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Like Sony did right? ;)


I would be interested in seeing if Apple could compete with the "big boys" and not sell their system at a loss like the "big boys" do (well with the exception of the Wii).

Yes, Nintendo needs some competition. However, if Apple decides to compete, they will go for the "casual" route. Competing directly with the Playstation/Xbox brand would cost them a lot more money than they might be
willing to loose. They would have to come up with something "innovative" [Which Apple shows no sign of in the Gaming World] to offer a reason to switch, or they would get swept under the rug. Its a tough market.
 
I still don't know about the touch screen for action games... I think it'd work great for RPGs, though.

But if they added a controller you could plug into the docking port, that would open up the touch/iPhone to any kind of game. If Apple doesn't, then maybe when the SDK is released, this will become possible for 3d parties to create??

Why add buttons externally when the buttons could be on a screen? :eek:

Remember, its not just a touch screen, its a MULTItouch screen. Think of the possibilities.:cool:
 
Why add buttons externally when the buttons could be on a screen? :eek:

Remember, its not just a touch screen, its a MULTItouch screen. Think of the possibilities.:cool:

Yes, but how many fingers can you fit on a 3-inch screen, without blocking the view? Gaming needs precision.
 
What if we even saw an AppleTV + Wii ultra compatibility? Each system could play off of each other to create one of the most amazing home theater experiences. The possibilities are endless. Or, a an Apple-TiVo partnership.


It is much smarter for Apple to feed off of and partner up with established companies that are leaders in their field. Instead of trying to take down these companies, Apple should join them. Otherwise, if they try and do everything themselves, Apple loses sight of itself as a Company. However, partnering with companies to bring establshed Apple products, technologies, and software to other devices such as gaming consoles, Apple could have a hand in and ties to almost every technological industry without stretching its company.
 
Yes, Nintendo needs some competition.

I take it Nintendo didn't need competition when Sony was cleaning their clock in the PS2/GC days huh? So only now since Nintendo has hit the nail on the head do they need competition?

What if we even saw an AppleTV + Wii ultra compatibility? Each system could play off of each other to create one of the most amazing home theater experiences. The possibilities are endless. Or, a an Apple-TiVo partnership.


It is much smarter for Apple to feed off of and partner up with established companies that are leaders in their field. Instead of trying to take down these companies, Apple should join them. Otherwise, if they try and do everything themselves, Apple loses sight of itself as a Company. However, partnering with companies to bring establshed Apple products, technologies, and software to other devices such as gaming consoles, Apple could have a hand in and ties to almost every technological industry without stretching its company.

I just don't see Apple and Nintendo getting along. Nintendo doesn't need Apple at all. They are doing just fine. Plus I can't see Apple (nor Nintendo) giving up profits or control. I mean honestly how is Apple going to expand Nintendo's market? What can Apple bring to the table that is going to double the DS's userbase? If Apple could bring something to the table, why haven't they created their own system? Why rely on Nintendo (the same Nintendo that burned Sony back in the SNES days)?
 
Yes, but how many fingers can you fit on a 3-inch screen, without blocking the view? Gaming needs precision.

Don't think of buttons as big bulky buttons that cover your screen area; of them more as interactive icons/items that are a part of the navigational system.

e.g. think of your finger touching an icon (ammo, sword) which could be compared to the pointer in the wii.

and, pick items up or interact with them by touching them. Heck you could probably navigate by touching where you want to go.


again, don't think big bulky buttons. ;)
 
Don't think of buttons as big bulky buttons that cover your screen area; of them more as interactive icons/items that are a part of the navigational system.

e.g. think of your finger touching an icon (ammo, sword) which could be compared to the pointer in the wii.

and, pick items up or interact with them by touching them. Heck you could probably navigate by touching where you want to go.


again, don't think big bulky buttons. ;)

You could tap two fingers quickly to run.
 
