Of course you don’t but you need a reference position to begin with. If they have found a way to determine when your head looks straight ahead then all is good. Looking down or up is easy to figure out, but rotating your head relative to the body / shoulders … how do the headsets know it’s not the entire body turned? That trick would be worth a patent 👍You don’t need visuals for head tracking. Dolby Atmos encodes the position of the sound in space. When you turn your head, tracking will keep those positions static.