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I don't reckon..... Its competitive, but the bigger picture is those like Stotify and developers never wanted a fee to go to Apple "at all"

Sure, but the bottom line is if they want access to Apple's customer base they have to pay to do so. same as in any other retail operation.

It'll help developers earn more,

Which is good; but also points out the whole thing was never about lowering prices to the consumer but shifting revenue from one company to another.
 
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Morality has nothing to do with it. Apple provides the developer with access to a customer base that allows them to make a lot of money on a software product, and can decide what cut it wants. If it is too high, the developer can go elsewhere. It's no different than in B&M retail; where the more you sell through a retailer often means giving them a bigger discount; since your revenue is tied to access to that market.

That's ridiculously wrong, the developer is restricted to app store for selling an app for the iOS platform. The controversy is way more than dealing with 15-30% for every transaction.
 
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That's ridiculously wrong, the developer is restricted to app store for selling an app for the iOS platform. The controversy is way more than dealing with 15-30% for every transaction.
Yes, and that is their choice. It's Apple's OS and device; if developers don't like Apple's rules develop for something else and forgo access to Apple's customer base. Apple is not a monopoly where they are the only choice.
 
You don't see the point that Apple is bullying the developer who earn more in sales revenue due to a greater amount of hard work and creativity went into the application by increasing the fees and imposed restrictions such as the third-party payment system.
Third party payment system restriction is Steve Jobs. Sales is not always directly correlated to hard work and creativity. Look up pet rock for an example.
At Apple, Steve Jobs has built a great reputation for developing the product to become better over time and create a better incentive so the developer will try to make even more impressive applications for the platform.

Tim Cook? Those products felt very incremental and not even close to being extraordinary. 😇

Morally, the right incentive is for the developer who work harder to generate more sales revenue will not be paying a higher fee 👌🏻
Tim Cook took Apple to heights Steve Jobs could only dream of.

This cut gives the startup dev a break. Make a lot of money pay more, seems reasonable.
 
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Think what you will about the situation, I just came here to say it was awesome to see a quote from Christian Selig who makes the Apollo app for Reddit, which in my humble opinion is one of the best iOS apps ever made (it turns a nearly-unusable Reddit UX into a refined, efficient and pleasant experience).

Selig is the quintessential type of person and developer I want to support (and I want to see Apple support). Kudos to the wise decision makers in Cupertino who sought to find a productive middle ground rather than digging in their heels just for the sake of it- we already have enough of the latter attitude in society these days.
 
Apple has 28 million developers and they don't need more. The cost is there to keep the riff raff out.
You got a point there, Hans, but I think more developers on a platform is always better and also 50 usd may keep the riff raff out.
 
Think what you will about the situation, I just came here to say it was awesome to see a quote from Christian Selig who makes the Apollo app for Reddit, which in my humble opinion is one of the best iOS apps ever made (it turns a nearly-unusable Reddit UX into a refined, efficient and pleasant experience).

Selig is the quintessential type of person and developer I want to support (and I want to see Apple support). Kudos to the wise decision makers in Cupertino who sought to find a productive middle ground rather than digging in their heels just for the sake of it- we already have enough of the latter attitude in society these days.
Yet you will never see Epic or Spotify quote these developers as examples of how the App Store has been instrumental to their success, by offering them a ready pool of iOS users with credit card details on hand and eager to pay $30 for said app (and I still tip him from time to time).

It has never been about helping the little guy. It has always been about their profits right from day 1.
 
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