Animal Crossing: Pocket Camp Tops Australian iOS App Store Faster Than Super Mario Run

Discussion in 'iOS Blog Discussion' started by MacRumors, Oct 27, 2017.

  1. MacRumors macrumors bot

    MacRumors

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    Nintendo's newly-announced iOS game, Animal Crossing: Pocket Camp, has soft launched in the Australian iOS App Store, a launch rollout that Nintendo has begun to favor as a way to test its iOS apps prior to a worldwide debut. According to new data gathered by Sensor Tower, Animal Crossing: Pocket Camp climbed to the top of the Australian App Store much faster than either Super Mario Run or Fire Emblem Heroes.

    Animal Crossing: Pocket Camp debuted quite high among all iPhone apps on the Australian App Store, hitting around number 2 within the first hour of its soft launch on October 25. Afterwards, the new game reached the number 1 spot on the Australian App Store within 12 hours of its debut. Animal Crossing: Pocket Camp is Nintendo's fourth smartphone game made in partnership with developer DeNA, following Miitomo, Super Mario Run, and Fire Emblem Heroes.

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    Comparatively, Super Mario Run debuted just below the number 40 ranking. It then hit number 2 after 12 hours on the App Store in Australia, and finally obtained the number 1 spot 14 hours after its soft launch in the country last December.

    Fire Emblem Heroes was ranked at number 35 at the 12 hour mark of its respective Australian soft launch earlier this year, and only made it as high as number 13 among all iPhone apps. Fire Emblem isn't quite as well-known a franchise as Mario or Animal Crossing, leading to low download rates on launch day in the United States.

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    Sensor Tower also reported that Animal Crossing: Pocket Camp is currently ranked at number 117 among the top grossing iPhone apps in Australia. The game uses "Leaf Tickets" as its form of in-app purchase, allowing players to circumvent certain lengthy wait times for item and furniture building, supplement tickets for crafting materials, add in exclusive animals to their town like Tom Nook and K.K. Slider, and more.

    Next, Animal Crossing: Pocket Camp is set to launch worldwide in late November, although Nintendo hasn't yet confirmed a release date. You can pre-register to be notified as soon as the game hits the App Store in your supported country on Nintendo's website right here.

    Article Link: Animal Crossing: Pocket Camp Tops Australian iOS App Store Faster Than Super Mario Run
     
  2. ArtOfWarfare macrumors G3

    ArtOfWarfare

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    I'm surprised Animal Crossing is doing so well. I know plenty of people who play Mario games and a few that play Fire Emblem... I know none that play Animal Crossing.

    Is Animal Crossing just big in Australia, or Mario and Fire Emblem small there, or is the group of people I know just an extraordinarily poor sample for gauging how many people play Animal Crossing?
     
  3. DTECHQUE macrumors member

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    #3
    Wouldn’t it be cool if super smash bros got released on iOS?
     
  4. Giantscruz macrumors member

    Giantscruz

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    #4
    So, has Super Mario Run dropped the online requirement yet?
     
  5. earthTOmitchel Contributing Editor

    earthTOmitchel

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    It's hard to say with this sort of thing, because I'm kind of the opposite. I know more people who are far more passionate about Animal Crossing (myself included) than Mario or Fire Emblem. I haven't played the game yet, but I'm really optimistic about how it'll turn out on iPhone. If it is as fun and addictive as the console/portable games, it could easily blow up here as well.
     
  6. jclardy macrumors 68040

    jclardy

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    I can't wait to try this out. Hopefully it is already notch optimized...

    I would rather have a full animal crossing game on the switch, but this mobile game might end up being better just because you can play it at random times.
     
  7. tkukoc macrumors 65816

    tkukoc

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    Unfortunately no.
     
