its all the same over here. base degree. not much practical work. all theory. boring!
I'm accustomed to most Bachelor's degrees here containing little to no practical experience at all directly from course work/degree requirements. That's typically obtained from internships and the graduate's first real job or two.
But we can chose the degree, though the selection can change from school to school (and in some cases, even the actual degree listed is slightly different). State systems aren't all that unified from what I've seen (i.e. state schools which are public, having different courses, books and fees, even for the same degree), and private institutions certainly aren't. The closest we get to any standardation, whether or not a school has accreditation.
i really like the concepts of GPGPU processing. and i hope that it gets build into OSX more, esp for video converting/processing etc. the new GPUs are AMAZING in terms of pure grunt (TFLOPS etc). cant wait for it.
Assuming an application can benefit from it, Yes, but it will take time. This could be an uneasy time for developers though, if they feel unsure as to whether or not the pro market has a future with Apple though (or adequate profits to justify the development costs). I'd be hesitant if it were up to me at any rate.