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Adobe has today released a major update for Premiere Rush, adding full support for the M1 chip, alongside a range of small updates to Premiere Rush and Premiere Pro.

premiere-rush-m1-support.jpg

Premiere Rush is Adobe's video editing app designed for easy creativity on the go. The update to Premiere Rush brings enhanced speed and optimization on desktops using the M1 chip, such as the MacBook Air, the 13-inch MacBook Pro, and Mac mini, so users can work faster and get more done.

Premiere Rush is also gaining a new timeline Context Menu. Users can now tap a video clip on the timeline to bring up the context menu on iOS to split, duplicate, or delete a clip. In addition, users can tap a video clip with audio to separate the audio clip from the video.

There are also changes to reset functionality, allowing users to reset all adjustments for Color, Audio, and Transforms.

On the other hand, Premiere Pro is gaining Dynamic Lumetri Previews. Lumetri presets now display a frame from your current sequence and thumbnails for Lumetri presets in the Effects panel dynamically update, providing a preview of the preset.

Article Link: Adobe Premiere Rush Now Fully Supports M1 Macs
 
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JippaLippa

macrumors regular
Jan 14, 2013
128
142
Hopefully this means the full Premiere Pro apple silicon patch will come soon.

Too late, we all switched to Da Vinci Resolve 🤣

Davinci Resolve is probably better for pure editing and colour correction, but lacks some features that Premiere Pro has.
For example if you work with motion graphics, you have the dynamic link with After Effects Precomps, also lots of industry standard plugins (like the Red Giant suites) don't work with Resolve.
On the other hand Premiere has, in my opinion, the worst possible interface in existance...truly terrible.
 
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kildraik

macrumors 6502a
May 7, 2006
873
1,084
Much like DAWs, I like to stick to what I can navigate like a ninja. But Adobe is being slow to this native-on-the-M1 game for their Pro products.

Their products still scream, though. No complaints.
 
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Rlittle89

macrumors member
Oct 11, 2016
56
64
Los Angeles, CA
The rollout of Adobe Creative Suite of apps has been so painfully slow it's almost impressive at this point. As a designer that works in some combination of Photoshop, Illustrator, Indesign and After Effects daily I have no reason to upgrade to an M1-based Mac until full support is there.

It's either that Adobe is slow or Apple didn't give them the usual early access to develop for it. Which also wouldn't surprise me since Apple has stopped caring about creative pros a while now.
 
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ryanmillercg

macrumors member
Jul 25, 2014
37
48
Toronto, ON
The rollout of Adobe Creative Suite of apps has been so painfully slow it's almost impressive at this point. As a designer that works in some combination of Photoshop, Illustrator, Indesign and After Effects daily I have no reason to upgrade to an M1-based Mac until full support is there.

It's either that Adobe is slow or Apple didn't give them the usual early access to develop for it. Which also wouldn't surprise me since Apple has stopped caring about creative pros a while now.
The DTKs were available pretty early on, certainly early enough for many other software developers (and competitors) to get their products running natively months ago.
 
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Rlittle89

macrumors member
Oct 11, 2016
56
64
Los Angeles, CA
The DTKs were available pretty early on, certainly early enough for many other software developers (and competitors) to get their products running natively months ago.
I know it, which makes i even less excusable from Adobe's standpoint. They're a company with a crazy amount of resources and a market cap of $244B. You'd think they'd have the sense to jump on that development for their core products faster.
 
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Wowfunhappy

macrumors 65816
Mar 12, 2019
1,054
1,232
It's either that Adobe is slow or Apple didn't give them the usual early access to develop for it. Which also wouldn't surprise me since Apple has stopped caring about creative pros a while now.
This is big, complicated software that has been developed over the course of decades. I'm not saying Adobe is incredible to begin with, but cut them some slack here. It will take time.
 
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TheWatchfulOne

macrumors 6502a
Jun 19, 2009
551
498
It's either that Adobe is slow or Apple didn't give them the usual early access to develop for it.
Adobe has the same access to betas that all other developers have. Historically speaking, Adobe has always been the problem.
 
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JippaLippa

macrumors regular
Jan 14, 2013
128
142
Adobe is being slow to this native-on-the-M1 game for their Pro products.

I'm waiting for an After Effects release and, given the current state of affairs, it'll be a miracle if we can get anything before the end of the year.
 