  8. AronDraws macrumors 6502

    AronDraws

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    #8
    Im nuts for Animal Crossing-- I think what I like the most about it besides Isabelle (She's my favorite!), is the charm that all the characters have. Theres a LOT of characters, and each one is different. Here's the 333 basic characters in New Leaf: http://animalcrossing.wikia.com/wiki/Villager_list_(New_Leaf)

    They all have Birthdays, and their designs range from super cute to super quirky. I also like some of the weird stuff they say, and honestly besides the feeling of being in perpetual debt (not unlike my school loans) it's a pretty chill game. I'm fond of the art style and Im very impressed with how well it looks as a phone game too. Lots of polish, and the attention to detail shows! If it shot to the top in Australia this fast, without a doubt, I can see it doing the same here in North America as well as other regions. Hell, I went absolutely nuts when Japan and other areas got Happy Home Designer before NA did. I watched all sorts of gameplay streams while we had to wait a few months to get the game here.
     
  9. macduke macrumors G3

    macduke

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    Strange to release this on the same day as Super Mario Odyssey. Can't wait to settle in with that tonight. I'd have brought my Switch to work to play but one, I'd not get anything done and two, my wife has been on a Stardew Valley bender and if I took it away she might not survive.
     
  10. earthTOmitchel Contributing Editor

    earthTOmitchel

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    #10
    I wish I could know for sure, but AC on GameCube is probably my most played game of all time. I legitimately played that game consistently from launch until Wild World came out on DS. I wouldn't visit as much 3-4 years in, but it was just a natural, habitual thing in my life for half a decade. I adore the franchise, so I really hope Pocket Camp is a good little representation of what's great about it.
    --- Post Merged, Oct 27, 2017 ---
    Technically the game came out on October 25, and only in Australia.
     
  11. macduke macrumors G3

    macduke

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    True, but even so, Nintendo has been building momentum from a low point of weakness. They've been pretty good about staggering releases so far this year. Australia might be a smaller market, but it's strange for them to discount it considering until recently they were having horrible earnings and this time last year many people were predicting the Switch would be a failure. Crazy how quickly the tides can turn. Maybe they just don't see them competing, but this is a crazy time of year for gaming and entertainment in general with Netflix shows like Stranger Things and holiday movie releases. Lots of competition. It's easy to get overwhelmed.
     
  12. Blakey. macrumors member

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    A big contributing factor is probably that it’s only available there. I made an Australian account just to download it.
     
  13. earthTOmitchel Contributing Editor

    earthTOmitchel

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    I see what you're saying:) I still don't really think about Switch releases and iPhone releases in the same mindset. If this was AC on Switch, sure it would be an insane time to launch both games. But it's just a mini AC launching to everyone a month-ish after a huge Mario game.

    Either way, what a time to be alive :D
     
  14. AronDraws macrumors 6502

    AronDraws

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    As did I--- it took me all day but I got it to work! I'll restart when it's released for NA, but for now, it's a happy distraction.
     
  15. SashJ macrumors regular

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    #15
    Not surprising. The app looks incredible, and super fun.
     
  16. KevinPeterson macrumors newbie

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    #16
    Yeah but it’s only number one because people are making other region accounts to play it. That’s not a fair or accurate headline.
     
  17. Blakey. macrumors member

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    I’d restart as well if I have to, but I’m kind of hoping to change regions with it. There’s something mentioned in the settings on how to change regions. I think they did a great job on this game though.
     
  18. mj1108 macrumors 6502a

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    #18
    Someone on Reddit created a generic account and shared it with everyone so everyone could just log in and download it. Barely started it, but seems like it will be fun!
     
  19. Hastings101 macrumors 68020

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    I played it little of it before deleting it because I couldn't link it to my US account, Animal Crossing goes perfectly on mobile. All the having to wait and whatever was already a part of the game series, playing 10-30 minutes a day is the norm. The instant timer done part is just added on top of it. So it's one of the few series that freemium is kind of meaningless I think as in it doesn't really hurt gameplay.

    I guess we'll have to wait and see how fully featured it ends up being, but right now it's a really good attempt at bringing Animal Crossing to phones. I can't wait for it to come out in November in the US. I hope the keep a lot of the new ideas if/when it comes to Nintendo Switch
     

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