I personally think it's going to be easier to be accepted in the Mac App Store than in the iTunes App Store. I posted a blog post about it yesterday.
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While OS X and iOS are built almost the same graphically/same developing tool/etc, they have two different audiences and usages. I think a lot of new developers will be hit with those kind of rejection letters once they try and adapt stuff like Angry Birds/Tap Tap Revenge to OS X. It just doesn't work.
Maybe we have just indeed lost a lot of freedom, but I think we're headed in a good direction. Especially as more and more people start moving to the Mac system, we need to keep hacking as minimal as possible. With so many old packages of software floating around out there still and new users not aware of PowerPC, it needs to be made simpler for them to find the software they need.
While OS X and iOS are built almost the same graphically/same developing tool/etc, they have two different audiences and usages. I think a lot of new developers will be hit with those kind of rejection letters once they try and adapt stuff like Angry Birds/Tap Tap Revenge to OS X. It just doesn't work.
Maybe we have just indeed lost a lot of freedom, but I think we're headed in a good direction. Especially as more and more people start moving to the Mac system, we need to keep hacking as minimal as possible. With so many old packages of software floating around out there still and new users not aware of PowerPC, it needs to be made simpler for them to find the software they need.