You probably won’t be able to deliver on that promise either. It’s simple economics. Lower fees means less resources (and motivation) to police and maintain the App Store. In the same vein, how do you get your store to attract more developers and stand out from the rest? You start allowing apps that other stores won’t allow or just close an eye to some questionable practice.
Because now there’s choice.
It therefore stands to reason that the chief reason why stores like Epic charge less is because they do less.
Competition won’t make things any better (at least not in a way that a customer would find meaningful to them). It will simply mean a race to the bottom with commission fees, with quality control being the first to go out the window. Nor will the cost savings be passed on to the consumer either.
That’s why you will never see me advocating for zero / low fees, or even alternative app stores. There’s nothing in it for me as the end user.
Capitalism = Competition = Better Products & Lower Prices for Consumers
Why does that not apply to Apple or the AppStore?
.
Apple in November launched the App Store Small Business Program, which drops App Store fees from 30 percent to 15 percent for all developers who earn less than $1 million from the App Store, and it turns out the price drop isn't costing Apple much money.
The hell with Windows Phone,just look at Palm OS and Windows Mobile (came out around roughly the same time as Palm OS, not to be confused with WP)... ESD (electronic software distribution sites) were taking a 65% cut (you read that correctly, the majority goes to the site people). As per their terms and conditions, if they catch you selling your app cheaper somewhere else, they cut you off. Like with selling outside Android apps outside of Google Play, many people back then didn't feel comfortable buying outside of some of those places, so you were stuck in a rut.I'm really so tired of this stupid way of thinking. Without developers (developers, developers, developers!), the iPhone is dead in the water. Just go ask Windows Phone about that.
Apple created a digital store - wow (they already had one). So did Valve in 2003. So did Amazon in 1999. Apple spent 3 years selling iPhones off the back of "there's an app for that" and flexing App Store statistics. So cut the BS, because Apple is not some miracle worker turning arm chair developers into Zuckerburgs. Comprehensive developer tools and an app repository is a minimum viable product.
I haven't seen anyone argue that there should be no fees in the App Store. Any arguments about the cut are also just semantics. The biggest issue is the exclusivity of distribution, as it hurts competition. Because let's say I come to the market and say, "you know what? I can distribute iPhone apps better than Apple can." I'm only going to charge a 15% fee, and only 10% for subscriptions from day one. Tired of these news stories that you see every week about this app getting caught doing X, and that app getting caught doing Y? Well, I'll vet apps much more throughly than Apple does. This will include not bloating my store with all these child-gambling-simulator mobile games. My store will have higher quality apps with less fluff.
What would happen if I did that? Well, that creates competition for the App Store. It may drive Apple to lower fees, provide better service, and increase innovation in App Store features. The consumer wins, because they get a better quality product and lower prices. But that can't happen, now can it.
If your government were to double or triple your taxes, would you still have the same, cheery outlook? What if your company continued to give you pay decreases? I get services can provide value, but just like how Apple and other companies look after their bottom lines, so do developers.I'm surprised small or large companies complained about 30%... the only other option is to invest into an enormous amount of money to create your own phones and ecosystem.
EDIT: To put my comment in context, I'm a developer and never take for granted that I can get 70% (now 85%) of something versus 100% of nothing.
Most on the iOS App Store can't even make $142... that's just enough to pay the annual $99 fee, after Apple takes their 30% cut, but before taxes.I think a lot of people would be surprised with just how small some of us devs are.
If you don't believe me, ask my wife, she'll sigh and confirm.
Would you feel happier if Apple dropped their own level of markup and instead used more of an industry standard like the markup on a pair of jeans at your local shop etc? Would you feel that more fair than Apple taking 15%/30%?If your government were to double or triple your taxes, would you still have the same, cheery outlook? What if your company continued to give you pay decreases? I get services can provide value, but just like how Apple and other companies look after their bottom lines, so do developers.
It works just fine for me to use, I get the apps I want, and can search for what I need; so how is it catastrophically broken?Some percentage of the 99.9% of apps that qualify for 15% are held back from success simply because the App Store is catastrophically broken, & has been since inception.
I'm surprised small or large companies complained about 30%... the only other option is to invest into an enormous amount of money to create your own phones and ecosystem.
EDIT: To put my comment in context, I'm a developer and never take for granted that I can get 70% (now 85%) of something versus 100% of nothing.
No Apple still taking 30%I hope all this is benefitting the developers.
Did they give you any reason? I think they changed mine a back ago. Still doesn't mean I'd get 85% of sales as proceeds due to sales and VAT taxes I suppose.As a small developer I’m not getting this %15 still getting %30 taken off me and at best may only make £500 a year and applied many times but Apple still taking a 30% cut
Just thinking out loud... the race to the bottom does not always create better products, for example tools and electronics seem to only last for a few years (cheaper construction/fragile) nowadays instead of decades (hearty construction/not fragile).Capitalism = Competition = Better Products & Lower Prices for Consumers
Why does that not apply to Apple or the AppStore?
.
The 30% only applies to revenue *beyond* 1 million. A developer who makes 1.1 million will have paid 16.36%.What’s the incentive for devs to grow their app revenue from $900k to $1.1mm? After fees, the revenue growth is only $5k. A small business reaching $900k is thinking about growth and increasing headcount while still very much in cost-control mode. It would be painful to add overhead and have an unexpected success cause them to go slightly above $1mm and lose money. You add $75k to the payroll anticipating an additional $150k in revenue in year one. Instead, Apple has taken their 15% “olive branch” and turned it into a 30% “olive switch”.
Reminds me of progressive tax theory - increased success yields increased taxation, except in this case the tax doubles immediately at a certain amount. The only thing I can figure is that very few developers hover around $1mm - most must be well over or under that amount, and the ones that are over have already established their businesses on that cost structure.
I’m not saying I oppose the 15% rate (and I think 30% is very fair based on what developers are provided for $99/year), but nevertheless policy drives behavior. Once too many businesses start hovering around the $1mm mark, a new wave of outrage will emerge...
It's about half what they spend on legal fees every year, or 0.5% of their quarterly revenue, or what they make in an afternoon. For some perspective.To say that $587M is not "much money" is.... I don't even know what it is. $587M is an insane amount of money lol. Even for a $2T company.
You need to go to your developer account and sign up for it. They don't just give it to everybody.As a small developer I’m not getting this %15 still getting %30 taken off me and at best may only make £500 a year and applied many times but Apple still taking a 30% cut
Totally agree re: perspective. But it's a larger chunk of their profit. And it's still $587M which would fund a massive amount of R&D.It's about half what they spend on legal fees every year, or 0.5% of their quarterly revenue, or what they make in an afternoon. For some perspective.