That is not a service. It's seeking of rent.
They have negligible market share and you know it. And that's why developers aren't moving to them.
No - I made a reasonable argument based on observation and deduction (and it is shared by others).
You made no reasonable counterarguments against it whatsoever.
Please name two or three - and their market share.
They don't.
There are. PWA have only very limited caching ability and lack in user experience and reliability. Such as audio streaming to users' home stereo systems/speakers (let alone TVs).
Distribution on platforms with negligible market share solves nothing - and does nothing to change or challenge Apple's market power.
If third-party developers took action of moving over yes, maybe.
That is illusory.
Consumers aren't going to drop their iPhones (or Android phones) that they paid hundreds of dollars/euros for, for another platform that has only 10%, 20% or 50% of the apps they want - when iOS/App Store and Android/Play Store provide for 95%.
Your argument also flies in the face of the
increasing market concentration over the last 20 or so years. Which has not only eliminated Blackberry, Symbian, Windows Phone and webOS from contention. But also not brought about meaningful market share for alternative platforms.
Theoretically - but not economically feasible.
They'd be making no money in the short to mid-term and simply go bust.
Government does it all the time. They do it for cellular service, they do it for payment service.
It benefits consumers and smaller businesses.
Your opinion is based on dogma - not concern for the needs of consumers or other businesses.
They've had a monopoly for distribution of apps to iOS consumers (a relevant submarket of the mobile app market, because iOS users can't "switch" and shop for Android apps in the short to mid-term). And they've operated in a de facto duopoly with Google for mobile apps.
Based on fair competition, which requires low barriers to entry.
When a company gains market power, the market fails and isn't free anymore.
You should ask yourself why regulation for mobile app markets is gaining traction around the world. In the U.S., the EU, Japan, Korea, Brazil, the U.K.
Feel free to subscribe to your unshakable belief that all of these governments are jurisdictions are "out of control" and abusing their power. That opinion isn't shared by everyone.
Single developers can't.
These markets are highly asymmetric (Apple and Google in a duopoly, facing tens of thousands of developers).
It's not. Spotify's or Epic's app isn't Apples "real estate". And if it comes to real estate, very rarely are landlords able to charge a commission on sales. In fact, I don't know of anyone. Does a landlord charge a bank or investment firm that has rented his space commission? They don't.
👉 That is the point that
you got wrong earlier:
Apple acts
as if all customers as "subjects" that belong to them. And as if all third-party apps belong to them - and the transactions conducted through them.
And that is the thing that needs to stop.
Apple may "rent their space". But smaller businesses need to be empowered to freely do their transactions with their transactions on the space they "rented". Without Apple overreaching and forcing them to do it through Apple. Or extort commissions.
And that's entirely appropriate, given the market share and market power they have.
They can't - when Apple and Google have a duopoly on nearly all rental space (customer base).
That's why both of them are being regulated.
It has. At the price Apple chose to demand (developer subscription plus, surprisingly, zero per download).
It's not. I can use many free-to-download with copious functionality.
Or make transactions in them, free of Apple's interference.
Take Uber, for instance: It clearly provides all functionality and transaction processing for the service in-app.
Apple's checkout is in the Apple App Store.
There's a clearly defined checkout with a price-button and purchasing confirmation.
Which works exactly the same for free-to-download apps.