'Alto's Odyssey' Launching on iOS and tvOS February 22

Discussion in 'iOS Blog Discussion' started by MacRumors, Feb 12, 2018.

  1. MacRumors macrumors bot

    MacRumors

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    iOS game developer Snowman today announced that "Alto's Odyssey" will launch on the iOS and tvOS App Stores on Thursday, February 22. With the confirmation of a release date, Apple today shared a new card on the iOS App Store noting the launch, along with snippets of an interview with the game's developers (via TouchArcade). The game was originally set to debut in the summer of 2017 but got delayed because "it takes longer to build things right."

    [​IMG]

    Alto's Odyssey is a sequel to the original 2015 game "Alto's Adventure," and will introduce a few new pieces of gameplay into the endless runner formula from the first game, like wall jumping, balloon bouncing, and more. Characters can be unlocked and each will have their own abilities, and players will be able to relax a bit with a "Zen Mode" that removes all coins, power ups, and scores to focus on exploration.
    Instead of a snowy location, Alto's Odyssey takes place in a desert and players will control Alto through the franchise's "one-touch trick system" to chain combos and complete level goals. The sequel also has a Photo Mode, where players can pause the game and take pictures of their trips through the desert to share online with friends and family.


    Alto's Odyssey is a universal iOS app, and supports the iPhone, iPad, and Apple TV, syncing progress across all devices. The game is up for pre-order today [Direct Link] ahead of its February 22 launch date, priced at $4.99 "with no ads or in-app purchases."

    Article Link: 'Alto's Odyssey' Launching on iOS and tvOS February 22
     
  2. Aluminum213 macrumors 68040

    Aluminum213

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  3. HobeSoundDarryl macrumors 604

    HobeSoundDarryl

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    What??? Holding back a software release in the interests of getting it right? What universe are these devs from? Don't they know modern app business is release at first working beta or alpha, and then (maybe) perfect over countless bug fix updates?

    Kudos to them for at least aiming at putting quality first! I wish others would at least try that kind of approach too.

    And the first "chapter" (Adventure) of this game was/is quite great IMO!
     
  4. jarred125 macrumors 6502a

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    I've spent many an hour on the original. Looking forward to this!
     
  5. Boatboy24 macrumors 6502a

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    #5
    Same here. I'll be purchasing this for sure.
     
  6. macduke macrumors 604

    macduke

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    #6
    I'm still looking forward to Sky being released—you know, that cool looking game that was on display at the iPhone event in September? I looked up their Twitter and it looks like there was a limited release in New Zealand about two weeks ago. Anyone from NZ played it yet?
     
  7. boshii macrumors 68040

    boshii

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    Loved the first and will definitely be purchasing the sequel. Great developers!
     
  8. friednoodles macrumors 6502

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  9. cambookpro macrumors 603

    cambookpro

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  10. bradkrischel macrumors 6502

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    #10
    Coming from a known developer with a previously successful game, I’m not sure what’s so funny about this concept...

    People frequently pre-order games and other entertainment (movies, albums, etc)
     
  11. BJMRamage macrumors 68020

    BJMRamage

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    $5 isn't too bad. and guessing there won't be a sale anytime soon. so may as well "bite the bullet" on this game.

    looks fun and a bit more colorful.
     
  12. Aluminum213 macrumors 68040

    Aluminum213

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    #12
    I didn't realize the software was going to sellout on the app store
     
  13. iMerik macrumors 6502a

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    #13
    Like other comments, I put a lot of hours into Alto's Adventure (probably more than any other iOS game by far) and will definitely be purchasing Odyssey. It looks beautiful.
     
  14. bradkrischel macrumors 6502

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    Pre-orders are not just for products that have a likelihood of selling out...(e.g. dvd & blu ray movies, console video games, etc.) Many of those do not sell out on release date either, but customers still pre-order because they want the item as soon as it becomes available. Pay ahead of time for a product you know you want, so you get it on release day without having to do anything else.

    In this case, pre-ordering makes it so you don't have to remember to come back to the app store on the day it's released - it will be automatically downloaded to your phone when it becomes available on the app store. Same concept as the non-app store example described above - pay ahead, get it when it becomes available.
     
  15. WilliamG macrumors G3

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    I'm preordering so I don't have to remember. This game will be wonderful.
     
  16. ipedro macrumors 68040

    ipedro

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    #16
    Instant buy for me. I didn’t even care about the price. I still play Alto’s Adventure, years after I finished all the challenges. It just kept getting better, even after they clearly didn’t have to. The tvOS version and the Zen Mode came as free updates gave the game an entire new life.

    Odyssey looks gorgeous. I’ll spend many hours on this game for years to come.
     
  17. pratikindia macrumors regular

    pratikindia

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    I still play the first one and looking forward to this. Great.
     
  18. DiscoMcDisco macrumors regular

    DiscoMcDisco

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    #18
    Couldn’t agree more
     
  19. WilliamG macrumors G3

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    #19
    Been playing this this morning (came out a day early).

    First impressions are great.

    However, if you’re on an iPhone X you have to contend with that annoying bar at the bottom of your screen that you can’t hide. At least in this game it’s translucent (in Alto’s Adventure it’s white at all times - which makes the game unplayable on iPhone X in my opinion).

    The iPhone X bar in Odyssey is still distracting, so I’d say your mileage may vary in terms of whether you’ll enjoy the game there. I’ll probably just play it on my iPad so I’m not annoyed.

    On the plus side, I now spend way less money on iOS games since iPhone X came out because of a combination of the notch and bar getting in the way. In Alto’s the notch on the left of the screen isn’t distracting at all, but the bar at the bottom is.

    Shame, really.

    For all other iOS devices you’re in for a treat.
     

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