Apple challenges Sony and Nintendo (w/ Handheld History)

Discussion in 'Console Games' started by gkarris, Dec 14, 2008.

  1. gkarris macrumors 604

    gkarris

    Joined:
    Dec 31, 2004
    Location:
    "No escape from Reality..."
    #1
  2. dukebound85 macrumors P6

    dukebound85

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    Jul 17, 2005
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    5045 feet above sea level
    #2
    if it doesnt have physical buttons to play games, it wouldnt matter if the device was 1gazillion cores with 1 gazillion gigs of ram

    its all about the interface and frankly, touch only is crap
     
  3. drichards macrumors 6502a

    drichards

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    Nov 30, 2008
  4. Dagless macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Fighting to stay in the EU
    #4
    As much as I like the iPhone and think of it as possibly the best phone to use in da wurld, like. I just can't use it for games. I've played some full game demos at the Apple Store and played some demos on my iPod Touch but these aren't the depth, the quality or have the level of control that the DS/PSP has. They're great Flash-esque games though.

    A single touchscreen as 1 of 2 forms of input is a big no-no as fingers get in the way of action. And then motion controls are ace, but on a handheld? Where your also looking at the device? Good gracious no!
     
  5. pcypert macrumors 6502

    Joined:
    Jul 19, 2006
    Location:
    Bangkok
    #5
    I use my iphone just fine for games...though maybe not hard core games, but still use it more than my DS these days. Love the simplicity of pulling it out for Sudoku and Aurora Feint. In travel mode on a busy train I don't like struggling through plotlines and unnecessary dialogue in a hand held game. I hope Apple helps bring hand held gaming back to quick burst gaming that it should be, not trying to make every game an epic console type affair...

    Paul
     

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