Don't think of buttons as big bulky buttons that cover your screen area; of them more as interactive icons/items that are a part of the navigational system.

e.g. think of your finger touching an icon (ammo, sword) which could be compared to the pointer in the wii.

and, pick items up or interact with them by touching them. Heck you could probably navigate by touching where you want to go.


again, don't think big bulky buttons. ;)
Sounds feasable but largely impractical and a giant step backwards as a control scheme for most genres of games.

Might be fun for an RTS though.. "you guys.. go.. there" *prod prod* - and would definitely work on something like Myst, lol. Hmm, point and click adventures could make a come-back, but with real pointing! :D
 
Gamers are loser, I could think of a thousand better things to do with my time.
Apple shouldn't focus on gaming.

The biggest trouble that switchers have is that there are few games for the Mac. A lot of people coming from the PC side are gamers. Having the iMac as a premier gaming system will help Apple sell more Macs and grow their business.

Having said that ..... I don't think they will make a Mac a stronger gaming system than what it is now. Likely this is for :apple:TV iPhone and iPods.
 
I take it Nintendo didn't need competition when Sony was cleaning their clock in the PS2/GC days huh? So only now since Nintendo has hit the nail on the head do they need competition?
Uhh... Im talking Hand-held Gaming. Now rethink your statement.



I just don't see Apple and Nintendo getting along. Nintendo doesn't need Apple at all. They are doing just fine. Plus I can't see Apple (nor Nintendo) giving up profits or control. I mean honestly how is Apple going to expand Nintendo's market? What can Apple bring to the table that is going to double the DS's 100 million+ userbase? If Apple could bring something to the table, why haven't they created their own system? Why rely on Nintendo (the same Nintendo that burned Sony back in the SNES days)?
I agree. Nintendo is the only platform who's 1 source of income is gaming. Now look at Apple, they could care less about gaming. How would the two mix? Just because they both have products with similar aesthetics doesn't mean they would be a perfect mix. What would Apple bring that Nintendo doesn't have? It definetly isn't their gaming expertise. They have brand recognition down... So... I think Nintendo should stay as is.
 
touch controlled warcraft III and starcraft using wimax to play online and multitouch for both right and left click and touchable button to bring up keyboard to chat and that won't work until apple puts the silverthorne processor into the iphone/ipod touch for x86 cuz it uses an ARM chip atm
 
Don't think of buttons as big bulky buttons that cover your screen area; of them more as interactive icons/items that are a part of the navigational system.

e.g. think of your finger touching an icon (ammo, sword) which could be compared to the pointer in the wii.

and, pick items up or interact with them by touching them. Heck you could probably navigate by touching where you want to go.

again, don't think big bulky buttons. ;)

The biggest obstacle to this kind of system is where is the button feedback? Sure, it'd be cool to have a constantly changing keypad to adapt to whatever if going on in the game, but you want to keep your eyes on the screen, not on the keypad. Plus, in the heat of gameplay, tactile button feel is critical or you might find yourself hitting the wrong keys as the keypad as moved or adjusted. in your hands.

A totally touch keypad also loses a the biggest innovation in gaming control over the last decade - analog control - both in the analog stick and analog buttons.
 
I have no doubt Apple could succeed at making a portable/system game that would rival or top PSP and Wii. I would be the first to buy. Strange that most games are dev'd for pc, not mac and no games yet for iPhone.
 
I have no doubt Apple could succeed at making a portable/system game that would rival or top PSP and Wii. I would be the first to buy. Strange that most games are dev'd for pc, not mac and no games yet for iPhone.
Especially considering Apple's expertise in that area... Oh wait...

Im going to go on a limb and say you don't play console/hand held games. Am I right? Its a lot more complex than those iPod pong games they've been coming out with. [Although Im getting a sense of sarcasm from this post. I just may not be able to detect it...]
 
