Man. Either your mind is totally trapped on Apple RDF or you mean to trap others. In this context, its is my opinion that company is just misleading the public, fearmongering with security concerns to justify any kind of policy against their wallets, charging iOS users even more.
The App in question was a Stream Client much like Netflix, HBO or whatever but for games. Meaning it would receive the stream of a game being processed on Microsoft Servers and allow the player user to interact with the game remotely, play it. There no Game being locally installed, much like Netflix does with videos but for games. There is not much security concerns on a video stream as it is on a game stream, it the same from that perspective.
You’re comparing a game to Netflix? You do realize games are fully interactive. Movies are not at all interactive. You can interact with the shell telling it to start, stop, fast forward, and rewind, but that’s not the movie. That’s the app doing those things. Movies are one-way. The game, itself, can take all sorts of inputs, including personal information and anything else you can possibly think of. You don’t interact with movies and music or books, so there’s no risk of anything bad happening to you. You didn’t think about interactivity, did you? Oh, it’s just a movie, right? No, it’s not.
Apple said no to such App and required each stream to have separate stream client on the App Store and game streams to be sold separately because ... well they receive a 15% in such case for one. There was no technical or security concern here. Apple could have applied the same requirement to Video, Music, Books argumenting the same security concerns. It's just manipulation.
Likely any direct access to a game would have a zero price tag. Apple gets nothing from that. Try again.
Imagine, you bought a game say on XBOX Cloud. Than you would need to pay for the game stream in the Apple Store just for Apple to be able to indirectly charge you, the user some more $$ for buying them the device. Not only that, Apple regardless of what you might want to play, for whatever reason they thought of, could just veto it.
Why would they veto you buying a game, even if it didn’t have a zero price tag? Are you opposed to Apple getting money from in-app purchases, which would be exactly the same thing if there were a single XCloud app? Exactly what is it you oppose here? Again, Microsoft wants to freeload off the App Store, just like Epic Games wanted to.
If you bought it directly from Microsoft not through in-app purchases, MS can make it easy to not give Apple a dime. Make the downloaded game app free. There, no problem. Again, I don’t see any argument from you here.
It is so clear that this requirement had nothing to do with security concerns that that Apple also said that if the market don't like this App Store policy, the alternative is for businesses to build a Web App / PWA and game stream through iOS Safari. Guess what, Microsoft did that. Yet now, for the EU they also disabled PWA features to favor the App Store and the new policies .5c per app install or update and still the ability to veto game streams.
From Apple’s direct responses, the two things they demanded were that apps be scrutinized because they are not playable media like movies and the second being that games needed to be ranked. You can’t rank games when you can’t see them being played. With the disabling of PWA, you can still play from the web without a PWA. So, what’s your argument here? Also, along with the removal of PWA’s, they also changed their policy to allow Microsoft to develop a single app for XCloud gaming. What was Microsoft’s response to winning that argument? Nah, we won’t make one anyway because we might have to give Apple money through their App Store instead of freeloading through our own App Store. Microsoft got Apple’s full concession to making a single app. But they’re not going to do it. Whose fault is that? They were previously fully willing to do it when they had to pay 30%. Now they only have to pay 27% and it’s a no? As I said, this whole thing is of Microsoft’s choosing, not Apple’s. They didn’t ban it at all.
The fact that Microsoft won every concession they wanted from Apple and still won’t make a gaming app means that it was never about splitting out games. It was all about not wanting to pay Apple anything and freeloading off of Apple’s hard work. The thing is I don’t mind Microsoft being greedy. It is their right to be, and also Apple’s right. Businesses exist to make money. Good for them. My objection is painting Microsoft as the aggrieved party. I was on their side with the whole EU and Internet Explorer because I thought it was the heavy hand of government unjustly forcing MS to create N versions of Windows. Utter nonsense. You might get the impression I despise know-nothing government regulators. You got the right impression then.
If Microsoft had said that now they can make a single app and put it on their own store and then said we’re now happy to make an app, you might have a point. That they’re still saying no means that everyone arguing on MS’s behalf are arguing on a false premise.
Since when became normal to ask for 7 euros a week for wallpapers? Since when became normal to charge 600 euros to change an internal cable on the device? Get the picture? It’s all built on axioms, not actual business cost.
Relevance? What 600 Euro cable are you talking about? Who’s paying 7 Euros a week for wallpapers? Is this an in-app purchase? If so, what’s your issue? Without in-app purchases being charged the normal commission, every app on the App Store would be free and you’d have to pay in-app to activate any features at all. In the end, if Apple didn’t charge for in-app purchases, they’d get zero revenue in the App Store. It seems the only thing you want to do is to allow everyone to freeload off of the App Store.
Maybe some people are correct. To stop this kind of nonsense being played against consumer rights and wallets, EU should be clearer regarding the DMA. Require gatekeeping businesses to decouple App Store businesses from their OS / Devices business and be very specific about how to do that in business terms. Or simply leave the market, we don't want this kind of nonsense against EU citizens that today depend on computing devices just like they depend on energy and water. Now or ever.
You see no value, whatsoever, in making sure there are no bad apps or corrupt actors? And the billions Apple spends on maintaining the App Store, vetting, and creation of developer tools should all be free? No comment about Windows App Store charging 30% or that MS used to charge 70% before Apple entered the market? Who’s the greedy one?
The idea that what is in question is the Gatekeepers right to be payed by their products and services, is a fallacy. There is nothing in this practice about assuring that is the case. But to create an ecosystem based on a fabricated construct, axioms, to facilitate indirect charges to users for possessing and using the device while adding minimal to no capability to it. Wether the user is a person or a business ... all costs flow to the entity that bought the device ... maybe because of its amazing camera, good looks or nice UI, which is good no doubt but there is more at play. This is just an example among many if you look closer.
A lot of words that mean nothing. I want everything for free. That’s what I get from this.