I couldn't agree more. The only thing - I'm not with the Spacial Audio. I've never heard that myself, but I can imagine it. There are multi-channel recordings in the hi-fi area - they try to break it down to the headphones. Whether you need it is another question. It's already innovative; but I believe that the future lies in high-res, no matter what format is used. Our hard drives are big enough today, 5G & co will do the rest. Audio has always been a big topic. I'm more on the side of the studio technology, because everything is recorded and edited there. The closer it gets, the better it is.
Find me a reliable tape manufacturer and I'll go right back to the 80s. Studer...
As for apple, I agree with you. Especially since they really are the best across all systems. One can criticize here and there, which I do extensively. But you should really know your way around something like this and be able to admit mistakes if necessary. But a lot of it really on marketing and making money...
One can work really well with apple on audio's. But I'll use something else to reproduce them ;-).
Thanks for the thoughtful reply! I think we’re already in the hi res era; at least most studios are moving to hi res digital recording for both original mixes/masters and archival purposes, and hi res masters are becoming far more common with each passing year. I still wish they would move to 44.1 multiples such as 88.2 or 176.4 instead of 96 or 192, but the availability of hi res masters is considerable.
Some high end studios have even moved to multibit DSD formats for original recordings, since space has become less and less a concern. This bodes well for preserving masters for future generations; I think (hope) everyone has learned a lesson from the Universal Studios fire.
But Spatial Audio really is the future, I think—I’m totally on board that historical attempts to achieve this (such as quadrophonic recordings in the seventies and even the multichannel 5.1 mix/masters that were released during the SACD, laserdisc and DVD audio period until recently) have been gimmicky and artificial sounding. But Atmos and other object-based surround formats are truly extraordinary, if you listen to well-made masters on the correct equipment.
The number of albums being released in Atmos of late is really astonishing. I think it’s here to stay, and it will likely be the standard way people listen to music in the coming decades, just as mono was replaced by stereo as the standard for listening audiences since the 1960’s. Stereo was every bit as arbitrary as multichannel is when it launched; it was just the best format achievable due to the limitations of vinyl and tape-based equipment prior to the digital era.
I have a Sonos home theater system, which until recently consisted of an Arc soundbar (to handle the right, left, center, side right and left, and front ceiling right and left channels), a sub, and two Play 3’s to handle the rear right and left. I listened to Atmos releases on this system, and I was always thrown out of the experience because I could hear specific instruments jarring me in my left ear because the Play 3 was only three feet away. It sounded gimmicky and unnatural—nifty maybe for certain stunt tracks (such as “On the Run” by Pink Floyd). But certainly nothing I wanted to listen to routinely.
But then a few months ago I decided to go full on 7.1.4 by investing in two ERA 300s to replace the Play 3’s, so that my whole system would be Atmos-capable. The Play 3’s only fired in one direction, and even after I had calibrated the system using Trueplay to get all the speakers properly configured, things still sounded disembodied coming from those surrounds.
The ERA 300s are true Atmos speakers, in that they have multidirectional drivers, including upfiring, left, right, forward and rear directionality. I placed them according to the manual and then recalibrated with Trueplay. Now all the speakers were truly compatible, and Trueplay made full use of calibrating my entire system to Atmos specs.
Suddenly listening to Atmos mixes was a whole new experience entirely. Instead of being able to place instruments in space based on the speaker they were assigned to (as in 5.1 mixes), suddenly all the speakers disappeared and I was simply sitting in the midst of the music. Similar to Spatial Audio, I now got the sense of sitting amidst a live performance; no elements of the mix stood out and called attention to themselves, and the listening experience sounded exactly as it did in the stereo format I was accustomed to, but with a soundstage that was infinitely more vast and enveloping. I didn’t notice that I was listening to something designed to create an amusement park ride experience; the music was simply
right there. It truly was transformative.
At present the quality of this experience is still highly dependent on how well the Atmos mix is implemented, and the technology is certainly not perfected across the board by any means. But for the Atmos releases of the Beatles mixed by Giles Martin, or the innumerable Steven Wilson Atmos masters (XTC, Yes, ABC) the experience is thrilling, and I can totally see myself adjusting to this being the new standard in the coming years, once they have it down right.
I also think the audiogram tech Apple offers now to adjust the AirPods Max to compensate for my hearing limitations is extraordinary. If you haven’t tried this, you must, it makes all the difference!