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Awesome! 10.6.8 runs circles around Lion and Mountain Lion. Anyone who does real work on their computer knows the value of an efficient OS and the benefits it brings them in terms of CPU and RAM usage. That and *all windows at once* expose plays real well with Photoshops open documents.

Can you please explain what 'real work' is? I work on a computer every day but I'm worried that what I'm doing might not be real.
 
What I'd like to see in Photoshop is a better incorporation of editing tools so you can work on frames of video.

Editing is not necessary inside Photoshop.

I have the extended version and am curious what CS6 extended will offer for video. Hopefully a better documentation of the features as well.
 
lPrint is dead, everything is online.


You know someone doesn't know what they're talking about when you read something like this. Everything is not online, for instance, the business card that someone handed to me yesterday.

All of us are surrounded by printed objects every day, from advertising to packaging and much more besides. Guess what: you don't have to own an electronic gadget that's charged, in order to pick up and read a free brochure, subway map or what have you.

As far as those fapping on about Pixelmator, please come back to me when it can at the very least, support CMYK and Pantone libraries, let alone work in 16-bit, thanks.
 
Wirelessly posted

Why doesn't Adobe just make one version of photoshop and price it at a point where mere mortals can afford it. How about somewhere between $89-$199 and throw it on the app store.


They can use all the DRM they want if they keep pricing it way out of reach of customers reach they will just crack and pirate it.

Wish apple would just end this and either buy adobe or finally unveil they're photoshop killer that's been in development forever and a day.

People would still pirate it. Elements is available for around $100 or so. How does it compare to other software in that price range? It's typically behind in features, but it isn't that bad. I find the creative suite licensing more restrictive than your typical photoshop upgrade price. $350 or whatever every couple years? It was never really designed as a mass market application. It just grew exponentially. Also what makes you think it would be better if developed by Apple?

One of the most annoying things Adobe did in CS5 was the removal of being able to zoom in/out with the scroll wheel while using the Polygonal Lasso Tool.

Anyone who does precise selections knows what a pain in the ass it is now. Hopefully CS6 will fix that.

I always found that tool to be massively irritating. The pen tool has been there forever, and it still does the best job for accurate selections if you're comfortable with spline based masking and selections. People always seem to use too many points or cross their spline handles and stuff, but it's actually a much faster tool than the polygonal lasso, and if it's slightly off, you can refine it a lot faster. I mean if you're trying to isolate something, you can just get way better curvature flow. Obviously I'm typing this with no real idea what you work on or how you work. I just couldn't ever picture trying to make accurate selections with that lasso. This has always been a thing with them. They make easier tools, but they never work correctly.

Have you worked in marketing, advertising or print? Nobody sends pixelmator format files, everything is PSD. Hence no professional in a studio environment uses it much less relies on it, it'd be suicide.

Pixelmator doesn't support cmyk. I don't think it has any real function for spot colors. Even if you only sent out flattened tiffs, many gotchas would still be present. It would take much more to kill such an application when so many purchases are just upgrades. You don't even have to update every version. They were going to force that, but they seem to have backed off at this point. It's weird dropping in a licensing policy change late in a cycle like that.

I mentioned it before, but I wish Adobe would try to come up with something resembling a linear workflow in photoshop including raw support. That would be something huge. I never really liked the available tools for raw processing in any program. I always wished it could just dump a floating point file with things like gamma and working space conversion applied as on the fly visual corrections. It would make for a far more lossless workflow assuming access to raw data (as opposed to part of it being stock imagery). Okay rant over.
 
From the looks of it Adobe are still implementing their own GUI instead of using the one provided by the underlying platform (Windows or Cocoa depending on the version)

In an app that costs as much as Photoshop does, this is inexcusable.

Not at all. One of the great things about Bridge and Photoshop is that they are independent of many platform quirks. My Lion PS installation looks and works almost exactly like my Windows installation. That's great.

If Adobe wrote to the platform we might have such Lion stupidities as Duplicate instead of Save As. Yuk. The fact that Photoshop for Mac behaves like Photoshop for Windows keeps me on Mac. (Office 2011 rescuing me from Duplicate also helps.)
 
i'm confused, what's with the video stuff?

like, really!
don't they have video apps?
or is this their me too iMovies?

I think the video stuff would be helpful for people doing iPad magazines, or designers who need to do a fast title for a video.
 
I have to disagree with all the GUI bashing. Basically what Adobe has done is actually move the Photoshop GUI closer to how AfterEffects and Premiere Pro operate and look.

In response to the video frames editing, it looked to me like you could keyframe the filters across the clip. (but then again I am guessing you want to do roto work, should be interesting to see how it handles this)

-mark
 
I think you're looking for Photoshop Elements

No, I think he is talking about Photoshop. $700 for a first-time buy in is ridiculous these days. Adobe could make a lot of money on updates if they priced the first edition reasonably.
 
