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Designer Antonio De Rosa has created 3D renders of Apple's long-rumored mixed-reality headset based on recent reports about the device, giving the first photorealistic look at the mysterious Apple device.

apple-view-concept-right-corner.jpg


De Rosa tentatively titles Apple's mixed-reality headset device the "Apple View," but there has been no evidence that this is the company's chosen moniker. What Apple may call the device remains pure speculation. Nevertheless, in terms of design, the render appears to have carefully considered many of the points put forwards by recent reports about the device, which have proliferated in recent months as it edges closer to production.

apple-view-concept-side.jpg


The main inspiration for the render is clearly the basic sketch provided by The Information, which said that it had seen internal Apple images of a "late-stage prototype" late last year. If the images seen by The Information are correct, De Rosa's renders may offer the most reliable look yet at the design of Apple's mixed-reality headset.

apple-mixed-reality-headset-mockup.jpg


The Information described the headset's design as a "sleek, curved visor attached to the face by a mesh material and swappable headbands." The report claimed that the headbands will be offered in a variety of colors, which De Rosa has rendered. A headband containing batteries to extend the headset's battery life, as well as one with speakers for Spatial Audio from AirPods Pro and AirPods Max, are also believed to be undergoing tests.

apple-view-concept-front.jpg


The Information also said that Apple's headset will be equipped with more than a dozen cameras and JP Morgan has speculated that the device will include various LiDAR scanners, much like the iPad Pro or the iPhone 12 Pro. De Rosa appears to have included these in his render.

While these cameras and scanners are believed to be used to track users' hand movements, one of the main features of the headset is understood to be the ability to pass video of the real world through the visor and display it to the user, creating a "mixed-reality effect." Bloomberg's Mark Gurman described the headset as follows:

As a mostly virtual reality device, it will display an all-encompassing 3-D digital environment for gaming, watching video and communicating. AR functionality, the ability to overlay images and information over a view of the real world, will be more limited.

apple-view-concept-back.jpg


The headset is said to contain two ultra-high-resolution 8K displays and advanced eye-tracking technology. Since the device is too compact to allow users to wear glasses, Bloomberg explained that Apple has developed a system in which custom prescription lenses can be inserted into the headset over the displays.

Analyst Ming-Chi Kuo has said that Apple will reveal an augmented reality device this year, and according to JP Morgan, the device will launch in the first quarter of 2022. The headset is expected to be priced around $3,000, competing with the likes of Microsoft's HoloLens 2, which costs $3,500.

Visit De Rosa's website to see his full selection of product renders, one of which was among the first depictions of the Apple Watch from 2012.

Article Link: Apple Mixed Reality Headset Renders Depict Rumored Design
 

benshive

macrumors demi-god
Feb 26, 2017
714
6,139
United States
Is all of the processing expected to be done in the headset itself? Because for a decent VR experience you need a guaranteed 60fps at least and it'd need quite a bit of processing power to drive 2 8k displays @ 60fps+
 

adamjackson

macrumors 68020
Jul 9, 2008
2,107
3,923
I would much rather Apple do what apple does best.

1. do all processing on iPhone
2. gather data from sensors on headset
3. video, audio, processing all happens on iPhone / cloud
4. make it prescription and just make glasses I can wear full time

I don't even like wearing headphones in my house because of paranoia I'm not going to cover my eyes and ears to watch videos or game. I want AR not VR.
 

4jasontv

macrumors 601
Jul 31, 2011
4,988
5,926
When I was younger my SO asked me to hang some photos on the wall at eye level. I spent a lot of time getting the center of the picture at eye level only to discover that my eye level and theirs were about one a half feet different.

That is the design of someone who took great care to build a VR headset for themselves.
 
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yegon

macrumors 68040
Oct 20, 2007
3,195
1,554
Plot twist - it’s an Apple Watch!

In a surprise move, Apple ditch the square design, bypassing circular, going full on OG Fitbit.
 

gaximus

macrumors 68000
Oct 11, 2011
1,547
2,606
I would expect the head strap to look more like the AirPod Pro's head strap.
 

Spock

macrumors 68020
Jan 6, 2002
2,491
3,391
Vulcan
Makes me wonder if this product is real and if the price will be like the iPad when it was released, cheaper than predicted.
 

SirChristopher

macrumors member
Feb 15, 2019
67
114
So many cues from the AirPods Max. I love how Apple builds a design language and allows one product's design to inform the next.

I predict it's called AppleVision, or EyeSight.
 
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