I have yet to hit a format that VLC player cannot handle.
The very short version:How on earth can they make a smaller file size without compressing the file? It seems to me that the format is compressed, but is not compressed in a lossy fashion... in the same vein that Apple Lossless is a compressed format but not a lossy format.
The very short version:
Think "Zip"-files.
ProRes IS lossy, though, so here you have to think MP2/MP3/MP4.
Because of my poor english, I have to think "uncompressed = raw PCM (audio)",
"compressed = depending on who uses the term, it can mean "thinned" (as in mp3s (i.e. lossy) or "lossless", so I tend to use "lossless" if that's what it is"
Noone who pushes lossy formats like's using the monicker "lossy" or "thinned", so they tend to use "compressed", even though it isn't really compressed, if that makes sense.
Lossy means that your finished file cannot be reversed to its original state mathematically. Loseless means your new file CAN be reversed mathematically to its original quality.
As Tosser pointed out, you're drawing a distinction I've never heard made before today. I've heard many people claim that MP3 and such-and-such a bit rate is indistinguishable from the original even to a trained ear. I've never heard anyone put the word "lossless" in a sentence like that and get away with it. Apple is trying to by throwing in the "visually" adverb in an attempt to change the meaning of lossless, and I think that's weasely and will eventually lead to the word lossless carrying no meaning.Visually lossless isn't a weasel word. It's a term to describe a codec that, as the name implies, generates a visually indistinguishable copy of the original but at a relatively small file size because the codec is compressed. A mathematically lossless codec creates and exact, bit-for-bit copy of the original but the file sizes tend to be very large.
Lethal
Why would you EVER use Windows to do professional editing? All it does is crash crash and crash again. Trust me, this is what I do for a living. (Crash)![]()
Couldn't help myself: WPXI runs on WindowsI know you're joking, but you know that's nonsense. What about broadcasters, news divisions...
DigiBeta uses a lossy compression very similar to that used by JPEG.BTW, the ProRes codec is "visually lossless" in the same way as professional DigiBeta tape, which is broadcast quality but compressed by 2:1.
Hmm... I seem to remember a glaring bug in Leopard involving firewire audio. Just changing the sample rate (e.g. from 44.1KHz for CD to 48KHz for DVD) triggered a kernel panic every time. It took Apple months to fix this major issue.Why would you EVER use Windows to do professional editing? All it does is crash crash and crash again. Trust me, this is what I do for a living. (Crash)![]()
DigiBeta uses a lossy compression very similar to that used by JPEG.
Right. I didn't mean to imply that ProRes uses the same compression scheme as DigiBeta; I only meant to draw an analogy. ProRes and Digibeta are lossy but "visually lossless" (arguably). I'm hard pressed to see a difference on a reference grade broadcast monitor. A few generations down and the losses will get obvious.
To me the term "visual lossless" isn't an artful bit of weaseling; it's a reasonable claim that needs to be poked and prodded. Video engineers have tested the codec and found both strengths and weakness, but the codec is generally accepted as being visually lossless (first generation).
Yes it is.Just wondering: Is the Apple Lossless audio encoder really lossless (no audible loss or generation loss)?
Has to be some blokes from head-fi or the like – You know: The type who thinks they can hear a difference between a proper dimensioned copper cable and a silver cable.Audiophiles don't think so, but I don't know the facts.
I don't use Windows, but plenty of people do. Some people use it for rendering. Whether 2D or 3D they do. Now it allows them to be in the loop by using ProRes. This is a good thing.Why would you EVER use Windows to do professional editing? All it does is crash crash and crash again. Trust me, this is what I do for a living. (Crash)![]()
And to me, that's the key feature of anything called "lossless"-- no information loss from generation to generation.A few generations down and the losses will get obvious.
Yes, that's lossless, but practically speaking professionals don't need pure lossless in a codec with "online finishing" potential like ProRes (or DigiBeta tape).And to me, that's the key feature of anything called "lossless"-- no information loss from generation to generation.
Off the top of my head I know that Apple, Cineform, and RED all have used the term "visually lossless" to describe some of their codecs. In my experience that term is applied to a codec that will go thru typical 'wear and tear' of post production and visually hold up as well as uncompressed. Although if you need to do a lot of image manipulation where every spec of image info counts (like heavy compositing) it will degrade before an uncompressed codec will. It was probably a year or two ago that I first noticed people making a distinction between visual and mathematical losses in codecs.As Tosser pointed out, you're drawing a distinction I've never heard made before today. I've heard many people claim that MP3 and such-and-such a bit rate is indistinguishable from the original even to a trained ear. I've never heard anyone put the word "lossless" in a sentence like that and get away with it. Apple is trying to by throwing in the "visually" adverb in an attempt to change the meaning of lossless, and I think that's weasely and will eventually lead to the word lossless carrying no meaning.
You want to bet money on that prediction?PREDICTION! Apple ends up using this format to provide HD downloads through iTunes for Apple TV and eventually everything else, obviously with DRM. Very exciting if you ask me!
This is not a distribution format, it's a digital intermediate for post-production. However, doubling the H.264 bitrate on the HD movie rentals wouldn't hurt.Yay. Seriously though, if they use this format for HD downloads in iTunes come September, that would be awesome.
Visually lossless isn't a weasel word. It's a term to describe a codec that, as the name implies, generates a visually indistinguishable copy of the original but at a relatively small file size because the codec is compressed. A mathematically lossless codec creates and exact, bit-for-bit copy of the original but the file sizes tend to be very large.
They can't. ProRes is a LOSSY compression format. They use the strained term "visually lossless" to mean that for all intents and purposes (aka running a stream through multiple encodes) it will look the same as a Lossless or uncompressed format because it retains so much detail. That part may be true, but it is still not right in my opinion to call it "Lossless" if it loses ANY amount of original image data.How on earth can they make a smaller file size without compressing the file? It seems to me that the format is compressed, but is not compressed in a lossy fashion... in the same vein that Apple Lossless is a compressed format but not a lossy format.
Just as Analog kid and others pointed out, it most definitely IS a weasel word. "Lossless" should NEVER be used when a codec is not mathematically lossless. Just because I could rip a CD track into a 1024kbps AAC file and not be able to ever tell the difference even If I encode it a 1000 times doesn't mean I can say it "sounds lossless". If it throws away any amount of information, then it's a LOSSY codec.
Here's a even better argument. ProRes uses intraframe only compression based upon DCT, which is the same underlying principle as JPEG compression. Again, Just because I can't tell the difference between a RAW image from my DSLR and a 100% quality JPEG counterpart doesn't mean I can call low-compression JPEG format "visually lossles".
They can't. ProRes is a LOSSY compression format. They use the strained term "visually lossless" to mean that for all intents and purposes (aka running a stream through multiple encodes) it will look the same as a Lossless or uncompressed format because it retains so much detail. That part may be true, but it is still not right in my opinion to call it "Lossless" if it loses ANY amount of original image data.