Hi, I submitted my first serious Mac App to the store just after paying the $100 fee yesterday. I was excited to get a message that it was in review, and then ten minutes later they gave me the verdict - rejected.
Reason? It crashes. Details? Absolutely none. They told me it crashed without a crash log. They gave me no info on the system it was tested on, they didn't tell me what accessories were hooked up (the app is for checking on attached peripherals,) they didn't tell me what they did prior to the crash - they didn't even tell me how they know it crashed (the app's UI is entirely contained in an NSStatusBar menu, it doesn't appear in the dock or Force Quit menu, so if you don't know what you're looking for, you could miss it.)
So... What now? How should I respond to Apple's rejection in the resolution center, if at all? Any suggestions for how I might change my app so it is accepted?
Oh, and another thing... How do I install my app to my own computer? Like, without having to hit the run button in Xcode?
Reason? It crashes. Details? Absolutely none. They told me it crashed without a crash log. They gave me no info on the system it was tested on, they didn't tell me what accessories were hooked up (the app is for checking on attached peripherals,) they didn't tell me what they did prior to the crash - they didn't even tell me how they know it crashed (the app's UI is entirely contained in an NSStatusBar menu, it doesn't appear in the dock or Force Quit menu, so if you don't know what you're looking for, you could miss it.)
So... What now? How should I respond to Apple's rejection in the resolution center, if at all? Any suggestions for how I might change my app so it is accepted?
Oh, and another thing... How do I install my app to my own computer? Like, without having to hit the run button in Xcode?
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