Make a cool app sell it on iTunes for 3 bucks if even 100,000 people buy it your doing pretty good or am I Missing something.
I dont know about getting rich directly from the iPhone (though i guess technically it is possible. However, fora lot of people, this might be there door into a bigger world of oppurtunities.
I personally think the possibilities are endless. I also think you are going to see alot of apps out there for $1 or $2. Develop a couple of these get a million people to buy it ( with 12 million iphone users by years end not impossible ) and your set. I am acctually thinking of going to a class that teaches coding to learn how to do this. Am I crazy?
I personally think the possibilities are endless. I also think you are going to see alot of apps out there for $1 or $2. Develop a couple of these get a million people to buy it ( with 12 million iphone users by years end not impossible ) and your set. I am acctually thinking of going to a class that teaches coding to learn how to do this. Am I crazy?
Your location says Vegas, I a betting that investing in learning to code is better than investing in a slot-machine!
There are costs associated in both time and resources in bringing something to market than thousands of people will buy and fork over even $ 3 dollars for. There are hidden costs associated with programming, sales and marketing that you face as well.
Having some experience in this business, I can tell you its going to be great for a lot of people but won't necessarily create a lot of riches. Low average selling point software licenses in the non-enterprise software ares, build revenues very slowly in general. There are exceptions to this but more often than not developers make some money for their work, but hardly enough to give up their day jobs.
Then there is the age old issue that most businesses face; that it is always harder to grow revenue then you think, and things always cost more than you estimate. There are costs associated in both time and resources in bringing something to market than thousands of people will buy and fork over even $ 3 dollars for. There are hidden costs associated with programming, sales and marketing that you face as well.
I'm very pro anyone starting their own business, but I also have had the benefit of seeing the not so easy side of things in a lot of small companies
Early apps will get rich until a free version of everything comes along. I think its very likely apple will limite free apps to not loose the revenue they would get from paid apps.
Say a great app comes out that sells 1million at $5. They get $3.5million for distributing it. Why on earth would they let similar app be available for free? $3.5mil is small money to apple but if you figure 50 great apps, 200 ok ones, thats a few hundred million/yr they could loose.
given your example, that person would pull in $210,000 (prior to taxes). remember, apple keeps 30% from devs. not a bad penny.
Exactly. It costs $99 for a ticket to this ride, so you'll have to sell 33 licenses just to make that back. There are some great rags to riches software stories, but nobody (besides apple) is going to get rich selling cellphone apps.
But that is such a narrow minded way of looking at it if you think of it as just a "cellphone app". The iPhone truly is more than just a cellphone, it's a new mobile computing platform... and even the Engineer from Sega himself said, when demoing their "Super Monkey Ball" game, that they underestimated the power of the iPhone and that the game they wound up making is not just a cellphone game, it is a full blown console version of the game.
Kind of gives a lot of us hope...
I think you are underestimating the psychology of "Pay" vs. "Free". Even at just a few bucks, a for pay app will get a fraction of the users the same app would get if it were offered for free. A lot of small time developers even feel that they are contributing to the community by creating free apps. Unless Apple creates an artificial bottleneck for the free apps, there will likely be no problem finding free versions of any app you are looking for.
Early apps will get rich until a free version of everything comes along. I think its very likely apple will limite free apps to not loose the revenue they would get from paid apps.
I understand what you are saying but to me there has never been a distribution channel like this before.
Every single mobile phone platform works on the same distribution business model. You buy a ringtone or a game, the carrier puts it on your monthly bill and then split the money with the content owner and developer.