I think the same thing was said about the first iPod and iPhone.Virtual reality is such a fad, it's too isolative and finicky it won't catch on.
I think the same thing was said about the first iPod and iPhone.Virtual reality is such a fad, it's too isolative and finicky it won't catch on.
This is just Tim Cook covering his bases. Apple won't do anything with VR until it can run on cheap ARM processors or Intel's integrated graphics.
Dude, you have no idea. The Oculus Rift coming out in March is unbelievably close to it.Meh..... Call me when they create a holodeck
During today's earnings call for the first fiscal quarter of 2016 (fourth calendar quarter), analyst Gene Munster asked Tim Cook to share his thoughts on virtual reality in an effort to get a hint on whether or not that's a feature Apple is working on for future devices. "What are your thoughts on the VR theme?" Munster asked. "Is this a geeky niche or something that could go mainstream?"
In response, Tim Cook said that he does not believe that virtual reality is a niche. "It's really cool," he said. "And it has some interesting applications."
What party? You mean Oculus Rift? The VR goggles that run on 1% of PCs sold?
And yet that strategy works... see "highest profits in the history of capitalism". You were saying? Hopefully Apple will make it without bulky head goggles. That's what is holding everyone back. Ugly units that are heavy.
worked for them so far.
I don't have the slightest interest in VR.
Cook said something positive because he is a politically correct liberal who daren't offend anyone, even if that something is a lie. VR is a niche, and will remain a niche.
Oh for a CEO with a spine.
I don't have the slightest interest in VR.
Cook said something positive because he is a politically correct liberal who daren't offend anyone, even if that something is a lie. VR is a niche, and will remain a niche.
Oh for a CEO with a spine.
Apple never really announces anything until it's ready to ship. They're probably experimenting with it, even though they haven't said or shown anything ahead of time, like a company like HTC has.Apple not being in this space, and quick is shortsighted and a huge miss. Anyone who has not had the chance to play with this is in for a truly life changing experience. Gaming on consoles and iPhones will be a thing if the past.
Apple use to be a leader....not a follower. I believe Steve would have seen and been in the lead on this. Since Jobs untimely departure Apple has gone from innovator to follower with no new standalone product introductions and now only reanimation role.
But thats only my opinion.
Let me tell you something about VR from personal experience. It is the future.
I spent some considerable time with the HTC product, and it is nothing short of breathtaking. It is immersion into a world of awesome, where time is no variable.
Apple not being in this space, and quick is shortsighted and a huge miss. Anyone who has not had the chance to play with this is in for a truly life changing experience. Gaming on consoles and iPhones will be a thing if the past.
It is a monumental leap in alternative reality.
Tim finds virtual reality so interesting because Apple has been operating out of touch with reality. Get back to the basics and core of Apple products and keep it simple again. What was once a cool trend setting company is ho hum and all over the place. They've bit off more than they can chew.
[doublepost=1453853162][/doublepost]Apple: changing the subject
http://www.ft.com/cms/s/3/ad786560-c477-11e5-808f-8231cd71622e.html#axzz3yOlM3pDu
If anyone can build a VR headset with built-in CPU/GPU instead of tethered to a computer it would be Apple.
Nope.
You have any idea how much GPU power you need to have a decent VR experience? Apple uses intel graphics or low-end mobile gpus that can't even handle 1080p in newer games at a decent FPS.
Oculus Rift is 1200x1080. And that's per eye at 90Hz. Plus it is pretty low res, for a good VR experience you need 4k/eye and for a great one (to the point where you don't see pixels) you'll need 8k/eye.
My high end gaming pc (2 x 980ti, the most powerful desktop gpus available right now) has trouble running some games at 4k/60p with every setting maxxed out.
I don't have the slightest interest in VR.
Cook said something positive because he is a politically correct liberal who daren't offend anyone, even if that something is a lie. VR is a niche, and will remain a niche.
Oh for a CEO with a spine.
That's the problem.
Apple simply don't ever fit decent enough graphics GPU's in their machines.
I just wish they would, but they are always so far behind with laptop GPU's crammed into the back of a monitor.
It's my ONE single and only reason for not being fully Apple.
Methinks you put Steve too high on that pedestal. He did preside over Ping did he not?
Over its history Apple has always taken what was already there and made it better. PCs, MP3 player, tablet, smartphone, media streamer, smart watch/fitness tracker......etc. all existed before Apple made their versions.
Nope.
You have any idea how much GPU power you need to have a decent VR experience? Apple uses intel graphics or low-end mobile gpus that can't even handle 1080p in newer games at a decent FPS.
VR hardware is still bulky and expensive.
Sure, there will be some hardcore gamers buying a VR set for the PC or the PS4 later this year. But even in gaming a success for VR is not certain in my opinion. VR makes for a great demo for 10-15 minutes, but do a lot of people really want to play with VR headsets for hours?
I think the same thing was said about the first iPod and iPhone.