Hi I recently released my iOS game, The Red Leaves. I wasn't expecting miracles with my downloads but what I saw was pretty much unbelievable. Checking my app sales, 5 days I sold 21 apps which is tiny but not the shocking stat. I had 348 players on game center - expecting the worst I found my game on loads of sites. Now I've heard devs saying they have piracy percentages of 5% but mine is a whopping 94%!
Is there any advice for the new dev on the block?
For those interested sales equated to $20.79, lost sales through piracy equated to $323.73! I feel like I was just robbed!
Is there any advice for the new dev on the block?
For those interested sales equated to $20.79, lost sales through piracy equated to $323.73! I feel like I was just robbed!
Last edited by a moderator: