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It has been just over two years since the launch of Apple Arcade, and the subscription-based gaming service's catalog continues to grow. Two new games were released on Apple Arcade today, with an additional two coming soon.

kingdom-rush-frontiers-apple-arcade.jpeg

The latest additions to Apple Arcade include the classic arcade shooting game Galaga Wars from Bandai Namco and the popular tower defense game Kingdom Rush Frontiers from Ironhide Game Studio. Both games were already available on the App Store, but the Apple Arcade editions do not contain any in-app purchases or ads.

Galaga Wars+ is available on the iPhone and iPad, while Kingdom Rush Frontiers+ is available on the iPhone, iPad, and Mac.

splitter-critters.jpeg

A few new games have been listed as coming soon to Apple Arcade, including Splitter Critters, which Apple named the iPhone Game of the Year in 2017. In the game, players are tasked with splitting the world with a swipe of their finger and rearranging the split-up parts of the world to guide critters back to their spaceship. Metroidvania adventure game Dandara: Trials of Fear from Raw Fury is also coming soon to Apple Arcade.

Priced at $4.99 per month or $49.99 per year, Apple Arcade is a subscription-based service that provides access to a catalog of over 200 games across the iPhone, iPad, Mac, and Apple TV, with additional titles added periodically.

Article Link: Apple Arcade Launches Two New Games and Previews More Games Coming Soon
 
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What happens when you cancel Apple Arcade?

Do the games stop working?
Yes, like any subscription service (e.g. you stop paying for Apple Music, you no longer have access to music).

Nice! They look like fun. Netflix won't be able to catch up with Apple arcarde, Lol!
Pretty low bar you're setting there, don't you think?

Also: Kingdom Rush Frontiers *is* a fun game. Or rather, it was. It's almost 9 years old and was essentially abandonedware with no updates in years. Yet another example of Apple Arcade as least-effort-possible shovelware.
 
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Apple Arcade reminds me of when I used to spend $10 at the arcade to play HD Sega games (during the N64/PS1 days):

- House of the Dead 2
- Crazy Taxi
- Marvel vs Capcom 2

 
Also: Kingdom Rush Frontiers *is* a fun game. Or rather, it was. It's almost 9 years old and was essentially abandonedware with no updates in years. Yet another example of Apple Arcade as least-effort-possible shovelware.
How often do you expect a developer to update a feature-complete game? How often do Nintendo or Sony update their games from 2012? (hint: never)
 
Arcade is the biggest joke I swear to god son.
You probably aren’t the target audience for it, at least not yet. For those with young children (or even seniors) in our lives it is really nice to have more options where they aren’t bombarded with ads or in app purchases Screens etc. and yes if you personally paid for or played those games years ago they might not interest you now, but to those who haven’t they really don’t care when they came out and are being introduced to great “new” hassle free games to them.
 
I get that this service is not for me... What I don't get is, why don't developers use the power of the chips in iPhones, and iPads and to make good-looking games?

I have an online game engine using GameCenter. I have a 3D FPS engine using SceneKit.

Not to be rude, but you would have to ask Apple why they broke my code just to release Monterey.
 
I get that this service is not for me... What I don't get is, why don't developers use the power of the chips in iPhones, and iPads and to make good-looking games?

Because XCode (and by extension Metal) isn't as paint-by-numbers as DirectX or anything from Microsoft is for making anything.
 
I'm enjoying Zookeeper's world and downloaded Galaga. Great stuff for the majority of people who aren't dedicated to dedicated game consoles.
 
I must say it's nice to see Kingdom Rush Frontiers+ be well adjusted to macOS with options for display resolution, full screen or not etc. There's even a custom cursor in the shape of a glove instead of the generic macOS arrow cursor and there's (behold…) even a ”quit” button in the main screen that gets you out of the game. ?

While this is something I'd expect from a paid service, the macOS version of many of games on Apple Arcade won't always behave so well. For example there sometimes no dedicated quit button in the GUI (requiring a ”Command Q” press) in the game and one manually have to move the mouse/trackpad arrow cursor aside in some games where it's not used. Hope that will get better.
 
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