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If you run Maya, which Mac Pro are you using to run it?

  • 12-core 2.93

    Votes: 8 20.5%
  • 12-core 2.66

    Votes: 6 15.4%
  • 8-core 3.00

    Votes: 2 5.1%
  • 8-core 2.93

    Votes: 1 2.6%
  • 8-core 2.80

    Votes: 2 5.1%
  • 8-core 2.66

    Votes: 0 0.0%
  • 8-core 2.40

    Votes: 1 2.6%
  • 8-core 2.26

    Votes: 3 7.7%
  • 6-core 3.33

    Votes: 11 28.2%
  • 4-core 3.33

    Votes: 1 2.6%
  • 4-core 3.20

    Votes: 0 0.0%
  • 4-core 2.93

    Votes: 1 2.6%
  • 4-core 2.66

    Votes: 3 7.7%

  • Total voters
    39
I haven't had any problems with Maya and my 5770 (2.8 2010 quad, 8GB of RAM) Granted, I use Blender more since I learned it first and am still getting comfortable with Maya (yay @ free student version!) but what I've done with it has all be fine. Blender and Mudbox run fine too, FYI. SmallLuxGPU is also fine....mostly, had some problems with the SPPM renderer at one point, but I got it to work the other day.
 
We just bought 4 Mac pro 12 core 2.66 models with 5870s and 26 gb ram each and Maya 2011. So far our experience is awful. The program is beyond buggy. Even hot fix 3 leaves a wealth of bugs.

On top of that we are finding rendering is painfully slow. And by that I mean our old dual core pcs running 2009 are beating it hands down. We cannot for the life of us work out what is going on. We are doing software batch renders. When doing mental Ray renders it blitzes by but software renders are.just terrible.

I know it's not highly threaded but we are racking our brains as to how to get it running smoothly. People have suggested completely uninstalling then installing from hotfix3 but this hasn't worked. Whether or not we completely removed it I have no idea but we have tried.

If anyone has any advice we would welcome it.

Thanks
 
here Im running SP1 and so far so good ... of course there is glitches here and there but that is reality of Maya ... but at least I've seen a huge improvement from my last Computer which it was a Quad, with 8GB Ram
 
i'm running Maya 2011 on a 12-core 2.93 with 24GB RAM and ATI 5870.

i've been experiencing problems with some very annoying viewport lag. when i have all 4 viewports shaded with a smoothness of "2" or "3", and i'm in one view, and i try to exit that view with "spacebar", my screen turns dark grey and i get the spinning beach ball for like 5-12 seconds until the four viewports show up. i've called Autodesk, and we are trying to pinpoint the problem. when they tested my scene on their iMac with an ATI 4670, they experience no viewport lag at all...such a pain.

another problem is Mental Ray Satellite rendering. with four extra computers, 8 extra Intel processors and 16GB RAM, rendering along with my 12-core Mac Pro (master), my renders don't go any faster. they render in the exact same time, sometimes a second or two faster. i was told by Autodesk that Mental Ray Satellite wasn't really designed for small render farms, but for major setups. i'm not sure, but i think if i buy a Mental Ray network license, and install on all my satellites, that this might make a difference?

i'm also very curious about this new Quadro 4000 for Mac, and how it will enhance the Maya 2011 experience. i wish Autodesk would test it out with Maya 2011 before the graphics card ships. i'm not shelling out $1199 until i know it'll perform well beyond the ATI 5870.

all in all, i've seen plenty of bugs with Maya 2011 for OSX. but what bothers me the most is the lack of proper customer support, technical support, hardware/software qualification, and the fact that Maya can't utilize a GPU to properly optimize the viewports (ie crossfire, CUDA realtime rendering, etc).

i'm definitely losing my patience with Autodesk. I don't think I'll be shelling out any more money to Autodesk until they get it together.
 
I am supposedly being able to trade up my card for the 5870 some time in the near future, but im reluctant until i find some people with a proven track record of being able to run maya 2011 with an ati 5870 hd.

the ATI 5870 works with Maya 2011, but you may experience bugs, issues. i really wish there was one all-powerful graphics card for Maya that worked seamlessly with the software.
 
I'm genuinely shocked they can charge so much for something that has so many out of the box problems. We shelled out £2800 per single license compared to a vey reasonable £900 per license of C4D (albeit Broadcast version) and got something much more unstable and with less customer support. Add into that C4D uses every single thread our machines can muster 100% (24).

We are kind of thinking we may try to get our money back on the license given it renders slower than 2009 on 4 year old dual cores. I can't believe autodesk can't get the 5870 working well. It's not as if there's a wealth of Mac cards to have to work with and get working well!
 
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