Re: Apple's buying spree...
Apple needs to make a serious move in this market, like acquiring Alias. But I'm not so sure if they can add so much value to Maya like they did with Final Cut Pro. Maybe Apple will finally release the rumored Xstation with some real horsepower (something that really blows away the windows world) and some custom hardware tailored for 3D and packaged it with software like Maya and Renderman.
Reality check: the Maya market is very different from the graphic design market that, yes, Apple USED to dominate. Mac OS X actually has a pretty small presence in the 3D, CAD, and architecture markets. Remember that Maya didn't exist for the Mac until a few years ago (2001?).Originally posted by ph8te
It seems that Apple is currently grabbing anything that is up for grabs... and rightly so. Up untill a few years ago, the "real" designers only used Apple Mac, and companies like Adobe and Macromdeia were almost exclusively servicing the Mac-Industry, with a couple of products available for PC as well. Now, since these companies (Adobe & Macromedia) have substantial supports for the PC, companies, especially the smaller ones, are not buying Macs to do the day to day DTP/Graphic Design work. So the nieche-market that once was entirely Apple's domain has been infiltrated by the PCers. (Well, at least we don't have to deal with that horrible Corel Draw any more, absolutely zero cross-compatibility).
Apple needs to make a serious move in this market, like acquiring Alias. But I'm not so sure if they can add so much value to Maya like they did with Final Cut Pro. Maybe Apple will finally release the rumored Xstation with some real horsepower (something that really blows away the windows world) and some custom hardware tailored for 3D and packaged it with software like Maya and Renderman.