Also that annual $99-299 fee.
Total BS. Apple isn't fighting to keep developers on the App Store. Epic and Steam fight each other for apps to populate their stores. There is no other store for iOS, and Apple knows it, and so Apple has zero competition. If developers want to distribute to people on iOS, their options are either a web app with all the compromises that entails (compromises which Apple dictates, by the way, since web browsers with alternative engines aren't allowed), or via the iOS App Store with the hundreds of rules Apple arbitrarily enforces, or via a variety of backdoors (jailbreaking, sideloading, etc... legally gray area to be going here, where Apple will retaliate if they find you doing it.)