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As Apple advocates would say, you have the option or choice of not buying from said developers.
Sadly not buying from those developers won’t prevent them from spoiling things for those of us who don’t have control over what is going on around us.
 
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Exactly and that’s why laws are being rewritten worldwide, to catch up newer shady anticompetitive practices, simply as that.
It's hard to stop governments form doing stupid things.
LOL developers wouldn’t be anything without Apple. LOL² that was a good one!
You’re talking about it as if Apple invented the software development industry. 🤣
No, I think it's more Apple provided a phone people actually wanted to buy. And developers are happy to sell their stuff to those people that bought an iPhone. No iPhone, and we would be using Blackberry and the Android knock off of Blackberry OS. You may have gotten an App Store from Google at some point. Maybe Microsoft sticks around longer too. But, you wouldn't have what you have today without Apple. Most likely end up with a Monopoly of "just" Google phones and AppStores.
I would rather say Apple wouldn’t be anything without the developers, because most of their crap are built on stuff which existed already, from core libraries to kernels to drivers and core development tools parts and CPU architecture(ARM).
I think I remember reading something to the affect of Apple selling a million phones without an AppStore present on the phone. Phone first, developers second. And less not forget many apps are "free" to the user.
Even their crapy anticompetitive AppStore runs on Java.
And this matters?
Apple is a good puzzler, that’s it.
A $2-3 Trillion dollars worth puzzle solver. I'd say they are one if not "the" best at solving puzzles.
And since Steve Jobs passed away, they released just crap.
Right, I'll point you back to the previous comment above.
1) AirPods (including pro models)
2) iWatch
3) M series processors

Just 3 small items that have moved Apple forward since Steve passed.
 
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They already pay $99 per year to have the app in the App Store. If that's not enough, then increase it. Maybe that will remove a bunch of crapware.
and eliminate many developers from trying to sell their products on the store too. You will weed out the crapware stuff for sure. But, you also increased the cost of entry for those that don't want to make crapware.
I feel this analogy is flawed. Consumers of Costco and the App Store are not the same
They are pretty close
as merchandise manufacturers and developers.
Both make a product and or sell a service. Costco in the example just resells it (distributes) to the masses. In a more centralized way (physical store).
The analogy is more like a Dyson has to pay Costco $99 per year to display their merchandise on Costco and then for each sale, Costco takes 30% of the listed price.
Costco does profit when they sell someone else's product. And there could be annual costs for manufactures too. I'm not saying it's 100% for sure, but there could be deals made that say you pay me annually and I'll cut my profit off your product. Or I'll feature your product more prominently in my store.
 
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For doing precisely nothing. This is monopolist behaviour that needs to be stopped.
That’s not quite true though is it. They vet the apps with their review process, they put in marketing across their store, they incur the compute costs of running the store, etc.

When you go to Walmart and you pay with VISA or Mastercard vs cash, they take a tiny cut of the sale. Let’s say 1%, Walmart will make the bulk of the retailer profit because they are incurring the costs of running their store.

What would be in it for Apple if they took no cut at all? That’s effectively going into Walmart, picking a digital product you like and then paying Costco the fee with Costco making all the profit.

There’s some things being forced onto Apple / Google by governments that I think are much needed. This one I’m not so sure but Apple still making the lions share of profit seems fair to me.
 
Yeah. I agree.

On the one hand many new merchants and providers coming into the game.

On the other, more opportunities to get scammed and conned outta your own money.
You mean like the biggest global phone monopoly does (yet, to some extent) with every app purchase or subscription?

This apple fanboyism is a disease. I have been buying goods digital and physical online for 20 years. Includes obviously apps, subscriptions, services etc on Windows, iOS, OSX and Android. Do you know when was the one single time I felt not scammes but... cheated... out of my money? When I rented a movie on iTunes, on a Mac obviously. Where the movie would playback would hesitate a second ot two every time it startes or was skipped forwards some minutes. Because of Apple's hardcore file encryption that even its own machine struggled to decode. Once it did though - it had hardcoded spanish subs in the video.
That is literally the SINGLE ONE purchase out of thousands I made, where I was not satisfied. Never scammed though.

