Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
And how many devs are now going to use those 100 characters up by naming other popular apps hoping to get a share of their search hits, rather than describe their own app?

My first thought too.

Will this be used for the generic iTunes search? If I add "U2" to my app's list of keywords, would it turn up if someone searches for "U2" in iTunes? If so, this is open a lot of abuse..
 
The app name is now also locked and can't be changed. Before people would update the app name to be something like (on sale) etc. I feel bad for them :D
 
The problem is most users now expect to pay $0.99, so it's come far too late. It's already a lost cause imo. It's a shame, because the App Store really could have flourished by now.

How do you figure? I don't expect to pay .99¢ for everything. Heck, I've paid $10 for something I found to be of consistent value.

Agreed. I have no issue paying $$ for quality apps.

Maybe Apple should create a "$0.99 & Under" store - stick all those free and cheaper apps in there - still utilize this keyword thing, but also review and edit keywords as necessary, so as loesjoel states, developers just don't add keyword names for apps that are similar to theirs, hoping for hits.

While there are some people like that, they'll just have to get used to things costing a bit more. The iDevices are still being sold to new customers pretty continuously so those new people will never notice the gradual increase in price from everything being 99¢ to a bit more $4.99 apps.

I just hope we don't see a huge price rise with everything costing $9.99+... it's why I don't buy games for the Mac (except Blizzard and id products.) A lot of those suck just as bad as the 99¢ games in the app store but they cost a lot more.

Agreed. But I think that I agree with the developers in that there should be a "Premium" section to the app store, where developers can have higher prices for higher quality apps. Maybe even raise the barriers to entry. The $99 developer fee and free SDK were great ideas when the App store was in it's infancy. Now it's an open invitation to produce mass quantities of crap. A $499/999 premium developer fee (with added benefits such as a limited number of expedited approvals) would really benefit the app store.

When it was announced, I was hoping that it wouldn't come to this. I really believed that the App store would be similar to the state of Mac apps (fewer but higher quality apps). It looks like I was wrong.
 
It's about time. This is a VERY WELCOME addition. I can't ever find what I am looking for when I search the App Store. All I get is random results that have nothing to do with what I typed.
 
Some will abuse and misuse this feature and I'll get apps that have zero relevance to my search query.
 
I did not receive any notification from Apple to update my keywords but sure enough the option is there. I always get my news from MR first!
 
255 characters of key words is way too much. If you allow too many keywords, then search results become cluttered with irrelevant results. Apple should limit the keywords to five keywords and no more than 19 letters per word.
 
I guess I'm alone in thinking that random keywords to ruin searches are the bane of the internet. And anywhere else they are used.
 
Agreed. But I think that I agree with the developers in that there should be a "Premium" section to the app store, where developers can have higher prices for higher quality apps.
While I understand the race to the bottom problem, I do not think it is easy to solve. Creating a 'Premium' section certainly would not do much, if its only differentiating criteria would be price. If I search for any term now, what stops me from only considering all $5+ apps with the intention to end up with a 'premium' app?
As long as you have a competitive market, prices will always tend to go down. That is the very idea behind competition. And the appstore is terribly competitive, low entry barriers ($99), global market. If a programmer from a low-wage country can offer an app cheaper and still make a living, its app will replace apps by more 'expensive' programmers.
If you feel that is exploitation of programmers by the customers, you would have to organize programmers for them to raise prices collectively. In industry terms that is called a cartel, for employees that is called a union. Unions are legal, cartels are not. Go figure.

The $99 developer fee and free SDK were great ideas when the App store was in it's infancy. Now it's an open invitation to produce mass quantities of crap. A $499/999 premium developer fee (with added benefits such as a limited number of expedited approvals) would really benefit the app store.
Now, that is a useful approach. In essence, give good apps and programmers a way to differentiate themselves from others. A premium developer might be able to offer faster bug fixes because of the expedited approvals and thus command a higher price. But the key problem is still, how does a developer gain the reputation of offering faster bug fixes? Only over time, by word of mouth. Not by simple slapping a 'premium' label on them. A label without meaning is meaningless (sic).
 
Wait, how did users find apps before?

I don't have an iPhone or anything and I'm genuinely curious.
versiontracker.com
Macupdate.com
iusethis.com
www.apple.com/downloads/macosx/

but mainly: google.com
And naturally recommendations (personal or by public). Even for iPhone apps, I might rather use Google than the Appstore. Out of the 50 iPhone applications I 'own', I found maybe two or three via the appstore.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.