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Until they fix their scamming price subscription model, Adobe should Premiere a launch out of the market.
Our company makes pro apps and we are regularly getting feedback and making improvements, new features, and squeezing extra power whenever apple drops new chips and improvements. That costs money, every single month. Support alone is a big expense. Subscription model makes sense for professional software in professional environments.
 
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I hope it can compete with LumaFusion. I like the Rush interface, but it lacked many features that I needed as a long distance hiker editing videos on trail. Some of the deal breakers for me were:
1. Doesn’t work consistently (or at all) in airplane mode.
2. Only supports very basic key framing and speed ramping.
3. Lacks zoom in or out on video ( only works for static images)

#1 killed me on my hikes as I couldn’t edit in my tent at the end of the day. App needed to phone home.
#3 was frustrating because zooming in and out of video is super useful.

So here’s hoping that Premiere mobile is better and supports these things
 
Will try out the app on iPad. Glad that it is free to use. However I don't do much editing on the phone.
 
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I wonder how different or similar the iPhone/iPad version of Adobe Premiere would be from Adobe Premiere Elements for the Mac and PC?
premiereelements2025trial-03.jpg

To be fair, the most recent version of Premiere Elements looks and acts more similar to Premiere Pro than the past few versions did.

84E9120B-3B62-4958-9636-AB8A2A8B3D94_1_102_a.jpeg

Prior to 2003, Premiere Pro was simply called "Adobe Premiere", when it came in versions compatible with both Windows and with PowerPC Macs (up to Mac OS 9, no less!) It had a very similar feature set to Premiere Elements, but with DV batch capture features and some different visual effects. In the early 2000s, Premiere was getting increasingly popular with not just professional video editors, but even consumers and hobbyists wanting more power than what Apple iMovie or Pinnacle Studio or MGI/Roxio VideoWave offered. So in response to this, shortly after Premiere was re-written and rebranded as Premiere Pro, Adobe came out with Premiere Elements for such consumers and hobbyists at a much more affordable price tag comparable to what Pinnacle Studio Plus was going for at the time, and feature-wise it only had a few less features than the pre-2003 "Pro" versions of Premiere.
 
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Some folks don’t like being able to use professional tools for free anymore. ;0)
Weird concept. Pirates are actually the group that couldn’t care less about the pricing model changing, as they do not pay, either way.

I’ve used Premiere for personal use since 1995 and paid for each upgrade (paid quite a bit more per personal upgrade than the company I worked paid for their upgrades, it annoyed me to later find out), but I couldn’t justify the subscriptions as I do not make money using it. Didn’t really have the justification for the upgrades prior, honestly, but could convince myself the upgrade price was an okay splurge every year or two.

If I wanted them free, that would have been much easier, but I prefer to actually own my tools, so now I have to fire up an old computer if I want to open my old projects, or just use Final Cut on the current machine for new projects.
 
man this get so tiring. Adobe is professional software primarily for people making a living creating media. It’s DEAD CHEAP if you are a working professional. I do my first photo job in a month and a tiny portion of what I get paid for a 2 hour job pays for my entire month of Creative Cloud.

There’s many free or one time purchase alternatives if you aren’t a working professional.
Are you suggesting that software packages like DxO PhotoLab, Affinity Photo or Final Cut Pro or lots of other software aren't for professionals? Gee, how on Earth do those people make a living!!!
 
Our company makes pro apps and we are regularly getting feedback and making improvements, new features, and squeezing extra power whenever apple drops new chips and improvements. That costs money, every single month. Support alone is a big expense. Subscription model makes sense for professional software in professional environments.
That’s what support contracts are for. Of course a company likes to have a steady stream of income; the company often likes the customer having to keep paying them much more than the customer likes to have to keep paying to use their software. ;)

I paid Adobe a couple of thousand over the 90s and early 2000s for suites and upgrades, but at least I have some nice boxes and documentation, and software that will still run if I boot up my old computers with old OSes. But when they said future installed software would now stop running unless I kept paying them, I stopped supporting them. More than half the software upgrades from every company these days seem like downgrades, as the enpoopification continues. I actually like the way Bitwig does things, where you buy a year support and get any upgrades released during that year, but can stay on the version you prefer, and they don’t stop working if you don’t renew. That way you pay for support if you need it, but there is incentive for the programmers to add features that are worth upgrading for.

The model of renting software through subscriptions is too 1960s timeshare for me, but as a programmer I see why the companies like it, as I would love to have the companies I wrote software for still paying me just to use it.

Edit: Oh yeah, I also have my old email on haveibeenpwned due to Adobe’s data breach of 2013, so that was one more incentive not to give them my current billing info.
 
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Ya gotta love when people talk about 'professional' video editing on an iPhone. 😂🤣😂 Hilarious. Yeah, you just keep tellin' yourself that.

I wouldn't even use Premiere for free, which it clearly isn't, it's just a backhanded vehicle for selling Firefly subscriptions. And I'm not stupid enough to otherwise actually and literally pay monthly/yearly ransom money for my own IP.


iMovie is such an old-timer it can only make horizontal/landscape videos.

Ouch. Shows how much you know about iMovie. 🤦🏼‍♂️


It’s DEAD CHEAP if you are a working professional.

Yeah, you keep telling yourself that. You'll have paid anywhere between $3,400 to $7,800 to date – assuming you fell for it on day one – depending on your subscription, and that cost will obviously keep going UP!

I on the other hand have paid a whopping $1.75/month for my NLE since its inception, and because it was a ONE TIME purchase (lifetime license!) that cost will continue to go DOWN.

Guess what means? I've made $7.798,25 more than you in the same time frame. Even if I had never made a dime off my work. Guess which I prefer?

So yeah, you keep believing you're somehow getting a great deal on your archaic, unstable, and by far slowest NLE on the market (ok, aside from maybe Avid). Enjoy the moment when you realize that as soon as you want to switch to an NLE whose codebase isn't trapped in the 90s, that you can say "Bye bye!" to any and every piece of work you did previously. 🔒

Sounds super "professional" to me! 😄
 
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Yeah, you keep telling yourself that. You'll have paid anywhere between $3,400 to $7,800 to date – assuming you fell for it on day one – depending on your subscription, and that cost will obviously keep going UP!

I on the other hand have paid a whopping $1.75/month for my NLE since its inception, and because it was a ONE TIME purchase (lifetime license!) that cost will continue to go DOWN.

Guess what means? I've made $7.798,25 more than you in the same time frame. Even if I had never made a dime off my work. Guess which I prefer?
While I am all for the concept of ownership versus renting, you got your math wrong, as you divided the one time price of your NLE (FCPX, I assume) by total months to compare against the Premiere Pro monthly price but then used that single month price to compare against the cumulative price of PP (and also chose the highest possible subscription pricing).

Assuming your calculations for the Adobe PP total cost are correct, you would only be able to assume that you paid at least $3101 less (the lower possible cost of $3400 - the $299 FCPX price) for your software, not made more, as you have no idea what the OP may have made using the software.

Saving at a minimum more than $3000 seems pretty good to me, even without skewing the calculation by assuming the maximum possible cost for Premiere Pro.

Then again, if the OP makes hundreds of thousands a year editing, changing his workflow and disrupting such a cash cow would be a penny-wise/pound foolish way to try to save that cash.

Everyone has their own situation, even if I personally dislike renting software.
 
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