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Today marks the release of three remastered classics on Apple Arcade, including Angry Birds Reloaded, Doodle God Universe, and Alto's Odyssey: The Lost City.

Angry Birds Reloaded features familiar physics-based bird slingshotting action from the original game, with new characters and visual enhancements. There is also a new game mode with eagles wreaking havoc on the island.


Doodle God Universe is a world building game that tasks players with mixing and matching elements like water and stone to create an entire universe.

First released in 2018, Alto's Odyssey is an award-winning endless sandboarding game with beautiful procedurally generated graphics, dynamic lighting and weather conditions, and original music. In the Apple Arcade edition of the game, players embark on a sandboarding journey to find a new biome called The Lost City and unearth the secrets hidden within, with the classic Alto's Odyssey experience preserved.

altos-odyssey-the-lost-city-banner.jpg

The classic endless runner Jetpack Joyride+ is also coming to Apple Arcade on July 23.

Additional classic games were added to Apple Arcade in April, including Fruit Ninja Classic, Monument Valley, and Cut the Rope Remastered.

Priced at $4.99 per month or $49.99 per year, Apple Arcade provides access to a catalog of around 200 games without ads or in-app purchases across the iPhone, iPad, Mac, and Apple TV, with additional titles added periodically.

Article Link: Apple Arcade Gets Three New Classics, Including Angry Birds Reloaded
 

ArtOfWarfare

macrumors G3
Nov 26, 2007
9,382
5,663
Apple getting into the same "reboot everything!" trend that Disney and other media companies have been doing for awhile.

Remember the early days of iOS gaming, when we thought that worthwhile games might come to iOS, and people were trying to find a way to make AAA games work on a little touchscreen? I miss those days.

Everything going Freemium destroyed those ambitions. $5/month isn't going to cut it.

Honestly... Valve still has that spirit. They keep trying to find a novel hardware platform for the vast Steam library.
 

JosephAW

macrumors 601
May 14, 2012
4,739
5,838
So I can’t play the classic Angry Birds app on my iPhone 11 but they are bringing it to Apple Arcade?
 

foobarbaz

macrumors 6502a
Nov 29, 2007
696
1,141
Apple getting into the same "reboot everything!" trend that Disney and other media companies have been doing for awhile.

Remember the early days of iOS gaming, when we thought that worthwhile games might come to iOS, and people were trying to find a way to make AAA games work on a little touchscreen? I miss those days.

Everything going Freemium destroyed those ambitions. $5/month isn't going to cut it.
I think lacking consumer demand destroyed those ambitions. Most phone users just don't want to spend double digits on phone games. And gamers just prefer playing on the more powerful gaming hardware (which they already own).

And these aren't really reboots. They are preserving the originals and making sure some timeless classics continue to exist on their platform. I think that's the perfect strategy for Apple Arcade. It's not intended for gamers, after all, it's for sweetening the deal for Apple One.
 
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BulkSlash

macrumors 6502
Aug 20, 2013
267
697
I wish we could get more “classic” games that were abandoned years ago back up and running on iOS. The original Ridge Racer was a favourite of mine that never got fixed after iOS updated broke it.
 

Regbial

macrumors 6502a
Jul 10, 2010
737
579
Apple Arcade is lame, if we are being honest. Apple needs to buy a game studio or two to actually produce worthy games for iOS/tvOS.
Yes Apple just keeps giving me "new kid" at the school/sandbox vibes...

They really don't know what they're doing. They put all their cards on this gaming subscription service and it just can't compare to Playstation and especially Xbox's services... ANd even then, those I don't think are the "big thing" big companies mouthwatering for streaming services thought they would be....

At the end of the day, most gamers want to own the games they truly appreciate and enjoy. At least that's how I feel, for now.

Apple also didn't have a big library of big "meaty" games to offer from the start unlike those two. Mobile gaming just isn't as big as they clearly hoped it would be.
 

Regbial

macrumors 6502a
Jul 10, 2010
737
579
Side note: I really think they should consider offering some of these games for plain old purchase... Something about "owning" a game really helps one enjoy it and immerse themselves in the world. At least I think that's true for many of us.
 
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EdT

macrumors 68020
Mar 11, 2007
2,234
1,826
Omaha, NE
I think that Apple’s definition of classic games excludes games that they regard as ‘violent’. Most of the new games are one-trick pony style games that don’t have a lot of play value after the first few levels. It’s just more of the same actions requiring quicker and better timed control response for X number of levels. And since I would need to buy a controller because the new ATV control doesn’t work as well as the old remote (and it wasn’t great) I don’t have a lot of interest even in the free trial.

I don’t know what games I would be interested in but from the list of present and new games I don’t think that I will bother.
 

pankajdoharey

macrumors 6502a
Feb 19, 2014
502
341
Oz town, Jade City. Mars
Apple has gotta up its game on gaming, Today Steam launched Steam Deck, what a mindblowing hardware to compete with Switch. Where is Apples Handheld? Please Tim make a Gaming dedicated Apple TV and Handheld. Why is it so hard for Apple to get gaming? Arcade isnt enough.
 

pankajdoharey

macrumors 6502a
Feb 19, 2014
502
341
Oz town, Jade City. Mars
Honestly... Valve still has that spirit. They keep trying to find a novel hardware platform for the vast Steam library.
Yeah, just today they announced a Switch killer called Steam Deck for prebooking. Valve is in touch with the feelings of a gamer, Apples biggest problem is they have these really smart software execs who know nothing about gaming. They either need to buy a studio to get that culture or hire some smart gaming people to eventually build a culture.
 
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