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No, I think he is talking about Photoshop. $700 for a first-time buy in is ridiculous these days. Adobe could make a lot of money on updates if they priced the first edition reasonably.

$700 is about the average price for a tool of it's caliber. 3DSMax is, what, $1500 these days? I know Modo is $1200 if you buy it brand new. Zbrush? $600 last I checked. When you get into the heavy, high end stuff, it's all expensive. PS isn't even the worst of the bunch.

You could say pricing it cheaper would make it more appealing to the mom and dad crowd. But what would they use it for? Editing colors in their photos? That's not even 1/50th of what the program is capable of. Why would Adobe want to lower the price for a market that won't ever use it to it's full advantage. Plus, if all they're wanting to do is edit colors, there are about 10,000 different programs that can do that one task just as well, with considerably less overhead, and for far cheaper than Adobe would ever be willing to price PS.

They're appealing to a limited crowd. A crowd that's willing to spend the money. Adobe makes their cash off charging more to this limited market. They'll never sell 3 million licenses a year, so they practically have to.

Now admittedly, I wouldn't mind it being cheaper by default. I'm not exactly a pro here, more the ever disdained hobbyist prosumer type. But hey, I've got a friend who works in education. I can get Student Extended for about $250 or so quite easily. And If, for some reason, I couldn't get it through her, I could always save my pennies and upgrade every other/third version. Or if I were feeling really cheap (and the economy is kinda rough right now), I've always got...The Third Option to fall back on.
 
$700 is about the average price for a tool of it's caliber.

Now admittedly, I wouldn't mind it being cheaper by default. I'm not exactly a pro here, more the ever disdained hobbyist prosumer type.

I'm a bit of a hobbyist myself using the original Photoshop CS to clean up pictures, make stupid internet memes, and several times a year make novelty birthday/Christmas posters. If it's out before the fall I'll definitely snag it for $250 or whatever with my education discount and even if I didn't have the discount I wouldn't mind paying $700 for it.

For what it does $700 doesn't really seem like much.
 
I use it stuff like this (yeah, I'm bragging a little bit). I work with textures and 3D, and while I'd love to move over to a free option like GIMP or a cheaper alternative like Pixelmator, none of them offer up the pure, unadulterated power and features of Photoshop.

You'd think after 20 odd years, someone would've come up with something at least close to it. No one has yet, though. So I keep shelling out the dough for PS.
 
So when will the full complete version that is fully functional going to be released?

According to the second sentence in the topic post:

As detailed in the press release, the commercial release will follow in the first half of this year for both Mac and Windows.

Try reading.
 
Yes, and what date is that?

Before 31 June. ;)

They gave a range of dates - and it's uncommon that the exact day of release is known at the time that beta starts.

Even if there's a target date, it won't be announced because of the inevitable "OMG CS slipped" posts if they need a couple more days or weeks.
 
Yes, and what date is that?

If this was Apple, you'd be reliant on rumors rather than any real information. They're being fairly transparent here. If you use it for work, I suggest testing the new version and waiting for early bug fixes before you discontinue use of the older version.
 
I think the new content-aware fill tools are much more exciting;

http://www.youtube.com/watch?v=Uu5HPCkcSDY

That user driven content aware fill feature is AWESOME.

Also, its a shame that the de-blur plugin hasnt made it to CS6 yet. I was looking forward to that;

http://www.youtube.com/watch?v=OyOSDcfME1U

WOW that de-blur is awesome it would be worth the upgrade fee for that alone.
Wonder if this would help "sharpen" images that do not suffer from camera shake but have been taken with a camera with anti-alising filter in the same way that deconvolution sharpening helps such an image.
 
I know im sick to death of Adobe's forceful way of making users register / activate their software. As for the Photoshop CS6 Beta, here's how to stop those damn nag screens once install - add this to your hosts file

ADOBE SERVERS

127.0.0.1 activate.adobe.com
127.0.0.1 na2m-pr.licenses.adobe.com
127.0.0.1 adobe.tt.omtrdc.net
127.0.0.1 products.adobe.com
127.0.0.1 hl2rcv.adobe.com
 
You can kiss expose goodbye as Mission Control sucks a$$. The elimination of 'all windows at once' (real expose) makes it impossible to drag an object from illustrator, enable expose by hitting a hot corner, selecting the desired photoshop document/window by hovering over it and dropping it in place. This doesnt require any key strokes on the keyboard and not even a single click on the mouse, just drag, hit hot corner, hover and drop.

If Adobe is to have any blame put on them, Apple is equally at fault for failing miserably with Mission Control.

You can still do that; drag to dock, hover over application 'till its windows spread apart, drop on whichever. Works just as well, but different.
 
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