Or Apple provides a service developers want so they stay. Apple will just have to make it worth the developers money. And how will they get locked in if they can just publish the same app in a competitors store?Alternative: Apple allows 3rd party in-app purchases, in which case everyApp maker with an ounce of avarice switches to the "freemium" model, leaving Apple with 30% of nothing.
Make no mistake - this fuss about the App Store is 'astroturf' stirred up by a few big developers who want to lock people into their own App Stores/in-app-purchases without paying Apple for the privilege. The likely result of forcing Apple to allow 3rd party payments and App Stores is that they'll have to hike up the annual fees and lock out a load of small/amateur developers.
There’s zero history of this ever being an issue
You’re looking at phone competition and OS competition. This is a store and payment competition for the developers market.There are plenty of alternatives: the iPhone only has about 20% of the smartphone market! If you don't like the Apple store, choose Android, Chrome OS, Windows, Linux... or run web-based apps on your iDevice. Most "essential" apps are available for at least Android as well as iOS.
First Honda have zero monopoly on the Honda Accord. Honda customers and manufacturers are completely free and able to engage. Honda stops nobody and doesn’t take a fee.Yes a natural monopoly. In the same way Honda has a monopoly on the accord.
Have some proof for the bold, because I know many households that are multi-operating system on the workstation side.
Anyway good luck to them winning.
And to your bold text. They are still two separate market groups with zero competition. Example when steam enabled developers to sell Mac games in steam that made steam and Mac AppStore developers to be competitors as they actually shared the sam customer group.
Android and iOS developers are equally competitive as a gas’s station and electric outlets to someone who have a gasoline Toyota and electric Honda.