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AltStore PAL, the open-source app that is designed to distribute apps in the EU from independent developers, is now free thanks to a grant provided by Fortnite developer Epic Games.

altstore-pal-eu.jpg

The alternative iOS app store had charged a €1.50 plus tax annual subscription, in order to cover Apple's Core Technology Fee (CTF). Apple's terms for alternative app marketplaces requires developers to pay the CTF for each annual app installation.

However, AltStore Pal will no longer pass on the cost of this fee after the third-party store received a "MegaGrant" from Epic Games. AltStore said that existing subscribers won't be charged upon their renewal date, and that the AltStore team plans to "show our appreciation for our existing subscribers in a future update," but didn't go into details.

Developer Riley Testut has been working on AltStore PAL since Apple announced plans to support alternative app marketplaces in iOS 17.4. It is open to all apps, but Testut says that it makes the most sense for "smaller, indie apps that otherwise couldn't exist due to ‌App Store‌ rules."

AltStore PAL is equipped with Patreon integration to allow developers to monetize their apps. Developers can offer their apps to just their patrons, and this method of distribution also allows for a sub-1 million cap on those who can subscribe to use an app.


iPhone users in the European Union can download AltStore PAL from the AltStore website. Alternative app marketplaces are not available outside of the European Union.

As for Epic, it has submitted the Epic Games Store to Apple for notarization under Apple's alternative app marketplace policy in the European Union. The ‌Epic Games‌ Store will include Fortnite, which means ‌iPhone‌ users in the EU will be able to install and play the title without having to use a cloud gaming service. An ‌iPad‌ version of Fortnite is expected to follow this year.

Article Link: AltStore Pal Now Free Thanks to 'MegaGrant' From Epic Games
 
I just realized. If AltStore works because of Patreon integration, is it possible that Apple has started going after Patreon's iOS billing because it was so integral to AltStore's existence?

Also, I can't say I'm surprised by the MegaGrant since it's going to an Open Source project. It makes sense too. Getting people used to using these alternative stores works out in Epic's favor, if anyone was wondering if there was any other reason. Its like if you have ever used one streaming service, you are more likely to use another.
 
Welcome to your security nightmare.

Ps I wouldn’t be surprised to learn that AltStore is owned by Epic Games interests.

Its really no different than using the App Store. It's not like Apple allows them system access or to operate outside of their own Sandbox. It's really just "Apps" and i don't see how i can trust Apple more with my payment than other vendors. Apple is just another online vendor at the end of the day, just like the page I buy concert tickets on or the items I buy on Amazon. If you enter your credit card information on a page called phishmenow dot com, that's a whole different kind of issue
 
Still absolutely preposterous Apple feels 'entitled' to a fee for software to run on hardware customers PAY for. Imagine having to pay a royalty to Microsoft for every executable you run on Windows. It's crazy!
Well, we do it for consoles.

But good for Altstore, though I suspect it's more about trying to get back at Apple indirectly, than any sort of altruism on Epic's part. We will see if it ends up costing them anything in the long run.
 
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Still absolutely preposterous Apple feels 'entitled' to a fee for software to run on hardware customers PAY for. Imagine having to pay a royalty to Microsoft for every executable you run on Windows. It's crazy!
Apple is not charging this to the end user but to the Alt App Stores, who instead are passing the charges to their users.
Apple is entitled, because they built the whole ecosystem, development tools, and are constantly updating and upgrading their operating systems without changing for it.
Windows is not free, you have to pay to upgrade. And their professional development tools were very expensive until not long ago.
 
They didn't say it was no big deal, they said it was preposterous to require payment to install on a device that you have paid for and own, and I agree.
They're saying it's preposterous for Apple to want to monetize the OS. But the OS is far more difficult to develop and be commercially successful with than an app...and obviously these app developers on the Alt Store want to make $$ with their apps. So it doesn't really make sense to criticize the general idea of monetizing the OS.
 
If developing a commercially viable mobile operating system is no big deal, why are there only two in the EU?
There are more than two, look at Sailfish OS for example. Making a mobile operating system isn’t that difficult, making the hardware for it is, and sourcing drivers for the hardware if you don’t make the hardware yourself, not the least for regulatory and patent-related reasons.

I’m pretty sure that if the iPhone hardware and firmware allowed for alternative operating systems, a whole bunch would quickly be developed.
 
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Apple is not charging this to the end user but to the Alt App Stores, who instead are passing the charges to their users.
Apple is entitled, because they built the whole ecosystem, development tools, and are constantly updating and upgrading their operating systems without changing for it.
Windows is not free, you have to pay to upgrade. And their professional development tools were very expensive until not long ago.
$10 lifetime fee for a Windows dev account and access to all tools.

$99 a year from Apple.

Apple's CTF is effectively a road tax. There's nothing wrong with charging it; its just their fine print for doing so is deliberately obtuse and they do so for free apps which is plain wrong.
 
They're saying it's preposterous for Apple to want to monetize the OS. But the OS is far more difficult to develop and be commercially successful with than an app...and obviously these app developers on the Alt Store want to make $$ with their apps. So it doesn't really make sense to criticize the general idea of monetizing the OS.

They haven't stopped monetizing the OS by offering other app stores, they just have relented (well, forced) on having a monopoly on monetization. They will still get plenty of profit from their App Store, fees and services.
 
There are more than two, look at Sailfish OS for example. Making a mobile operating system isn’t that difficult, making the hardware for it is, not the least for regulatory and patent-related reasons.
The EU says the mobile market = duopoly. So Sailfish OS has no significant commercial viability. The EU doesn't say the hardware market is a duopoly. There are more than two hardware makers that are commercially viable.
 
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