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Yeah I remember Theme Hospital. These kind of game would be awesome on the iPad, perfect for a touch interface.

It is but at the same time, that game always turned into a micromanagement nightmare as the levels went up, that might be a bit difficult to balance.

On top of RollerCoaster Tycoon, most of the old "sim"-type games would transfer pretty well onto the iPad, for instance Sim Golf would be perfect for the iPad, as with SimEarth, SimAnt, etc.

Of course the big one is a new Civilization game. The Civ Revolution was a very fun game on its own but you can't help but to feel there's something that can be done in a much more elegant way if a more capable developer took upon that project.

I want "Where In The World Is Carmen Sandiego?" on the iPad!!

That would be great. Two other Broderbund games too: Caplitalism and The Last Express!! (Anybody remember this one?)

Oh, I think Wing Commander would be great too but that might just be me.
 
i would love to see all of the older simulation games making their way to the iPad. that would be so cool. I wonder why they haven't already started making any progress with the potential market they have to penetrate

I do wonder if the low price and nature of many iPad game (10 minute bit of fun) is going to hamper the development of gaming on the iPad.

Whilst the small one or two man team may make a small fortune if they hit the top charts on the iPad. How many major companies that employ many programmers, graphics artists, music and sound effect specialists etc etc are going to want to aim for a $4.99 or less price bracket for their new product?

Whilst I love low prices for game and apps I don't suppose it's helping make large companies decide if it's worth to develop for the platform.

The really big companies can just soak up the cost just to be seen to be visible on the platform of course and actually lose money on what they produce.
 
This would be EPIC!!

Spent many hours and days just building theme parks. Loved RCT1 and 2 but really really hated 3 because of the 3D, it seemed to have lost what made the original such a classic.

Love the idea of a facebook page, we should also try and get this going on Twitter too.... lets make it go viral, there are probably hundreds of thousands of Roller Coast Tycoon fans still out there, all the we need to do it prove the companies that there's still an audience for it.
 
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melman101 said:
I want SimTower!!!!!

SimTower! I was trying to remember it's name!

That was an interesting little game but not as good as the Rollercoaster Tycoons. I agree 1 and 2 were best. Have Sim City for the iPhone but hardly play it. Locomotion was great too, as was the predecessor Transport Tycoon.

Happy memories!
 
keep this thread going guys!
i'm sure there's a huge number of people (me included) that would pay good money to have this on the iPad... such an awesome game :)
 
This would be amazing! I've wanted this for so long. Hopefully it will happen soon, but I just don't think they would be interested. We can hope though!
 
FYI, I've got Roller Coaster Tycoon 3 working on the iPad...

It's obviously not installed directly on the iPad, and it still needs a mouse at times, but it's not bad really.

I installed RCT3 on my iMac using Wineskin (http://www.paulthetall.com/page39/page107/page107.html) and Splashtop Remote app on my iPad - which is fast enough to stream videos and games remotely.

Then just remotely connected from the iPad to the iMac, which changes the screen res to 1024x768 (iPad res), when you run RCT3 it looks like it's running natively :)

As I said, it's not totally usable for everything in the game due to the interface - but it's nice to have a play about with.
 
Am I the only one who actually liked RCT3? It was meh at first, but after the platinum came out I made myself get used to the bubble interface because of all the things you could now do that you couldn't do before.

It also helps that I finally own a computer that can run it smoothly. It was released way before its time for many people, and in my opinion that's another factor in its lack of popularity.

Normally I would say there is little hope, but the recent release of Sid Meier's Pirates is encouraging.

Also, Air coaster looks sick.

Check out AirCoaster XL (iTunes link).
 
RCT3 was a giant mess with none of the nostalgic elements mixed with unnecessary mechanics. Never liked the game.

For RCT fans check out "Chris Sawyers : Locomotion" it's an awesome transport tycoon game. I think you guys will like it.

Yeah, RCT3 was definitely the worst.


Back on topic. It won't happen. At all. Mainly because it would require an entire re-write

The game was written and compiled using MS Macro Assembler V6.11c, MS Visual C V5, MS DirectX 5 SDK, plus assorted custom-written tools.

It's 99% written in x86 assembler/machine code (yes, really!), with a small amount of C code used to interface to MS Windows and DirectX.

However, he can be contacted via his agent
http://www.marjacq.com/home/fd/fd4.htm
 
Since someone's already grave dug this thread, may as well continue. I absolutely think RCT 2 should be imported to iOS platform. I remember playing that game on an old Windows ME laptop with like 64mb of RAM. It would run beautifully on any iPad, and be a blast to play.
 
One of the best PC games ever made!! I used to play it for hours after school every day when I finished my homework. Would absolutely LOVE to have it on my iPad
 
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