Apple can develop and release technologies as they want - and they can charge for them what they want.
They can release their "Intelligence" or screen sharing features at any (including subscription) pricing they desire.
They can release it as an "Intelligence" App that competes with other AI apps.
They can release it as an operating system feature that other apps may access.
They're just required to provide interoperability for underlying (operating system) platform features.
They can't say:
"Only our own intelligence app can integrate through other apps through the system" or
"Only our own music streaming service can access our OS intelligence feature - eat this, Spotify!". Or make it "pay for play" to Spotify.
👉 Given Apple's enormous platform power, this strikes a
fair balance between Apple's ownership rights and the interests of others.
No, my choice
is very limited.
First, Apple do limit my choice of source of apps.
Second, the regulation is not concerned with hardware devices. Samsung and all of the other do
not offer competing ecosystems - they're all part of the broader Google Android/Play Store ecosystem.
When it comes to software platforms (what the DMA is concerned with) my choice is limited:
- Apple iOS and the Apple App Store OR
- Android and the Google Play store
That's it.
It's a duopoly.
It's like saying that Microsoft is just a minority market participant, cause there's so many HP, Dell, Lenovo, Acer, Asus computers to choose from.
Again, the DMA isn't concerned with the market for hardware purchases. There is, as you say, ample competition in that.
But you're certainly aware that all of the other non-Apple options share the same operating system, for which there's only one relevant and dominating application software store.
There isn't. They're perfectly legal, while distribution of copyrighted software isn't. Apple
has begun carrying them in their own App Store - and they even made the exception that allows such emulators
apply only to their own App Store. They clearly have little issue with carrying such apps, if 1) it's in their store 2) allowed to be sold by competitors in European App Stores and 3) the U.S. sued them for disallowing "super apps".
See above. It's Apple iOS and the Apple App Store or Android and the Google Play store.
There's way more than two competing holiday regions.
And the Loire Valley (to my knowledge) get's very little snow naturally.
Whereas Apple's monopoly on application software sales for iOS or digital in-app purchases is all but a natural one. So that's where the appropriateness of the comparison ends.
For the umpteenth time:
Apple is not a minority player. They're estimated to
command more than half of every Euro spent on mobile apps today.
It's like saying that Microsoft is just a minority market participant, cause there's so many HP, Dell, Lenovo, Acer, Asus computers to choose from.
Again, the regulation is not concerned with hardware devices or what's built into them.
So?
The colour is useful and may be a value proposition - that doesn't change anything about the fact that Apple uses their messenger for consumer lock-in. And that the unavailability of iMessage - or a compatible messenger - isn't about but against consumer choice.
The question about messenger services isn't much relevant with regards to Apple and in the EU anyway. In Europe, it's much more relevant with regards to Meta's WhatsApp.
Antitrust law does not require a monopoly or majority of the market. Together with Google/Android - which has very similar pricing and rules - Apple certainly are in the majority.
Consumers can choose to download all of their apps from Apple.
It's not a consumer protection law, it wasn't designed as one. It's not protectionism either - there is no relevant European competitor to Apple and Google on mobile OS or application software stores. It's just about fair competition on markets that are dominated by a few underlying platform operators.
The harm is obvious. Take music streaming services, for instance:
Music streaming services are expected to be multi-platform services by consumers. And they are expected to provide native-app experience on mobile devices. While not legally forced to develop iOS and Android apps, they do not practical choice from a commercial perspective not to. Apple put(s) them in a dilemma of either having to pay 30% of their revenue as commission to them - or refrain from making any sales-related marketing at their main interaction point with the customer (their apps). All the while Apple themselves have entered the market with a competing service of their own.
That doesn't make for fair competition in music streaming services.
Competing services either have higher costs and earn less - or consumers get sub-par user experience.
That's the harm (and no, it doesn't need to be quantified to the millions, as it may have to be in court).