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amartinez1660

macrumors 6502a
Sep 22, 2014
890
783
Hopefully this means the full Premiere Pro apple silicon patch will come soon.



Davinci Resolve is probably better for pure editing and colour correction, but lacks some features that Premiere Pro has.
For example if you work with motion graphics, you have the dynamic link with After Effects Precomps, also lots of industry standard plugins (like the Red Giant suites) don't work with Resolve.
On the other hand Premiere has, in my opinion, the worst possible interface in existance...truly terrible.
Definitely Adobe has amazing integration between those two.
I try often to do things with FCP and Motion in the hopes of doing a full switch one day, however it’s not quite there.
Motion serves to FCP functionality (Motion being the effects render engine for them and all) and as an user is quite easy to do quite the complex stuff: titles, generators, transitions, etc as a plugin to use in FCP with HUD display and inspector parameters.
However, importing a Motion timeline as a precomp clip in FCP? you can’t, either pre-render it or go the plug-in way but parameter-less (this pollutes ALL projects). Want to create a precomp inside a comp in motion? You can’t... there’s only ever one main “comp”.
Ask the community how to go about those two basic features? I get told that Motion is a very advanced software and that I shouldn’t think about it like After Effects (I’m being open minded, but it’s hard to take that since even FCP has the concept of precomps, they call it compound clips).
I think Affinity it’s getting close to PSD feature parity, usability experience is already way past above Adobe. I think the same for FCP and Motion but a lot less features still and some plugins are just not there.
 
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JippaLippa

macrumors regular
Jan 14, 2013
128
142
Definitely Adobe has amazing integration between those two.
I try often to do things with FCP and Motion in the hopes of doing a full switch one day, however it’s not quite there.
Motion serves to FCP functionality (Motion being the effects render engine for them and all) and as an user is quite easy to do quite the complex stuff: titles, generators, transitions, etc as a plugin to use in FCP with HUD display and inspector parameters.
However, importing a Motion timeline as a precomp clip in FCP? you can’t, either pre-render it or go the plug-in way but parameter-less (this pollutes ALL projects). Want to create a precomp inside a comp in motion? You can’t... there’s only ever one main “comp”.
Ask the community how to go about those two basic features? I get told that Motion is a very advanced software and that I shouldn’t think about it like After Effects (I’m being open minded, but it’s hard to take that since even FCP has the concept of precomps, they call it compound clips).
I think Affinity it’s getting close to PSD feature parity, usability experience is already way past above Adobe. I think the same for FCP and Motion but a lot less features still and some plugins are just not there.

Motion is not nearly as advanced as After Effects, and believe me.
First because I used it, second because I have 10 years of experience in the field of motion design and I acquired quite the experience with these tools.
While Illustrator, Photoshop and Indesign (and Premiere Pro if you don't need Dynamic Link) have compelling cheaper alternatives, After Effects is perhaps the only software from Adobe that has no competition as no other software in existence does what After Effects does.
Many programs do some things much better, but for some things (mainly 2D Motion Graphics) After Effects is absolutely unbeatable, and in fact no 2D Motion Designer uses anything else, despite the horrible support from Adobe, the laggy performance and the slue of bugs with each release...
 
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NLLV

macrumors member
Sep 16, 2020
77
36
Hopefully this means the full Premiere Pro apple silicon patch will come soon.



Davinci Resolve is probably better for pure editing and colour correction, but lacks some features that Premiere Pro has.
For example if you work with motion graphics, you have the dynamic link with After Effects Precomps, also lots of industry standard plugins (like the Red Giant suites) don't work with Resolve.
On the other hand Premiere has, in my opinion, the worst possible interface in existance...truly terrible.
PP is also far better dealing with audio. DaVinci behaves like professional software, insofar as you need to have a LOT of experience with it to really bring out its power. IMO.
 
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JippaLippa

macrumors regular
Jan 14, 2013
128
142
PP is also far better dealing with audio. DaVinci behaves like professional software, insofar as you need to have a LOT of experience with it to really bring out its power. IMO.

True.

I still do appreciate what Resolve allows you to do while still being free; I cannot think of a better free non-linear editing software, as resolve still feels like a complete piece of software, unlike the free versions of other pieces of software.
 
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