I think it's time for a well-respected tech site to do a "state of IOS games" piece. I recently purged a bunch of games from my iOS devices and realized the only ones I really enjoy are simple, quick-play casual types like THREES and TWO DOTS.
How many more "sling X at Y" types do we need? Or runners? Jetpack Joyride, Doodle Jump, Temple Run...all have the same mechanic.
I am digging the new Madden game, however. Dare I say EA did something right, for once?
Um... Jetpack Joyride, Doodle Jump, and Temple Run *don't* have the same mechanics. They're part of the same overall genre, but they share little *if anything* in the way of mechanics.
Jetpack Joyride: Touch/don't touch to control.
Doodle Jump: Tilt to control.
Temple Run: Swipe to control.