Apple Now Requiring iPhone Developers to Submit Retina Screenshots

Discussion in 'iOS Blog Discussion' started by MacRumors, Feb 7, 2012.

  1. MacRumors macrumors bot


    Apr 12, 2001


    Apple today notified members of its iOS Developer Program of a new requirement that all screenshots being submitted for iPhone and iPod touch apps in the App Store must meet Retina resolution requirements, which come in at 960x640 on those devices. Any updates to existing apps must also include Retina screenshots, if they are not already present, before the updates will be approved by Apple.
    Apple has long supported the inclusion of Retina screenshots for iPhone and iPod touch apps but has not required them, instead allowing developers to continue using non-Retina 480x320 screenshots that are then scaled up for viewing up on Retina devices. But with Retina displays having been included in the iPhone and iPod touch since 2010, the company clearly feels that developers should have already moved to the higher resolution and will not allow developers to update their apps going forward without making the necessary screenshot changes.

    The iPad 3 is expected to appear within the next few months carrying a higher-resolution display that will utilize the same ideas as with the iPhone and iPod touch, doubling the display resolution in each dimension to 2048x1536 to allow for sharper content while easily maintaining compatibility with lower-resolution apps using pixel doubling. Apple is of course not yet soliciting developers for high-resolution versions of their existing iPad app screenshots, but enforcement of higher-resolution iPhone and iPod touch screenshot requirements will also make those App Store images appear sharper on both current and future iPads.

    Article Link: Apple Now Requiring iPhone Developers to Submit Retina Screenshots
  2. redscull macrumors 6502a


    Jul 1, 2010
    Can't a dev just use any old paintshop program to increase image size by 2x in both dimensions? Even if the app just pixel-doubles, that'd still meet the requirement. Who's to say that's not precisely how your app is meant to look. This just seems like a silly requirement update since there's no real way to enforce that the screenshots actually look any better.
  3. ArtOfWarfare macrumors 604


    Nov 26, 2007
    Amazingly, I actually know some developers this will cause troubles for (they did their graphics entirely as bitmaps sized for the 320x480 screen.)

    I, on the other hand, have been using retina graphics all along. (I actually had more of an issue when some non-retina users pointed out some things didn't look good scaled down.)
  4. acfusion29 macrumors 68040


    Nov 8, 2007
    good.. about time! i store my non-retina apps in a folder. doesn't flow nice with the rest of the apps on the screen.
  5. jayhawk11 macrumors 6502a


    Oct 19, 2007
    Fedirico Viticci over at MacStories posted this earlier, but I echo his sentiment. I think this is just house-cleaning to get ready to ditch the iPhone 3GS.
  6. Sneakz macrumors 65816


    Jul 17, 2008
    Toronto, Ontario, Canada
    Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A405 Safari/7534.48.3)

    No excuse. They had over a year and a half to update. They should have known this date would come.
  7. WeegieMac Guest


    Jan 29, 2008
    Glasgow, UK
    While I can change the icons myself using iExplorer, how hard is it for developers to include a Retina icon in their code? The apps show on the App Store, on the iPhone, in Retina Display resolution but when on the phone they're all pixelated. Chief offenders for that are SEGA, up until Sonic CD.
  8. nagromme macrumors G5


    May 2, 2002
    The rule doesn’t have to be air-tight to be useful (since this isn’t a security/privacy issue).

    Luckily, Apple’s not requiring that the app be re-done with 100% retina graphics (hard to measure that in all cases anyway), just that the screenshot be full size. For some apps, only the text will look sharper. For a few, nothing will—but it’s easy to submit the required size, so no harm done. Plus, apps that don’t get updated aren’t subject to the rule.
  9. jent macrumors 6502a


    Mar 31, 2010
    This is a tangential rant, but I wish Apple would enforce the fact that the Screenshots sections should feature screenshots and not "banners" that overlay a bunch of cheesy graphics advertising why the app is so great. There should be a separate section for banners/ads/promotional material.
  10. cfc macrumors regular

    May 27, 2011
    I wonder if this is more to do with possible retina display Macs rather than the retina iPad? If they are going high ppi for laptops or desktops then they would need high ppi artwork for the AppStore.