So take your fanboy nonsense, lube it up like Cook and figure out the rest yourself.
 
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I feel this analogy is flawed. Consumers of Costco and the App Store are not the same as merchandise manufacturers and developers. The analogy is more like a Dyson has to pay Costco $99 per year to display their merchandise on Costco and then for each sale, Costco takes 30% of the listed price.
In many markets, brick and mortar stores take considerably more than 30% of the list price.
 
They already pay $99 per year to have the app in the App Store. If that's not enough, then increase it. Maybe that will remove a bunch of crapware.

I feel this analogy is flawed. Consumers of Costco and the App Store are not the same as merchandise manufacturers and developers. The analogy is more like a Dyson has to pay Costco $99 per year to display their merchandise on Costco and then for each sale, Costco takes 30% of the listed price.
Not quite on the Dyson part, it is more like Dyson pays Costco $99 per year for everything they need to build their merchandise, market their merchandise, process payments for their merchandise, warehouse their merchandise, handle all customer service issues with their merchandise, and then Dyson wants Costco to give them all of the profit from the sale of that merchandise.
 
Netflix and Facebook are excellent examples of why Apple shouldn’t be taking a cut. Why should Apple get 30 or 15% of a Netflix subscription when the content is hosted and streamed by Netflix? Apple isn’t doing anything here, they just have an app taking up a tiny amount of space on their App Store.
A tiny amount of space? The Facebook app takes up half a gig on my iPhone. I have it on my iPad as well. As well as WhatsApp and Instagram. Facebook have nearly three billion users. If you assume about a third of them have iPhones, how much do you think that bandwidth costs? Every time each of their apps updates? I'll give you a hint: It's more than $99/year.

I'm not necessarily arguing that 30% is the right proportion, especially of subscription costs and the like. But at the moment companies like Netflix and Facebook distribute their apps for free, and don't have any in-app purchases. The pay Apple nothing whatsoever toward those distribution costs beyond the initial $99.

Your grandfather-in-law can still get scammed today by someone from “Apple” calling him and telling him to go to a website to fix an account issue. Apple taking a commission from in-app purchases doesn’t prevent phishing scams.
No. But Apple's monopoly on App distribution does a pretty good job of preventing anyone tricking him into installing malware on his phone. If Apple are forced to allow other payment processors, they'll have to find another way to recoup the costs of distribution from developers, meaning the calls for sideloading and alternative stores will get stronger.
 
Apple doesn't get a cut. Netflix successfully moved all of the payments to the internet years ago, just like Spotify and Amazon Kindle. Everyone's iPhone can access the internet.
The only reason why you can't make a payment in those apps is because of this In-App Purchase rule and the 30%.

The most logical and easiest way to fix this for Apple is to change the rule to say this: If the developer hosts the content on a server owned / operated by them, they can use whatever payment method they want. If the content is hosted on Apple's servers, or can only be used in this app on your iOS device (like a new level / character for a game, unlocking extra features in an app, etc) Apple gets a 30% cut.

It's simple and makes sense.
 
The only reason why you can't make a payment in those apps is because of this In-App Purchase rule and the 30%.

The most logical and easiest way to fix this for Apple is to change the rule to say this: If the developer hosts the content on a server owned / operated by them, they can use whatever payment method they want. If the content is hosted on Apple's servers, or can only be used in this app on your iOS device (like a new level / character for a game, unlocking extra features in an app, etc) Apple gets a 30% cut.

It's simple and makes sense.
But that would massively decrease Apple's revenue, and they ain't going to do that voluntarily. If they got rid of the App Store commission they'd have to load that revenue onto something else to make up for lost App Store commission revenue.
 
Initially that won’t happen as the legislation will be targeted at specific companies (without actually naming them) but once the precedence is set it’ll be easier to argue it should apply in other places.
So we throw out the equal protection clause? Nintendo, MS, Sony, get a pass but Apple, Google don't? Not how the law works and would be immediately struck down.
 
But that would massively decrease Apple's revenue, and they ain't going to do that voluntarily. If they got rid of the App Store commission they'd have to load that revenue onto something else to make up for lost App Store commission revenue.
I’m not saying they should get rid of the App Store commission, I’m just saying they should collect it in areas that they are actually involved in.

