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During today's earnings call for the first fiscal quarter of 2016 (fourth calendar quarter), analyst Gene Munster asked Tim Cook to share his thoughts on virtual reality in an effort to get a hint on whether or not that's a feature Apple is working on for future devices. "What are your thoughts on the VR theme?" Munster asked. "Is this a geeky niche or something that could go mainstream?"

In response, Tim Cook said that he does not believe that virtual reality is a niche. "It's really cool," he said. "And it has some interesting applications."

With virtual reality products like the Oculus Rift gaining in popularity, there has been speculation that Apple will release some kind of virtual reality or augmented reality feature in its iOS devices. Apple reportedly has a small team of employees working on exploring the augmented reality field.

apple_patent_video_goggle.jpg

Last week, Apple hired one of the leading virtual reality experts in the United States, Doug Bowman. Apple has also made some recent acquisitions that point towards an interest in VR/AR, including augmented reality startup Metaio, real-time motion capture firm Faceshift, and expression analysis startup Emotient.

Apple has also filed several patents for virtual reality products over the years, including video goggles, motion-sensing 3D virtual interfaces for iOS devices, and 3D "hyper reality" displays.

Article Link: Apple CEO Tim Cook: Virtual Reality is 'Really Cool', Has 'Interesting Applications'
 
in my opinion, AR is currently 'niche' and a mere baby-step towards the unprecedented mainstream adoption of VR (think TV but to the Nth power). AR will just be a feature of VR. these phones-turned-headsets are kinda cool, but almost pointless. i actually think VR has the potential to be the ultimate Apple killer. as in, who needs a company peddling luxury products when you can put on goggles and be using luxury items that no company could feasibly build in reality? really, how often are you staring at your gaming console while you play the latest release?

tim, don't bother with AR. jump to the meat and potatoes.
 
I think the real application of VR that will get it accepted on a more mainstream, stable, practical level is when you see the tech used for training more often. That seems like the most practical use to me that will get it taken seriously in the long term (outside of entertainment / gaming audiences). I think police and military in some areas already use VR for certain types of training, and I can't help but think that trend will continue. My first instinct is that it has to be cheaper to build a software training simulator used w/ VR gear than it is to say, build a mock town to train police and / or military.
 
That's the problem.
Apple simply don't ever fit decent enough graphics GPU's in their machines.
I just wish they would, but they are always so far behind with laptop GPU's crammed into the back of a monitor.

It's my ONE single and only reason for not being fully Apple.
 
Late to the party again. Oh thats right.....have to wait until the VR is out for a while so Apple can reinvent it.
And yet that strategy works... see "highest profits in the history of capitalism". You were saying? Hopefully Apple will make it without bulky head goggles. That's what is holding everyone back. Ugly units that are heavy.
 
Tim finds virtual reality so interesting because Apple has been operating out of touch with reality. Get back to the basics and core of Apple products and keep it simple again. What was once a cool trend setting company is ho hum and all over the place. They've bit off more than they can chew.
[doublepost=1453853162][/doublepost]Apple: changing the subject
http://www.ft.com/cms/s/3/ad786560-c477-11e5-808f-8231cd71622e.html#axzz3yOlM3pDu
 
If anyone can build a VR headset with built-in CPU/GPU instead of tethered to a computer it would be Apple.

Interestingly first person view is not the best use unless you can walk around. Overhead view is much less disorienting and looks absolutely amazing. VR will certainly replace the flat monitor eventually. At current resolutions it is really only good for gaming and interactive stories. If they can up the resolution a bit, I could see it replace laptops.

[doublepost=1453855076][/doublepost]
I don't have the slightest interest in VR.

^ What people say that have never used it before.
 
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Let me tell you something about VR from personal experience. It is the future.

I spent some considerable time with the HTC product, and it is nothing short of breathtaking. It is immersion into a world of awesome, where time is no variable.

Apple not being in this space, and quick is shortsighted and a huge miss. Anyone who has not had the chance to play with this is in for a truly life changing experience. Gaming on consoles and iPhones will be a thing if the past.

It is a monumental leap in alternative reality.
 
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