I still fail to see what the problem is. Its Apple's platform, they can choose the fee they will charge. They could charge 100% if they want. We have market to decide if the fee is too high or not. If it is too high, developers might not make apps for iOS and then users might not buy Apples devices if their favorite app is not there.
One of the main issues is that there's no alternative.
Say you sell an ebook. You can sell it via Amazon. You can offer it for download yourself. You could go with any number of sales platforms.
Say you sell a toaster. If you don't want to pay Amazon a listing fee, you can sell it yourself online. If amazon decides they don't want to sell your toaster, you can sell it through walmart, target, etc.
Now say you develop apps for iPhone. If you want to sell that app to iPhone users, you can only go through Apple. You must pay what they ask for. You must follow their rules, and you're at their mercy if they decide they don't want your product any more.
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Steve Jobs, 2008:
"We don’t intend to make any money off the App Store. We’re basically giving all the money to the developers and the 30 percent that pays for running the store, that’ll be great."
Jai Chulani, 2011:
"I think we may be leaving money on the table if we just asked for about 30% of the first year."
🤔
Back then, with all the initial setup costs, I imagine Steve's comment was true. They probably didn't realise how quickly/rapidly it was going to take off and turn into a cash cow.
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Steve Jobs, 2008:
"We don’t intend to make any money off the App Store. We’re basically giving all the money to the developers and the 30 percent that pays for running the store, that’ll be great."
Jai Chulani, 2011:
"I think we may be leaving money on the table if we just asked for about 30% of the first year."
🤔
Back then, with all the initial setup costs, I imagine Steve's comment was true. They probably didn't realise how quickly/rapidly it was going to take off and turn into a cash cow.