Does anyone know what mountain that is a picture of? I'm asking on behalf of a curious third party
Its japans holy mountain Fuji.
Does anyone know what mountain that is a picture of? I'm asking on behalf of a curious third party
Translating a photo to a vector based format would be completely pointless and would end up massive. Take for example the Snow Leopard Prowl JPEG. It's 1.2MB, and converting to BMP or TIFF (both describe each pixel individually, i.e. lossless) makes it 12mb, 10 times the size. Converting it to the much less efficient SVG, makes it insanely massive; 225mb or 187.5 times bigger to be exact.
I agree with others about Apple needing to beef up the GPUs if they want retina displays in their Macs. They always seem to put last-generation cards into them...
Resolution is a function of both pixel count and screen size. While there were less pixels on the iPhone screen, it had "higher resolution" in the form of higher DPI![]()
960-by-640-pixel resolution at 326 ppi
All very nice and I'm fully supportive of more high resolution graphics as soon as possible. It's a shame they don't believe in supporting the millions of Blu-ray discs being sold though, and trying to convince people that 720p iTunes content is good enough for TVs that are bigger than any of the displays they've ever sold, whilst planning for smaller but higher resolution screens that they must apparently believe makes a difference.
No one is saying photos should be changed to vector based art. Looking at my dock right now, nothing is a photo, it's all cartoony images that when converted to vector art (something again, KDE did 10 years ago) isn't much bigger than JPEGs or PNGs when saved as SVG.
Seeing as how the iPad 2 didn't get retina display, I doubt iMacs will.
Imagine the cost of that!!
Resolution independence will not stop images from getting bigger. Unless you are dealing with vector art, scaling an image up will decrease quality. Resolution independence will be a function of taking the biggest image that might be used and scaling it down.
Even with vector art, you lose some image quality with scaling. You can't create new detail.
They use a lot more CPU time to process though.
You said yourself that wallpapers should be vector graphics. And by that, I presumed you meant the background in the subject of the thread. Safari supports SVG, but imo, it's not really a big thing that there's no support for it as a wallpaper. It's not the first thing people think of when they list Snow Leopard's shortcomings![]()
Having extra resolution would probably look awesome on the GUI, but I'm afraid everything else is going to look like crap.
The graphics used on websites, for example, would become a pixel counting fest. Unless the entire web updates their graphics, of course. But that would mean slow loading times. Imagine all the smileys used on this forum would have a resolution of 512x512 pixels, or more. Yikes!
The past year my right eye's vision has decreased. Interestingly enough that is around when i got my iphone 4, can lack of my eye working and the phone making it easier make my vision worse? Probably not and just a coincidence.
Again, KDE 2.0, 10 years ago. My Pentium 2 333 mhz didn't break a sweat doing SVG icons then (the Krystal SVG icon theme).![]()
I seriously doubt this is even an issue.
But I don't understand the resistance to SVG support, which would be a decade late. Sure it's not a shortcoming, but in light of these stories, it would be a "nicer to have".
Having extra resolution would probably look awesome on the GUI, but I'm afraid everything else is going to look like crap.
The graphics used on websites, for example, would become a pixel counting fest. Unless the entire web updates their graphics, of course. But that would mean slow loading times. Imagine all the smileys used on this forum would have a resolution of 512x512 pixels, or more. Yikes!
Depends on who you talk too. OS X presents resolution as just the vertical and horizontal pixel counts, without mention of the PPI. For example, looking at System Preferences > Displays will show resolutions in this format, w/o mention of display size and PPI. The iPhone 4 tech specs seems to do the same thing, where resolution is linked to the pixel count and the PPI is mentioned afterwords.
However, other times, I've seen it resolution (in a computer context) linked to PPI as well. Its just depends on who your are talking to.
The current iMac's can't even run games at 2560x1440 very well, so an even higher resolution? Unless they want to stick a desktop Radeon 6950 (at least) in there, it just wouldn't work. Surely Apple sees how important gaming is with iOS and Steam?