Apple Launches Updated Version of Final Cut Pro X With Optimizations for Upcoming Mac Pro

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Apr 12, 2001
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Alongside macOS Catalina, Apple today announced the launch of an updated version of Final Cut Pro X, which is optimized for the upcoming Mac Pro and Pro Display XDR that goes along with it.

The new version of Final Cut Pro X has a new Metal engine that's designed to take advantage of the power of the new Mac Pro while also delivering performance gains across a wide range of Mac systems.


Apple says the new Metal-based engine improves playback and accelerates graphic tasks like rendering, real-time effects, and exporting.

On the 15-inch MacBook Pro, which Apple says is the most popular system for Final Cut Pro X users, the software is up to 20 percent faster. On the iMac Pro, the software is up to 35 percent faster.

As for the Mac Pro, Final Cut Pro X is 2.9 times faster at rendering than the previous 12-core Mac Pro and 3.2 times faster at transcoding. Final Cut Pro X also takes advantage of the Afterburner card in the new Mac Pro for "unparalleled performance" when working with ProRes and ProRes RAW.

Final Cut Pro X works with the Sidecar feature in macOS, which is designed to allow the iPad to work as a secondary display for a Mac.

Other new features added to the software are listed below:
- Grade high dynamic range video with enhanced color mask and range isolation tools.
- View high dynamic range video tone-mapped to compatible standard dynamic range displays when using Final Cut Pro, Motion or Compressor on macOS Catalina.
- Select which internal or external GPU is used to accelerate graphics processing.
Apple is also releasing updates to Motion and Compressor with the same new refreshed Metal engine that offers performance optimizations for the Mac Pro and Pro Display XDR.

Final Cut Pro 10.4.7 is a free update for existing users, while new users can download it for $299.99 from the Mac App Store. [Direct Link]

Motion and Compressor are each priced at $49.99. [Direct Link: Motion] [Direct Link: Compressor]

Article Link: Apple Launches Updated Version of Final Cut Pro X With Optimizations for Upcoming Mac Pro
 

Roscorito

macrumors member
Nov 14, 2018
35
266
IMG_0971.jpeg

Any sign of this in Catalina? its from their final cut page. Using reserve brightness on recent macs to do hdr.
 
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ikir

macrumors 65816
Sep 26, 2007
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736
This is great! Mac Pro 2013 should bee a boost too. eGPU official support!!!
 

vaxes

macrumors member
Sep 21, 2012
43
207
2011 called, they want their pitchforks back.
I still use FCP 7 everyday and I work for a big media company.
A lot of us in the industry do.
FCPX rather then being a improved upgrade was a typical apple watered down refresh removing key features and changing the UI so much that it doesn’t even feel like a professional NLE anymore.

-AE
 

Duane Martin

macrumors 6502
Oct 15, 2004
308
533
Calgary, Alberta
There is an irony in Apple, having released FCP X in 2011 and openly snubbing the television and film industry that FCP 7 had made huge inroads into, should release a version of FCP X optimized for a computer that only those editing major films and TV series could hope to afford.

Don't get me wrong, I am a certified trainer for FCP X, I recently used it to cut a feature-length film. I both understand and appreciate the power of the software. I also recognize that very, very few editors doing the work I do are willing to take the time to relearn their trade in order to use FCP X. I would love to see what FCP X can do on a new Mac Pro but I am cognizant of the fact that none of the local post production houses in town that use FCP X (and there are at least 3) will be buying Mac Pros for the work they do.

In other words, nice effort Apple, however you have spent 8 years alienating the very people you are hoping will take advantage of this.
 

jeffhayford

macrumors newbie
Nov 9, 2007
27
39
I still use FCP 7 everyday and I work for a big media company.
A lot of us in the industry do.
FCPX rather then being a improved upgrade was a typical apple watered down refresh removing key features and changing the UI so much that it doesn’t even feel like a professional NLE anymore.

-AE
I too work for a big media company. We switched to Premiere basically over night when the Apple ruined FCP. Still unforgivable IMHO. And now we're starting to use Resolve a lot more, not just for CC but also basic editorial. It still has a little way to go but it's still streets ahead of FCPX, and Premiere is even further ahead of all of them.

Come find me when you don't have to say "... FCPX just needs this xyz helper app to do that ..." and we'll chat.
 
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Chaos123x

macrumors 68000
Jul 8, 2008
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But isn't Final Cut "Pro" for amateurs? Why would they own such a expensive machine just to fart around on. Wake me up when they actually make FCP 8 not this iMovie + bs.
 

coolfactor

macrumors 601
Jul 29, 2002
4,272
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Vancouver, BC
There is an irony in Apple, having released FCP X in 2011 and openly snubbing the television and film industry that FCP 7 had made huge inroads into, should release a version of FCP X optimized for a computer that only those editing major films and TV series could hope to afford.

...

In other words, nice effort Apple, however you have spent 8 years alienating the very people you are hoping will take advantage of this.
That's with the belief that things remain static. Apple is clearly playing the long game, and in 8 years, there will be entirely new production houses to be selling to.
 

FairlyKors

macrumors regular
Jun 21, 2018
153
140
Staines, East London
I still use FCP 7 everyday and I work for a big media company.
A lot of us in the industry do.
FCPX rather then being a improved upgrade was a typical apple watered down refresh removing key features and changing the UI so much that it doesn’t even feel like a professional NLE anymore.

-AE
I don’t know anyone who uses FCP 7 anymore. For a couple years after the transition your points made sense. But now FCP 7 is a dinosaur and probably natively incompatible with almost all new codecs and resolutions. Editing a 4K project (let alone in HDR spec) would either be imposible or one of the most painful convert, reconvert, convert processes ever.

If you make your living as an editor I’d say it’s really dangerous to still cling to FCP 7, because of you go somewhere else (or the company you work for/client) requests a modern deliverable, you’ll be starting from scratch in a new paradigm. I never hear anyone claim that FCP 7 has a single advantage over the current iteration of FCPX. I’m not trying to put your down, just maybe give you another nudge to get on board with current editing technology. Once you’re up to speed your editing pace should quicken by at least 50%, esp. due to the way FCP 7 rendered out clips as you waited.
- - Post merged: - -

How about FCPX for the iPad? How long are we going to be sold the “iPad Pro is more powerful than most computers” yet still lack the bread and butter apps that would make a good iPad useful (like a computer)?
 

jazstudio

macrumors newbie
Sep 28, 2012
25
121
I still use FCP 7 everyday and I work for a big media company.
A lot of us in the industry do.
FCPX rather then being a improved upgrade was a typical apple watered down refresh removing key features and changing the UI so much that it doesn’t even feel like a professional NLE anymore.

-AE
So this is definitely not true and if you still use FCP 7 every day, I doubt you are the pro you claim to be. It's not even supported anymore. I can understand the reluctance to switch (I was for years) but to say that is doesn't feel like a professional NLE when you just admitted that you use 7 is disingenuous. You have no idea how it feels or how it works.
 

skippermonkey

macrumors regular
Jun 23, 2003
223
594
Bath, UK
So that's a new OS and two apps updated for the Mac Pro. So release the damn thing already. My patience is worn thin to the point of transparency – it's just a bloody computer.
 

Chaos123x

macrumors 68000
Jul 8, 2008
1,693
33
I just switched to Adobe Premiere it has all the bells and whistles of FCP X but actually gives you the controls and interface of a actual editing program not a consumer toy.
 
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