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In ten years, I believe it will all be down even if it’s just sending it wirelessly to the glasses. They will be like larger horned rim glasses with a larger earpiece section due to sound. Using like 6G tech with zero latency and 16K Nano microLED displays that are also see through. It will be far more advanced than it is now even if I am exaggerating in my hopes.

I don’t think we will need a Mac or iPad or iPhone. I think it will all work via a pair of glasses.

Hilarious. And no, this will never fit in glasses. Because of physics.
 
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I can't help but being distracted by the art hung directly above the television in the background. That is a terrible design decision and whomever chose that as the default should truly study what makes a space look harmonious. NOTE: it's not that.
I'd argue that many people would hang the TV where the art is and put ugly decorations on the console.

But having the art up there might help developers remember there might be high contrast stuff there so they don't use clear glass in their user interfaces.
 
There is no way in hell this ever moves iPhone numbers. It’s goggles. Come on now. And please don’t come back with “they’ll be as small as standard glasses in a few years” because that simply isn’t true.
It's goggles now. How long until it's a pair of glasses? And then contact lenses? And then a chip in your brain/nanobots in your blood? If Apple plans on staying in business for the next 100 years, and they do, then it makes sense to not only be on the bandwagon but to be driving it. Just like how Steve Jobs imagined millions of people using a Mac with a GUI and a mouse, I think Tim Cook has the vision to imagine billions one day having a computer built into their eyes/brains.
 
I imagine less than 1% of Worldwide developers will be interested in this. It is a surefire way to lose money. People like free apps. The installed base will be tiny compared to Oculus.
 
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I was thinking the EXACT same thing lol.

I mean I know it’s a while away and the dev kits aren’t out yet, but man…

the hype is not there. even on rumor sites I don’t see many articles about it.

I think it’ll definitely pick up steam as time goes on (as usual), but right now… it’s not really a thought.
It will be like the barbie movie. People knew about it vaguely but as it got closer the marketing strategy was world class and suddenly every woman in America was talking about it and it went from a movie people thought would be a dud to a box office juggernaut. Apple gave a preview but the hype train hasn't even started down the tracks.
 
It's goggles now. How long until it's a pair of glasses? And then contact lenses? And then a chip in your brain/nanobots in your blood? If Apple plans on staying in business for the next 100 years, and they do, then it makes sense to not only be on the bandwagon but to be driving it. Just like how Steve Jobs imagined millions of people using a Mac with a GUI and a mouse, I think Tim Cook has the vision to imagine billions one day having a computer built into their eyes/brains.

Apple isn’t magic. This will never be small enough to fit in glasses. Tim Cook is presenting us his Newton.

And wow. No. The future is NOT having a computer wired directly into your brain.
 
It's goggles now. How long until it's a pair of glasses? And then contact lenses? And then a chip in your brain/nanobots in your blood? If Apple plans on staying in business for the next 100 years, and they do, then it makes sense to not only be on the bandwagon but to be driving it. Just like how Steve Jobs imagined millions of people using a Mac with a GUI and a mouse, I think Tim Cook has the vision to imagine billions one day having a computer built into their eyes/brains.
I agree. Some people just can’t see innovation or the future. It’s obvious we will be highly integrated with technology. We can do things that people thought were impossible ten years ago. Think of what’s possible by the end of the century.
 
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Virtually every one of those bullet points applies to all of Apple’s competition too. Apple’s main competitive advantage is the company’s massive valuation and enormous cash holdings.
Yes, and those two things, especially the cash, make each of my points relevant.
 
I imagine less than 1% of Worldwide developers will be interested in this. It is a surefire way to lose money. People like free apps. The installed base will be tiny compared to Oculus.
Fortunately Apple doesn't need 100% of worldwide developers to be interested in this (at first). They just need the biggest developers to put their best works forward. Microsoft already developed office Vision Pro version as demoed in WWDC. Same as Adobe and Autodesk. Several big names such Disney, Unity and Cisco are already onboard.
 
Apple also has one advantage money can’t buy and other competitors lack of: Apple’s developer ecosystem. Perhaps the headset’s single biggest advantage will be the ability for iPhone and iPad developers to easily plug their existing apps into the device’s operating system using familiar tools and frameworks.

Already, the system stands in stark contrast to headsets from Meta, Valve, PlayStation, and HTC, which mostly rely on apps and games made in Unity or OpenXR to power their virtual and augmented reality experiences. While some competitors, like the Meta Quest, have key apps like Microsoft Office, Xbox, and Netflix, offerings beyond this are limited. In the several years that Meta’s headset has been out, the Meta Quest Store has only released about 400 games and apps. That isn’t necessarily a bad thing, but it’s a sign that there’s a serious lack of content optimized for VR.

Unlike other headset ecosystems, though, Apple is promising hundreds of thousands of apps on day one, a feat it’s able to pull off thanks to work on other platforms. Apple will automatically convert iPad and iPhone apps to “a single scalable 2D window” that works on the Apple Vision Pro — with no work required from developers unless they want to make any changes. And for the developers who want to create something new for the headset, Apple is making it easy for those already acquainted with its ecosystem to create apps for visionOS, its new mixed reality operating system.

VisionOS is not so different than iPadOS with ARKit, the augmented reality kit that developers have had access to for a couple of years now. OS and iPadOS developers will be able to use their classic UIKit apps, Unity apps, or their more recent SwiftUI apps for visionOS. The frameworks developers can use to build apps for iOS and iPadOS — SwiftUI, RealityKit, ARKit — have all been extended for spatial computing. They can also build their apps with the tools already available to devs, including Xcode and Unity as well as Apple’s Reality Composer Pro that should let devs “preview and prepare 3D content” for visionOS apps.
 
I was 100% on board with the AV and could even justify the entry price, but damn if I didn’t look at this whole product in a different light after seeing what HTC is doing for a fraction of the cost. :(
 
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As I understand it the majority of the US fleet of civilian cars turns over roughly every three years. That seems insane to me. A new car every three years? Wow.

The Bureau of Transportation indicates that the average age across the board for vehicles still on the road is just over 11 years according to Autotrader, and the average may be approaching 12 years.

 
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The Bureau of Transportation indicates that the average age across the board for vehicles still on the road is just over 11 years according to Autotrader, and the average may be approaching 12 years.


This seems more realistic. Not sure where I heard that three year number. Thanks for searching that up.
 
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