Uhh... Im talking Hand-held Gaming. Now rethink your statement.
Ah, yeah. So far the PSP is decent competition (well they are doing better then the others did). At this point Apple would have to wait to release a handheld system when Nintendo releases their next handheld system. There isn't any way Apple would be able to topple the DS right now. Even if Apple could trojan horse the iPod as the handheld device only the last 2 generations (maybe 3 I am not that sure) can play games. That isn't a big enough user base to attract tons of developers (IMO). The DS would be the better choice as the purchaser of the device is at least guaranteed to buy one game (unlike the iPod).
 
Please just dont be like the Pippin. :eek:
200px-Pippinfront.jpg

I've been a devoted Mac user since the late '80s and I seriously can't remember the Pippin at all.
 
Ah, yeah. So far the PSP is decent competition (well they are doing better then the others did). At this point Apple would have to wait to release a handheld system when Nintendo releases their next handheld system. There isn't any way Apple would be able to topple the DS right now. Even if Apple could trojan horse the iPod as the handheld device only the last 2 generations (maybe 3 I am not that sure) can play games. That isn't a big enough user base to attract tons of developers (IMO). The DS would be the better choice as the purchaser of the device is at least guaranteed to buy one game (unlike the iPod).

And don't forget that no one has still been able to top Nintendo in the hand held department. Even the behemoth known as Sony, who was riding off of the success of PS2, couldn't even take 'em.
 
why do people keep bringing up the pippin? this was pre-jobs, when apple was failing. it wouldnt be ANYTHING like the pippin (in terms of failure). i would love for apple to go the hardcore gaming approach but i wouldnt mind a casual route (which is prob the way they are gonna go)

but hopefully they mix the 2 up :)

ive always wanted apple to get into the gaming business and hopefully they do so now :)

it amazes me there are people voting this negative.

@diamond.g

sony isnt competing against nintendo and neither is M$. nintendo is its own thing and should not compare to the media centers/video game systems like the ps3 or 360. it has always been sony vs M$
(plus the ps3 is getting better and better ;))
 
Apple didn't actually sale the Pippin under their own did they? I thought Bandai did.
No Bandai and another company sold it. Apple just licensed the OS and hardware design.
why do people keep bringing up the pippin? this was pre-jobs, when apple was failing. it wouldnt be ANYTHING like the pippin (in terms of failure). i would love for apple to go the hardcore gaming approach but i wouldnt mind a casual route (which is prob the way they are gonna go)

but hopefully they mix the 2 up :)

ive always wanted apple to get into the gaming business and hopefully they do so now :)

it amazes me there are people voting this negative.

Microsoft has spent 6 billion getting into the gaming industry. What makes anyone think Apple would just waltz right in and compete with Sony and Nintendo? Apple would have to court developers for the system (handheld or otherwise). They would have to have something to draw people to the system. iTunes, downloading games, may or may not cut it, it depends, can we download the game as many time as we want (like XBL)? How are online games handled, do we need to pay $99 a yr like .mac or will it be free? Will there be no online play?
Is Apple going to go for the PSP/360/PS3 crowd (the folks with large disposable income) or the DS/Wii crowd? Can Apple get parts sourced cheap enough to have constant price drops yet still turn a profit?

It all seems like too much work for an unknown reward for Apple.
 
why do people keep bringing up the pippin? this was pre-jobs, when apple was failing. it wouldnt be ANYTHING like the pippin (in terms of failure). i would love for apple to go the hardcore gaming approach but i wouldnt mind a casual route (which is prob the way they are gonna go)
Apple...Hardcore gaming... No way. If so, they better be ready to lose some money. Which is totally against everything Apple does. They sell their products at a premium, which is something they just can't do in the hardcore gaming business.

sony isnt competing against nintendo and neither is M$. nintendo is its own thing and should not compare to the media centers/video game systems like the ps3 or 360. it has always been sony vs M$
(plus the ps3 is getting better and better ;))
What is the PSP competing against? What was the PS2 competing against? Both Nintendo. Just because the Wii is suddenly going after a different crowd doesn't mean they never competed.

Sony competed directly with Nintendo with the PS1. Sony competed directed with Nintendo with the DS. Microsoft competed directly against Nintendo with the Xbox.
 
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