    Just a thought.
  11. Bearxor macrumors 6502a

    Jun 7, 2007
  12. ArtOfWarfare macrumors 604


    Nov 26, 2007
    Screenshots work great for some apps, for others, not so much.

    Example, Battery Status is a menubar app. What the heck do you want for a screenshot for that? I made my screen resolution as low as possible, picked a pleasant green backdrop, opened the menu, and took a picture of that. Then I labeled it with arrows and text to explain what each part was for.

    Then there's the issue of taking a picture of a game. It's surprisingly really difficult to get five pictures that by themselves really show everything in a game. Often, a video would work better. Speaking of which, Apple aught to allow developers to include 30 or 60 second previews of their apps... that could often help for advertising games.
  13. xStep macrumors 68000

    Jan 28, 2003
    Less lost in L.A.
    Your app is an exception and you were creative in using the shot to tell an instructive story. I'd allow for that. It's the marking hype that jent refers too that bothers me. I don't see how that is helpful to the end customer.
  14. chrono1081 macrumors 604


    Jan 26, 2008
    Isla Nublar
    I think its a good rule. Developers should take pride in their work and make their app reflect the quality of their product. Its sad that Apple has to enforce this (which should say something about the Dev's who have it done it's products.)

    I've never seen this but I agree!
  15. shurcooL macrumors 6502a

    Jan 24, 2011
    Wtf? Doubled is 2048x1536. The resolution of iPad 1/2 is not 1280x960, it's 1024x768.
  16. SiriusExcelsior macrumors regular

    Dec 6, 2003
    Canis Major
    Am I the only one who got an initial mental image of devs having to scan their eyes and submit that with their apps? :D
  17. Peace macrumors P6


    Apr 1, 2005
    Space--The ONLY Frontier
    Apple's just trying to make sure screenshots look good on the iPad 3.
  18. pmz macrumors 68000

    Nov 18, 2009
    This of course only refers to the screen shots used on the App Store, and not the apps themselves.

    But, pretty tough to take Hi res screen shots of low res content isn't it?

    Personally I think all low res apps should just be purged from the App store and force their hand. They've had too long to accommodate the change. Put up or get out.
  19. Yebubbleman macrumors 68030


    May 20, 2010
    Los Angeles, CA
    It definitely begs the question of how long it will be before this requirement is enforced with the iPad apps assuming the iPad 3 (or whatever it'll be called) comes out before the end of April and assuming it comes out with a Retina display.
  20. jonnysods macrumors 601


    Sep 20, 2006
    There & Back Again
    Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Mobile/9A405)

    This is good to know. Time to update some of my apps...
  21. ArtOfWarfare macrumors 604


    Nov 26, 2007
    I had no such mental image.

    You sir, are creative.
  22. newagemac macrumors 68020

    Mar 31, 2010
    And this is why I like the curated approach. Most developers have already made the switch but quite a few haven't. Thanks Apple for speeding up this process. The low resolutions look completely out of place on the nice retina display devices.
  23. jack12345 macrumors newbie

    Feb 7, 2012
  24. dejo Moderator


    Staff Member

    Sep 2, 2004
    The Centennial State
    Now if Apple would just update their UICatalog sample app to include retina-friendly images. They've updated it for iOS 5.0 recently but it still doesn't have any @2x images. Grr...
  25. Yebubbleman macrumors 68030


    May 20, 2010
    Los Angeles, CA
    I loled.

    It does make me wonder what, as the owner of a 3rd Generation iPod touch, support will exist for me for apps. Though, I suppose it kind of doesn't matter given that I can really only fit my music library, contacts, and calendars and nothing else on the damn thing anyway; no room for apps that may or may not work anymore on my device.

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