Go back a few years to when people purchased music instead of just subscribed to it. If you had iTunes on a Windows PC and purchased a song, would it make sense for Microsoft to take 30% of that transaction? Of course not! The music is stored on Apples servers, and they manage that transaction from end to end.

Now look at a dating app, since that is one of the frequently discussed categories when it comes to this topic. Apple has nothing to do with that transaction, the service does. They are connecting people based on the information the people have willingly supplied to the company. Apple should have no part of that, especially if they are so “privacy focussed”.

Now let’s look at a game that makes you buy gems or jewels or whatever to continue to play. Those don’t exist anywhere but in that app on your phone. Apple should get a cut of that.

These are very distinct categories, and I think that is how Apple needs to redefine the rules so that they don’t end up being legislated all over the world into having to allow third party app stores.
 
For doing precisely nothing. This is monopolist behaviour that needs to be stopped.

Nothing?

The App Store is not being replaced, only the payment method. Do you expect Apple to just offer the App Store as a completely free service to developers? Absorb the immense cost of running it, distributing apps, and dealing with customers where they haven't actually received any compensation?

I run a physical brick-and-morter store. I'm not going to distribute products for manufacturers for free. It costs money just to have the store, before even a single sale. The App Store is no different. It costs money to operate. Apple is fully within their rights to earn back money for giving developers a platform for distributing their apps.
 
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It’s not free, developers have to pay an annual fee. Unless the content is hosted on Apples servers, they should not be getting a commission.

The content is hosted on Apple's servers. That's how apps get distributed.

Are you now proposing that the App Store just be a front and developers should be able to host their own apps on their own servers? Whoa! 😱 Do you have any idea how badly that would get abused? The entire gateway that Apple provides as a measure of protection would be gone!
 
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Nothing?

The App Store is not being replaced, only the payment method. Do you expect Apple to just offer the App Store as a completely free service to developers? Absorb the immense cost of running it, distributing apps, and dealing with customers where they haven't actually received any compensation?

I run a physical brick-and-morter store. I'm not going to distribute products for manufacturers for free. It costs money just to have the store, before even a single sale. The App Store is no different. It costs money to operate. Apple is fully within their rights to earn back money for giving developers a platform for distributing their apps.
Brick and mortar stores aren’t exactly a fair comparison. In order for someone to use the App Store, they had to buy an iPhone. A large selection of apps (most free) are a selling feature of the phone.

Someone can walk into your physical store without having to buy something else first.
 
So we throw out the equal protection clause? Nintendo, MS, Sony, get a pass but Apple, Google don't? Not how the law works and would be immediately struck down.
This is where this gets tricky. I honestly believe Apple based their store model on the idea of a video game store.

If you’re buying a Nintendo game, it only works on a Nintendo system. That’s the way it’s been for years, and developers have to pay a licensing fee as well. Intending just to make the game.

Now, you have games like Fortnite that are cross platform. It’s no longer a Nintendo game, or a PlayStation game, it’s Fortnite and you can play it on various platforms. Before Fortnite, it was unheard of for a game to be free on a console.

I believe a line needs to be drawn somewhere, and I think the line needs to be where is the digital item hosted. Whoever is paying to store the game / data / whatever, should manage the transaction and get the money.

For Nintendo/Sony/Microsoft, if they are hosting a game for sale in their store, they should get a commission. If a game is sold on iOS, Apple should get a commission. If you’re paying a subscription to watch video content from a Netflix style service, Apple should have no part of that whatsoever and you should be able to manage your account/payment right in the app.
 
Yes it will. If the governments force it tomorrow, Apple will do so.

Apple benefits from developers just as much as those same developers benefit from the App Store - by selling more devices. Although you wouldn’t think so given the extortionate fees Apple charges.
Apple gave me access to 100s of millions of users. I didn't pay money to access to those And, I don't have to pay for any infrastructure or security around it. Extortionate feels? I gladly pay them. You obviously don't run large cloud infrastructure globally. This is actually cheap.
 
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