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I bet it’s very difficult to manufacture. I bet it’s very difficult to repair. I bet it was very difficult to design and develop.

I think it’s a miracle we have a brand new, innovative product like this ready to be massed produced.

Considering all of the above and considering the Apple tax, $3,500 doesn’t sound unreasonable at all. I mean, the base Mac Pro costs $6k. Apple sells a $1k monitor stand.

A brand new product like this from a company like Apple could easily have costed $5-10k.

I'm not trashing the price. $3500 for what is essentially an AR headset that is better specced than the Varjo XR3 at half the cost. In high end XR land the Vision Pro is a bargain

But for the general consumer it's way too much. Even in the rumors Min Chi Quo said that Apple was having manufacturing issues with the Vision Pro, and that will be issues that will need to be resolved for the future consumer model.
 
Why do I consider it useful? A statement like this without any explanation completely lacks credibility.
You… did that wrong, lol. You were trying to turn BobSc’s quote back around on him, but you said “I” instead of “you”.

At least I think that is what you were trying to do.
 
The development of the Augmented Reality Headset, and visor used at the Mario Kart: Bowser’s Challenge AR ride should be attributed to Jaycon Systems and working Universal Studios together. Jaycon Systems was involved in the conceptualization, prototyping, manufacturing, implementation, and installation of the AR headset used at Universal Studios theme parks worldwide. Although not entirely false. Only the Mira AR "lens technology" was adapted in the AR headset. This article appears to be giving credit to Mira for the AR headset in its entirety. https://jayconsystems.com/blog/mario-kart-ride-press-release
 
The development of the Augmented Reality Headset, and visor used at the Mario Kart: Bowser’s Challenge AR ride should be attributed to Jaycon Systems and working Universal Studios together. Jaycon Systems was involved in the conceptualization, prototyping, manufacturing, implementation, and installation of the AR headset used at Universal Studios theme parks worldwide. Although not entirely false. Only the Mira AR "lens technology" was adapted in the AR headset. This article appears to be giving credit to Mira for the AR headset in its entirety. https://jayconsystems.com/blog/mario-kart-ride-press-release
There isn't much confusion if one looks at https://www.mirareality.com/industries/

Perhaps that picture of the Mario Kart ride was too misleading.
 
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