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Apple today shared details on developer studies sourced from economists at Analysis Group (commissioned by Apple) and the Progressive Policy Group, with the reports aimed at highlighting the successes of small businesses and independent developers on the App Store.

iOS-App-Store-General-Feature-Desaturated.jpg

Between 2019 and 2021, earnings for small developers increased by 113 percent, outpacing the growth of larger developers, according to Analysis Group. Small developers are defined as those who have earned up to $1 million in a year and who have fewer than 1 million annual downloads, with the research excluding those with less than 1,000 App Store downloads. Analysis Group says that more than 90 percent of App Store developers are considered small developers.

Some of those small developers are earning more money because of the reduced commission implemented through the App Store Small Business Program in late 2020, but Apple and Analysis Group suggest there are other growth factors at work in addition to the lower commission rates. Small developers are eligible to pay 15 percent in App Store fees instead of the 30 percent that larger developers must pay, and that cut would represent a 21 percent increase in earnings, under the 113 percent total growth metric the study reports.

The strongest growth in earnings came from developers in France and the United States, who saw 122 and 118 percent growth in earnings in 2021, respectively. The earnings growth rate of small developers who were active in 2019 has exceeded that of large developers by more than double.

app-store-earnings-small-developers.jpg

Among larger-scale developers who sold digital goods and services and earned more than $1 million in 2021, 45 percent were not on the App Store or had less than $10,000 in earnings in the prior five years, which Analysis Group suggests is indicative of the opportunities available to "nascent developers with innovative ideas."

The second study from Progressive Policy Institute separately highlights the range of jobs that the iOS app economy has been responsible for creating, encompassing software development, sales, design, and more. The study suggests that the iOS ecosystem is responsible for 2.23 million jobs, including indirect and spillover jobs.

As Apple said earlier this year, developers have earned a total of $260 billion since the launch of the App Store. There are more than 1.8 million apps on the App Store, and 1.8 billion active devices across 175 regions. 80 percent of small developers are active in multiple storefronts, and 40 percent of downloads come from outside of a small developer's home country, with the App Store ecosystem facilitating global sales.

Apple says that the report from Analysis Group "paints a picture of a thriving and dynamic app ecosystem where opportunities and innovations have flourished," and it is no surprise that Apple is eager to point out the successes of the App Store amid regulatory changes that are looming in the United States, Europe, and other countries.

U.S. government officials are considering the Open App Markets Act and the American Innovation and Choice Online Act, with the legislation aimed at allowing developers to use non-Apple App Stores and alternative in-app payment systems on iOS devices, changes that would impact Apple's service revenue, and as Apple argues, the security of the iPhone.

The European Union is working on even more comprehensive legislation that would allow for the sideloading of apps, alternative payment systems, and that would require Apple to open up access to all hardware and software features on the iPhone.

Article Link: Apple-Commissioned Study Touts App Store Job Growth and Success of Small Developers
 
Doesn't this coincide almost exactly with the decrease in app store royalties from 30% to 15% for those making less than a million in the store? More money is great for smaller developers, but I'm not sure this really touts what they want.
 
I am not here to defend Apple. But to many of the people (developers, politicians, consumers) seem to have forgotten what things were like prior to the introduction of our current small selection of mobile stores.

There is always room to improve, but what is being proposed is not good.
 
Just stop, Apple. You really are embarrassing yourselves with this nonsense. Shocking that a report commissioned by you falls in your favor. How many other reports did you have to ignore to find one that fit your narrative?

Move on.
 
I am not here to defend Apple. But to many of the people (developers, politicians, consumers) seem to have forgotten what things were like prior to the introduction of our current small selection of mobile stores.

There is always room to improve, but what is being proposed is not good.
What were things like? Please remind me. I remember having to jailbreak my device both before and after the App Store to enable functions that Apple flat out refused to support, or to download apps that were not allowed by some random policy in the App Store.
 
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Doesn't this coincide almost exactly with the decrease in app store royalties from 30% to 15% for those making less than a million in the store? More money is great for smaller developers, but I'm not sure this really touts what they want.
The article points out the decrease is responsible for 21% revenue increase while the total increase is 113%.
 
I am not here to defend Apple. But to many of the people (developers, politicians, consumers) seem to have forgotten what things were like prior to the introduction of our current small selection of mobile stores.

There is always room to improve, but what is being proposed is not good.
Prior to the Apple Store there were other options like there are now. Anything can be done on a different platform and offer a free app to access it. These companies want to use Apple’s platform and APIs for free and pay nothing. Apple has create opportunity where there was none but great and selfish people take their efforts to level the playing field when they don’t have to and make them the villain. Is insanity at best.
 
Ok that's great Apple. But use the money to reduce your fees from 30% to 15%, not on paying for all these endless studies.

Thye did for small developers; which this report addresses.

I am not here to defend Apple. But to many of the people (developers, politicians, consumers) seem to have forgotten what things were like prior to the introduction of our current small selection of mobile stores.

People don't realize a developer was lucky to get 30% of the price in revenue; and payed all the costs associated with going to market up front. That was before they even found a distributer who would carry it.

Small local stores might, I remember Lord British's first game in a local store in a baggy. But those stores no longer exist in most places.

There is always room to improve, but what is being proposed is not good.

Exactly. Depending on what is required, or how Apple responds, small developers could be hurt as governments cave to the demands of a few big ones.

Ideally, Apple would keep the big developer / small developer split. Make big ones pay for downloads, app certificates, license tools / APIs as a cut of revenue, etc.; while keeping costs down for small ones.
 
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It's wild to think how software didn't even exist before Apple created the App Store in 2008. Are we sure we want to open up competition on these devices? We might go back to the dark days of plentiful computers with no software to run on them.
 
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Yep! Commissioning your own study is like buying a JD Powers award. Neither is worth even a penny.

Depends on who does it. I was hired by a company to develop a business case for some new ventures. Even a cursory analysis showed it was a stupid idea, and I told the. Collected my fee and was not asked back. Oh well, it's a great story to tell other clients.
 
Ok that's great Apple. But use the money to reduce your fees from 30% to 15%, not on paying for all these endless studies.
It's their money to do what they want with. Why would you reduce fees if people are already paying them? I swear, some people are afraid of having money.
 
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It's wild to think how software didn't even exist before Apple created the App Store in 2008. Are we sure we want to open up competition on these devices? We might go back to the dark days of plentiful computers with no software to run on them.
I'm still searching this statement looking for the message. But if you don't remember, before apple, and Google and Microsoft and Epic and...... sold software in app stores, you ordered boxed software, or went to a store to buy disks. Not sure what distribution costs, production costs, store fees transportation etc, costs were, but it was a lot.
 
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