.
Not even close! Reactive JS Frameworks is the latest fads and just like Ruby on Rails it will settle in. More sites are probably using jQuery than the Reactive stuff.Most people don't write in plain HTML. Most of the web is written with JS-based frameworks, and the result is a lot less efficient than the old ways with Flash. I don't want Flash to come back, just want the replacements to be actually faster like people claim they are. They clearly aren't, and there's no reason to get defensive about it.
What also bothers me is going to a site and having an immediate popup pleading for me to subscribe or "Like" in one form or another. I'm sorry, but I just got here and I don't know if I want to condone/push/express approval. They could at least wait a few minutes.Something I hope it will disappear is the video intro people put on Youtube videos. The use a stupid animation with some annoying sound for 10 seconds before starting the damn content. Not to mention the "click the Like button and Subscribe!" No thanks!
Neat. It does work on Safari v14.0.2 for me on my Big Sur-running MacPro, not on v14.0.1 on my Mojave-running MBP though. Error creating WebGL context. Safari was late to support WebGL, and I guess it's still behind. SuperHot runs on the MacPro in Safari but very poorly. Your TLS cert isn't valid, btw.Huh. The little demonstration game I made works fine on all browsers, Safari included.
Egg Drop
www.marksfam.com
(First time I'm sharing that URL with a total stranger... hit the little native "Start Game" button right under the title... I experimented with including ads, but I found they frequently are just deceiving flashy "Start Game" buttons that people mistakenly click on instead... I really aught to just remove the ads since they're so disruptive and don't even bring in 0.0001 cents per impression.)
As for ease... I think Unity is the answer is you want easy? I wouldn't recommend javascript for someone who has never programmed before.
There's a blast from the past.... Loved me some Strong Bad back in the dayThe only good use of Flash, ever, was HomeStarRunner.net, and even they have converted to HTML 5.
Neat. It does work on Safari v14.0.2 for me on my Big Sur-running MacPro, not on v14.0.1 on my Mojave-running MBP though. Error creating WebGL context. Safari was late to support WebGL, and I guess it's still behind. SuperHot runs on the MacPro in Safari but very poorly. Your TLS cert isn't valid, btw.
You say that now that everything just works, but these were pioneering technologies that eventually led to the web we have now.Good riddance to Flash, RealPlayer, Divx, SilverLight, and all of the other crap codecs and plug-ins that made early multimedia such a catastrophe. Some of it may have been necessary, but in the end it seem to serve everyone except the end-user.