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Apr 12, 2001
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Apple at WWDC 2019 today made a series of augmented reality announcements headlined by ARKit 3.

arkit-3-people-occlusion.jpg

ARKit 3 features a new immersive "People Occlusion" feature that allows virtual objects to be placed in front and behind people in real time, as Mojang demonstrated on stage with a preview of its augmented reality game Minecraft Earth.

Apple's new RealityKit SDK provides developers with tools for photorealistic rendering, environment and camera effects, animation, physics, and more.

Stay tuned for updates...

Article Link: Apple Announces ARKit 3 With Immersive People Occlusion Feature, RealityKit, and More
 

kis

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Aug 10, 2007
1,702
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Switzerland
Does anyone actually ever use that whole AR crap? Apple and other companies are insanely excited about it, but I don’t see any real life scenario where people would use them. I’m certainly not going to hand hold an iPad for hours playing bricks on a table.
 

5883662

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Jan 20, 2010
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Instead of looking at a screen building blocks in your living room you could just play with Lego.
 
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chasonstone

macrumors 6502
Dec 24, 2010
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Does anyone actually ever use that whole AR crap? Apple and other companies are insanely excited about it, but I don’t see any real life scenario where people would use them. I’m certainly not going to hand hold an iPad for hours playing bricks on a table.
I think you need to look at the bigger picture. Obviously AR encounters with a device you have to hold isn't ideal, but AR encounters through say.... Apple Glasses... are much more ideal. Could be used for work, play, anything really. Displaying information mixed in with the real world will be game changing.
 

- rob -

macrumors 65816
Apr 18, 2012
1,030
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Oakland, CA
sorry for those presenters for Minecraft Earth - so cringe. I can't believe Apple thought this would play great on stage.
It looked horrible. The worst staged presentation since the DJ with the Touchbar.

When she said ~“it’s so immersive” and they cut to a pull back of her looking at her phone at the empty floor I could not believe how poor of a choice Apple made here.

It spoke to desperation between Apple’s need to keep the gas on ARkit and having no reasonable device to experience AR.
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Looks like they’re gearing up for apple glasses
I hate to say it but these seem pretty far off still.
 

Davst

macrumors newbie
Sep 7, 2011
2
1
Does anyone actually ever use that whole AR crap? Apple and other companies are insanely excited about it, but I don’t see any real life scenario where people would use them. I’m certainly not going to hand hold an iPad for hours playing bricks on a table.

We built an app that allows users to configure a car with colors, interiors etc either having it set up on their table or do full scale, put it on their driveway or explore what the detailed differences between interior trim packages and such.

So far it has been pretty popular, we also early on set out to not be something meant to use for hours on end.. but for shorter timeframes.
 
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cfountain72

macrumors regular
Dec 5, 2002
176
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Tampa, FL
I think the fact that mine is only the 9th comment on a week-old thread for this ARKit announcement thread is telling. I've been wrong before, but I'd really love to know what Tim has seen that makes him so gung-ho that THIS is the next big thing. If we imagine the Minecraft folks doing their demo wearing glasses instead of holding an iPad, is it REALLY that much different? Instead of walking around holding iPads pointed at an empty floor, they would be walking around...staring at an empty floor? And what would they 'press' to move/walk/build/attack? Flail their arms about? Talk to Siri? It all would still look ridiculous...maybe more so.

I CAN imagine (maybe) some kind of military application, where a team is wearing the glasses, and viewing/walking through an attack plan that only they can see? Maybe some football training uses? But the rest of us? :confused:

Peace be with you.
 
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